Sziasztok van 1 plugin
Itt a cod
Kód: /* [ZP] KnifeMod v1.0 */
#include <amxmodx> #include <fakemeta> #include <zombieplague> #include <engine> #include <fun> #include <hamsandwich>
// VIP flag #define VIP ADMIN_LEVEL_B
// Knifes enum { mastercombat = 1, razor, strong, axe, katana, hammer }
// Knifes parametres enum { name = 0, v_model, p_model, sound_path }
new playerKnife[33];
new knife[7][4][64] = { {"Standart", "models/v_knife.mdl", "models/p_knife.mdl", "weapon/"}, {"MasterCombat", "models/ZMDark/v_mastercombatknife.mdl","models/ZMDark/p_mastercombatknife.mdl", "ZMDark/mastercombat/"}, {"Razor", "models/ZMDark/v_razor.mdl","models/ZMDark/p_razor.mdl", "ZMDark/razor/"}, {"Strong", "models/ZMDark/v_strong_knife.mdl", "models/ZMDark/p_strong_knife.mdl", "ZMDark/strong/"}, {"Axe", "models/ZMDark/v_axe_knife.mdl", "models/ZMDark/p_axe_knife.mdl", "ZMDark/axe/"}, {"Katana", "models/ZMDark/v_katana.mdl", "models/ZMDark/p_katana.mdl", "ZMDark/katana/"}, {"\yHammer (ADMIN/VIP)", "models/ZMDark/v_hammer.mdl", "models/ZMDark/p_hammer.mdl", "ZMDark/hammer/"} }
new cvar_DMG
public plugin_init() { register_plugin("[ZP] Knife Mod", "1.2", "Amdem/bag fix by DarkNill"); register_event("CurWeapon", "eventCurWeapon", "be"); register_forward(FM_EmitSound, "forwardEmitSound"); RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") cvar_DMG = register_cvar("zp_xDMG", "5") register_clcmd("say /knife", "knifesMenu", ADMIN_ALL, "[ZP] KnifeMod"); register_clcmd("knife", "knifesMenu", ADMIN_ALL, "[ZP] KnifeMod"); }
public plugin_precache() { for(new i = 1; i <= 6; i++) { precache_model(knife[i][1]); precache_model(knife[i][2]); }
precache_sound("ZMDark/mastercombat/knife_deploy1.wav"); precache_sound("ZMDark/mastercombat/knife_hit1.wav"); precache_sound("ZMDark/mastercombat/knife_hit2.wav"); precache_sound("ZMDark/mastercombat/knife_hit3.wav"); precache_sound("ZMDark/mastercombat/knife_hit4.wav"); precache_sound("ZMDark/mastercombat/knife_hitwall1.wav"); precache_sound("ZMDark/mastercombat/knife_slash1.wav"); precache_sound("ZMDark/mastercombat/knife_slash2.wav"); precache_sound("ZMDark/mastercombat/knife_stab.wav");
precache_sound("ZMDark/razor/knife_deploy1.wav"); precache_sound("ZMDark/razor/knife_hit1.wav"); precache_sound("ZMDark/razor/knife_hit2.wav"); precache_sound("ZMDark/razor/knife_hit3.wav"); precache_sound("ZMDark/razor/knife_hit4.wav"); precache_sound("ZMDark/razor/knife_hitwall1.wav"); precache_sound("ZMDark/razor/knife_slash1.wav"); precache_sound("ZMDark/razor/knife_slash2.wav"); precache_sound("ZMDark/razor/knife_stab.wav"); precache_sound("ZMDark/strong/knife_deploy1.wav"); precache_sound("ZMDark/strong/knife_hit1.wav"); precache_sound("ZMDark/strong/knife_hit2.wav"); precache_sound("ZMDark/strong/knife_hit3.wav"); precache_sound("ZMDark/strong/knife_hit4.wav"); precache_sound("ZMDark/strong/knife_hitwall1.wav"); precache_sound("ZMDark/strong/knife_slash1.wav"); precache_sound("ZMDark/strong/knife_slash2.wav"); precache_sound("ZMDark/strong/knife_stab.wav"); precache_sound("ZMDark/axe/knife_deploy1.wav"); precache_sound("ZMDark/axe/knife_hit1.wav"); precache_sound("ZMDark/axe/knife_hit2.wav"); precache_sound("ZMDark/axe/knife_hit3.wav"); precache_sound("ZMDark/axe/knife_hit4.wav"); precache_sound("ZMDark/axe/knife_hitwall1.wav"); precache_sound("ZMDark/axe/knife_slash1.wav"); precache_sound("ZMDark/axe/knife_slash2.wav"); precache_sound("ZMDark/axe/knife_stab.wav");
