#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fun>
#include <colorchat>
#define PLUGIN "Fegyvermenü"
#define VERSION "1.0"
#define AUTHOR "N\A"
new jatekos_te
new jatekos_ct
new te_awps
new ct_awps
new gWPCT
new gWPTE
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "JatekosEledes", true);
register_logevent("logevent_end", 2, "1=Round_End")
register_logevent("logevent_end", 2, "1&Restart_Round")
register_logevent("logevent_end", 2, "1=Game_Commencing")
jatekos_te = register_cvar("te_jatekosok", "4");/*TE csapatban szukseges jatekosok szama az AWP-hez*/
jatekos_ct = register_cvar("ct_jatekosok", "4");/*CT csapatban szukseges jatekosok szama az AWP-hez*/
te_awps = register_cvar("awp_te_csapatban", "2");/*CT csapatban az AWP-k szama*/
ct_awps = register_cvar("awp_ct_csapatban", "2");/*TE csapatban az AWP-k szama*/
}
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
}
public JatekosEledes(id)
{
cs_set_user_money(id, 0)
fegyvermenu(id)
}
public fegyvermenu(id)
{
new menu = menu_create("\r.:[R]3\wB3\yŁS]:. \rOnly Dust\w2 \rFegyverMenü^n\wVálasz Fegyvert:", "menu_handler")
menu_additem(menu, "\rM4A1 Maverick \wCsomag", "1", 0)
menu_additem(menu, "\rAK47 Kalasnikov \wCsomag", "2", 0)
menu_additem(menu, "\rAWP Sniper \wCsomag", "3", 0)
menu_additem(menu, "\rFAMAS Clarion \wCsomag", "4", 0)
menu_additem(menu, "\rAUG Rifle \wCsomag", "5", 0)
menu_additem(menu, "\rScout Schimdt \wCsomag", "6", 0)
menu_additem(menu, "\rAuto Shotgun \wCsomag", "7", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_setprop(menu, MPROP_EXITNAME, "Kilépés");
menu_display(id, menu, 0);
return PLUGIN_HANDLED;
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "weapon_m4a1")
give_item(id, "ammo_556nato")
give_item(id, "ammo_556nato")
give_item(id, "ammo_556nato")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3M4A1 Maverick ^1Csomagot.")
}
case 2:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "weapon_ak47")
give_item(id, "ammo_762nato")
give_item(id, "ammo_762nato")
give_item(id, "ammo_762nato")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3AK47 Kalasnikov ^1Csomagot.")
}
case 3:
{
new players[32], numct, numt
get_players(players, numct, "e", "CT")
get_players(players, numt, "e", "TERRORIST")
new CsTeams:userTeam = cs_get_user_team(id);
if(userTeam == CS_TEAM_CT)
{
if(numct >= get_pcvar_num(jatekos_ct) && gWPCT < get_pcvar_num(ct_awps))
{
give_item(id, "weapon_knife")
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_338magnum")
give_item(id, "ammo_338magnum")
give_item(id, "ammo_338magnum")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
gWPCT++
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3AWP Sniper ^1Csomagot.")
}
else
{
JatekosEledes(id)
}
}
if(userTeam == CS_TEAM_T)
{
if(numt >= get_pcvar_num(jatekos_te) && gWPTE < get_pcvar_num(te_awps))
{
give_item(id, "weapon_knife")
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_338magnum")
give_item(id, "ammo_338magnum")
give_item(id, "ammo_338magnum")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
gWPTE++
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3AWP Sniper ^1Csomagot.")
}
else
{
JatekosEledes(id)
}
}
}
case 4:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "weapon_famas")
give_item(id, "ammo_556nato")
give_item(id, "ammo_556nato")
give_item(id, "ammo_556nato")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3FAMAS Clarion ^1Csomagot.")
}
case 5:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "weapon_aug")
give_item(id, "ammo_556nato")
give_item(id, "ammo_556nato")
give_item(id, "ammo_556nato")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3AUG Rifle ^1Csomagot.")
}
case 6:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "weapon_scout")
give_item(id, "ammo_762nato")
give_item(id, "ammo_762nato")
give_item(id, "ammo_762nato")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3Scout Schimdt ^1Csomagot.")
}
case 7:
{
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "ammo_50ae")
give_item(id, "weapon_xm1014")
give_item(id, "ammo_buckshot")
give_item(id, "ammo_buckshot")
give_item(id, "ammo_buckshot")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "item_thighpack")
give_item(id, "item_assaultsuit")
ColorChat(id, GREY, "Sikeresen kiválasztottad a(z) ^3Auto Shotgun ^1Csomagot.")
}
}
return PLUGIN_HANDLED;
}