Valaki bele irná hogy Awp csak 4v4töl és csak eslö 2tönek? ![mosoly :)](./images/smilies/icon_e_smile.gif)
Kód: #include <amxmodx> #include <fun> #include <hamsandwich> #include <cstrike> #include <fakemeta> const NETOLTS = ((1<<CSW_HEGRENADE)|(1<<CSW_SMOKEGRENADE)|(1<<CSW_FLASHBANG)|(1<<CSW_KNIFE)|(1<<CSW_C4)) new const g_MaxAmmo[] = { 0, 52, //CSW_P228 0, 90, //CSW_SCOUT 0, //CSW_HEGRENADE 32, //CSW_XM1014 0, //CSW_C4 100,//CSW_MAC10 90, //CSW_AUG 0, //CSW_SMOKEGRENADE 120,//CSW_ELITE 100,//CSW_FIVESEVEN 100,//CSW_UMP45 90, //CSW_SG550 90, //CSW_GALIL 90, //CSW_FAMAS 100,//CSW_USP 120,//CSW_GLOCK18 30, //CSW_AWP 120,//CSW_MP5NAVY 200,//CSW_M249 32, //CSW_M3 90, //CSW_M4A1 120,//CSW_TMP 90, //CSW_G3SG1 0, //CSW_FLASHBANG 35, //CSW_DEAGLE 90, //CSW_SG552 90, //CSW_AK47 0, //CSW_KNIFE 100//CSW_P90 } new orokloszer public plugin_init() { register_plugin("FegyverMenu", "1.0", "RsN"); RegisterHam(Ham_Spawn, "player", "FegyverMenu",1) register_event("CurWeapon" , "Event_CurWeapon" , "be" , "1=1" ); orokloszer = register_cvar("fm_orokloszer","1") } public Event_CurWeapon(id) { if(get_pcvar_num(orokloszer) == 1) { if(is_user_alive(id)) { new fegyver = read_data(2) if( !( NETOLTS & (1<<fegyver) ) ) { cs_set_user_bpammo(id, fegyver, g_MaxAmmo[fegyver]); } } } } public FegyverMenu(id) { new CsTeams:userTeam = cs_get_user_team(id) if(user_has_weapon(id, CSW_C4)) { strip_user_weapons(id) ham_strip_weapon(id,"weapon_glock18") give_item(id, "weapon_knife") give_item(id, "weapon_c4") cs_set_user_plant(id,1,1) new menu = menu_create("\yFegyverMenü", "FegyverMenu_mh"); menu_additem(menu, "\yM4a1", "0", 0); // case 0 menu_additem(menu, "\yAk47", "1", 0); // case 1 menu_additem(menu, "\yAWP", "2", 0); // case 2 menu_additem(menu, "\yFamas", "3", 0); // case 3 menu_additem(menu, "\yM249", "4", 0); // case 4 menu_additem(menu, "\yShotgun M3", "5", 0); // case 5 menu_additem(menu, "\yShotgun Xm1014", "6", 0); // case 6 menu_additem(menu, "\yScout", "7", 0); // case 7 menu_additem(menu, "\yMp5navy", "8", 0); // case 8 menu_additem(menu, "\yGalil", "9", 0); // case 9 menu_additem(menu, "\yAug", "10", 0); // case 10 menu_additem(menu, "\ySG552", "11", 0); // case 11 menu_additem(menu, "\yP90", "12", 0); // case 12 menu_additem(menu, "\yTMP", "13", 0); // case 13 menu_additem(menu, "\yUMP45", "14", 0); // case 14 menu_additem(menu, "\yMac10", "15", 0); // case 15 menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_setprop(menu, MPROP_BACKNAME, "Vissza"); menu_setprop(menu, MPROP_NEXTNAME, "Előre"); menu_setprop(menu, MPROP_EXITNAME, "Kilép"); menu_display(id, menu, 0); } else if (userTeam == CS_TEAM_CT) { strip_user_weapons(id) give_item(id, "weapon_knife") ham_strip_weapon(id,"weapon_glock18") new menu = menu_create("\yFegyverMenü", "FegyverMenu_mh"); menu_additem(menu, "\yM4a1", "0", 0); // case 0 menu_additem(menu, "\yAk47", "1", 0); // case 1 menu_additem(menu, "\yAWP", "2", 0); // case 2 menu_additem(menu, "\yFamas", "3", 0); // case 3 menu_additem(menu, "\yM249", "4", 0); // case 4 menu_additem(menu, "\yShotgun M3", "5", 0); // case 5 menu_additem(menu, "\yShotgun Xm1014", "6", 0); // case 6 menu_additem(menu, "\yScout", "7", 0); // case 7 menu_additem(menu, "\yMp5navy", "8", 0); // case 8 menu_additem(menu, "\yGalil", "9", 0); // case 9 menu_additem(menu, "\yAug", "10", 0); // case 10 menu_additem(menu, "\ySG552", "11", 0); // case 11 menu_additem(menu, "\yP90", "12", 0); // case 12 menu_additem(menu, "\yTMP", "13", 0); // case 13 menu_additem(menu, "\yUMP45", "14", 0); // case 14 menu_additem(menu, "\yMac10", "15", 0); // case 15 menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_setprop(menu, MPROP_BACKNAME, "Vissza"); menu_setprop(menu, MPROP_NEXTNAME, "Előre"); menu_setprop(menu, MPROP_EXITNAME, "Kilép"); menu_display(id, menu, 0); } else if (userTeam == CS_TEAM_T) { strip_user_weapons(id) ham_strip_weapon(id,"weapon_usp") give_item(id, "weapon_knife") give_item(id, "item_thighpack"); new menu = menu_create("\yFegyverMenü", "FegyverMenu_mh"); menu_additem(menu, "\yM4a1", "0", 0); // case 0 menu_additem(menu, "\yAk47", "1", 0); // case 1 menu_additem(menu, "\yAWP", "2", 0); // case 2 menu_additem(menu, "\yFamas", "3", 0); // case 3 menu_additem(menu, "\yM249", "4", 0); // case 4 menu_additem(menu, "\yShotgun M3", "5", 0); // case 5 menu_additem(menu, "\yShotgun Xm1014", "6", 0); // case 6 menu_additem(menu, "\yScout", "7", 0); // case 7 menu_additem(menu, "\yMp5navy", "8", 0); // case 8 menu_additem(menu, "\yGalil", "9", 0); // case 9 menu_additem(menu, "\yAug", "10", 0); // case 10 menu_additem(menu, "\ySG552", "11", 0); // case 11 menu_additem(menu, "\yP90", "12", 0); // case 12 menu_additem(menu, "\yTMP", "13", 0); // case 13 menu_additem(menu, "\yUMP45", "14", 0); // case 14 menu_additem(menu, "\yMac10", "15", 0); // case 15 menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_setprop(menu, MPROP_BACKNAME, "Vissza"); menu_setprop(menu, MPROP_NEXTNAME, "Előre"); menu_setprop(menu, MPROP_EXITNAME, "Kilép"); menu_display(id, menu, 0); } } public FegyverMenu_mh(id, menu, item) { new command[6], name[64], access, callback; menu_item_getinfo(menu, item, access, command, sizeof command - 1, name, sizeof name - 1, callback); switch(item) { case 0: { give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 1: { give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 2: { give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); give_item(id, "ammo_338magnum"); give_item(id, "ammo_338magnum"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 3: { give_item(id, "weapon_famas"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 4: { give_item(id, "weapon_m249"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 5: { give_item(id, "weapon_m3"); give_item(id, "ammo_buckshot"); give_item(id, "ammo_buckshot"); give_item(id, "ammo_buckshot"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 6: { give_item(id, "weapon_xm1014"); give_item(id, "ammo_buckshot"); give_item(id, "ammo_buckshot"); give_item(id, "ammo_buckshot"); give_item(id, "ammo_buckshot"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 7: { give_item(id, "weapon_scout"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "ammo_762nato"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 8: { give_item(id, "weapon_mp5navy"); give_item(id, "ammo_9mm"); give_item(id, "ammo_9mm"); give_item(id, "ammo_9mm"); give_item(id, "ammo_9mm"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 9: { give_item(id, "weapon_galil"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 10: { give_item(id, "weapon_aug"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 11: { give_item(id, "weapon_sg552"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "ammo_556nato"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 12: { give_item(id, "weapon_p90"); give_item(id, "ammo_57mm"); give_item(id, "ammo_57mm"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 13: { give_item(id, "weapon_tmp"); give_item(id, "ammo_9mm"); give_item(id, "ammo_9mm"); give_item(id, "ammo_9mm"); give_item(id, "ammo_9mm"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 14: { give_item(id, "weapon_ump45"); give_item(id, "ammo_45acp"); give_item(id, "ammo_45acp"); give_item(id, "ammo_45acp"); give_item(id, "ammo_45acp"); give_item(id, "weapon_knife"); give_item(id, "item_assaultsuit") PistolMenu(id); } case 15: { give_item(id, "weapon_mac10"); give_item(id, "ammo_45acp"); give_item(id, "ammo_45acp"); give_item(id, "ammo_45acp"); give_item(id, "ammo_45acp"); give_item(id, "item_assaultsuit") PistolMenu(id); } } menu_destroy(menu); return PLUGIN_HANDLED; } public PistolMenu(id) { new menu = menu_create("\yPisztolyMenü", "PistolMenu_mh"); menu_additem(menu, "\yDeagle", "", 0); // case 0 menu_additem(menu, "\yUsp", "", 0); // case 1 menu_additem(menu, "\yGlock18", "", 0); // case 2 menu_additem(menu, "\yP228", "", 0); // case 3 menu_additem(menu, "\yFiveseven", "", 0); // case 4 menu_additem(menu, "\yElite", "", 0); // case 5 menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_setprop(menu, MPROP_BACKNAME, "Vissza"); menu_setprop(menu, MPROP_NEXTNAME, "Előre"); menu_setprop(menu, MPROP_EXITNAME, "Kilép"); menu_display(id, menu, 0); return PLUGIN_HANDLED; } public PistolMenu_mh(id, menu, item) { if(item == MENU_EXIT) { menu_cancel(id); return PLUGIN_HANDLED; } new command[6], name[64], access, callback; menu_item_getinfo(menu, item, access, command, sizeof command - 1, name, sizeof name - 1, callback); switch(item) { case 0: { give_item(id, "weapon_deagle"); give_item(id,"ammo_50ae"); give_item(id,"ammo_50ae"); give_item(id,"ammo_50ae"); give_item(id,"ammo_50ae"); give_item(id,"ammo_50ae"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_HEGRENADE, 1) } case 1: { give_item(id, "weapon_usp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id,"ammo_45acp"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_HEGRENADE, 1) } case 2: { give_item(id, "weapon_glock18"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_HEGRENADE, 1) } case 3: { give_item(id, "weapon_p228"); give_item(id,"ammo_357sig"); give_item(id,"ammo_357sig"); give_item(id,"ammo_357sig"); give_item(id,"ammo_357sig"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_HEGRENADE, 1) } case 4: { give_item(id, "weapon_fiveseven"); give_item(id,"ammo_57mm"); give_item(id,"ammo_57mm"); give_item(id,"ammo_57mm"); give_item(id,"ammo_57mm"); give_item(id,"ammo_57mm"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_HEGRENADE, 1) } case 5: { give_item(id, "weapon_elite"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id,"ammo_9mm"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_HEGRENADE, 1) } } menu_destroy(menu); return PLUGIN_HANDLED; } stock ham_give_weapon(id,weapon[]) { if(!equal(weapon,"weapon_",7)) return 0; new wEnt = engfunc(EngFunc_CreateNamedEntity,engfunc(EngFunc_AllocString,weapon)); if(!pev_valid(wEnt)) return 0; set_pev(wEnt,pev_spawnflags,SF_NORESPAWN); dllfunc(DLLFunc_Spawn,wEnt); if(!ExecuteHamB(Ham_AddPlayerItem,id,wEnt)) { if(pev_valid(wEnt)) set_pev(wEnt,pev_flags,pev(wEnt,pev_flags) | FL_KILLME); return 0; } ExecuteHamB(Ham_Item_AttachToPlayer,wEnt,id) return 1; } stock ham_strip_weapon(id,weapon[]) { if(!equal(weapon,"weapon_",7)) return 0; new wId = get_weaponid(weapon); if(!wId) return 0; new wEnt; while((wEnt = engfunc(EngFunc_FindEntityByString,wEnt,"classname",weapon)) && pev(wEnt,pev_owner) != id) {} if(!wEnt) return 0; if(get_user_weapon(id) == wId) ExecuteHamB(Ham_Weapon_RetireWeapon,wEnt); if(!ExecuteHamB(Ham_RemovePlayerItem,id,wEnt)) return 0; ExecuteHamB(Ham_Item_Kill,wEnt); set_pev(id,pev_weapons,pev(id,pev_weapons) & ~(1<<wId)); return 1; } stock print_color(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!y", "^1") replace_all(msg, 190, "!t", "^3") replace_all(msg, 190, "�", "á") replace_all(msg, 190, "�", "é") replace_all(msg, 190, "�", "í") replace_all(msg, 190, "�", "ó") replace_all(msg, 190, "�", "ö") replace_all(msg, 190, "�", "ő") replace_all(msg, 190, "�", "ú") replace_all(msg, 190, "�", "ü") replace_all(msg, 190, "�", "ű") replace_all(msg, 190, "�", "Á") replace_all(msg, 190, "�", "É") replace_all(msg, 190, "�", "Í") replace_all(msg, 190, "�", "Ó") replace_all(msg, 190, "�", "Ö") replace_all(msg, 190, "�", "Ő") replace_all(msg, 190, "�", "Ú") replace_all(msg, 190, "�", "Ü") replace_all(msg, 190, "�", "Ű") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } } return PLUGIN_HANDLED
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