#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <cstrike>
#include <engine>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "author"
#define MAX 100
new GoSkins[MAX][33]
new const Skin_Names[][] = {
{ "Laminált AK47" },
{ "RedLine AK47" },
}
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_impulse(201, "fomenu")
}
public fomenu(id) {
new cim[121]
formatex(cim, charsmax(cim), "\r.:[ON\wE-S\yHOT]:. \rGlobal Offensive \w- \dFőMenü:")
new menu = menu_create(cim, "menu_handler")
menu_additem(menu, "Felszerelés", "a1", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_setprop(menu, MPROP_EXITNAME, "Kilépés")
menu_setprop(menu, MPROP_BACKNAME, "Vissza")
menu_setprop(menu, MPROP_NEXTNAME, "Tovább")
menu_display(id, menu, 0)
return PLUGIN_HANDLED
}
public felszereles(id) {
new GunCim[121], gData[121]
new menu = menu_create("\r.:[ON\wE-S\yHOT]:. \rGlobal Offensive \w- \dFelszerelés:", "menu_handler")
for(new i=0; i < sizeof(Skin_Names); i++) {
num_to_str(i, gData, sizeof(gData))
menu_additem(menu, SkinNames[i], gData, 0)
}
menu_setprop(gMenu, MPROP_EXIT, MEXIT_NEVER)
menu_setprop(gMenu, MPROP_EXITNAME, "Kilépés")
menu_display(id, gMenu, 0)
return PLUGIN_HANDLED
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data[1]);
switch(data[0])
{
case 'a':
{
switch(key)
{
case 1: felszereles(id)
}
}
}
menu_destroy(menu)
}