precache_sound("ZMDark/katana/knife_deploy1.wav"); precache_sound("ZMDark/katana/knife_hit1.wav"); precache_sound("ZMDark/katana/knife_hit2.wav"); precache_sound("ZMDark/katana/knife_hit3.wav"); precache_sound("ZMDark/katana/knife_hit4.wav"); precache_sound("ZMDark/katana/knife_hitwall1.wav"); precache_sound("ZMDark/katana/knife_slash1.wav"); precache_sound("ZMDark/katana/knife_slash2.wav"); precache_sound("ZMDark/katana/knife_stab.wav"); precache_sound("ZMDark/hammer/knife_deploy1.wav"); precache_sound("ZMDark/hammer/knife_hit1.wav"); precache_sound("ZMDark/hammer/knife_hit2.wav"); precache_sound("ZMDark/hammer/knife_hit3.wav"); precache_sound("ZMDark/hammer/knife_hit4.wav"); precache_sound("ZMDark/hammer/knife_hitwall1.wav"); precache_sound("ZMDark/hammer/knife_slash1.wav"); precache_sound("ZMDark/hammer/knife_slash2.wav"); precache_sound("ZMDark/hammer/knife_stab.wav"); }
public knifesMenu(id) { if(!is_user_human(id)) { client_print(id, print_chat, ""); return; } new menu = menu_create("\rВыберите тип ножа:", "menuHandler"); menu_additem(menu, knife[mastercombat][name]); menu_additem(menu, knife[razor][name]); menu_additem(menu, knife[strong][name]); menu_additem(menu, knife[axe][name]); menu_additem(menu, knife[katana][name]); if(get_user_flags(id) & VIP) { menu_additem(menu, knife[hammer][name]); } else { menu_additem(menu, "\dHammer (ADMIN/VIP)"); } menu_setprop(menu, MPROP_EXIT, -1);
menu_display(id, menu, 0); return; }
public menuHandler(id, menu, item) { switch(item) { case 0:{ playerKnife[id] = mastercombat; } case 1:{ playerKnife[id] = razor; } case 2:{ playerKnife[id] = strong; } case 3:{ playerKnife[id] = axe; } case 4:{ playerKnife[id] = katana; }
case 5:{ if(get_user_flags(id) & VIP) { playerKnife[id] = hammer; } else { knifesMenu(id); return; } } } setKnife(id); return; }
public setKnife(id) { if(!is_user_human(id)) { return; } new model[64]; pev(id, pev_viewmodel2, model, charsmax(model)); if(contain(model, "knife.mdl") != -1) { set_pev(id, pev_viewmodel2, knife[playerKnife[id]][v_model]); set_pev(id, pev_weaponmodel2, knife[playerKnife[id]][p_model]); }
return; }
public eventCurWeapon(id) { if(read_data(2) != CSW_KNIFE) { return; } setKnife(id); }
public forwardEmitSound(id, channel, const sound[]) { if(!is_user_alive(id) || !is_user_human(id) || !playerKnife[id]) return FMRES_IGNORED; if(containi(sound, "weapons/knife_") != -1) { new knifeSound[65]; copy(knifeSound, charsmax(knifeSound), sound); replace(knifeSound, charsmax(knifeSound), "weapons/", knife[playerKnife[id]][sound_path]); engfunc(EngFunc_EmitSound, id, CHAN_WEAPON, knifeSound, 1.0, ATTN_NORM, 0, PITCH_NORM); return FMRES_SUPERCEDE; } return FMRES_IGNORED; }
public client_putinserver(id) { playerKnife[id] = random_num(1, 3); setKnife(id); return; }
public client_disconnect(id) { playerKnife[id] = 0; return; }
public is_user_human(id) { return !zp_get_user_zombie(id) && !zp_get_user_nemesis(id); }
stock log_kill(killer, victim, weapon[],headshot) { user_silentkill( victim ); message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 ); write_byte( killer ); write_byte( victim ); write_byte( headshot ); write_string( weapon ); message_end(); new kfrags = get_user_frags( killer ); set_user_frags( killer, kfrags++ ); new vfrags = get_user_frags( victim ); set_user_frags( victim, vfrags++ ); return PLUGIN_CONTINUE }
public fw_TakeDamage(victim, inflictor, attacker, Float: damage) { if(victim!=attacker) { if(is_user_connected(attacker)) { if ( get_user_weapon( attacker ) == CSW_KNIFE && !zp_get_user_zombie(attacker)) { SetHamParamFloat(4, damage * get_pcvar_float(cvar_DMG)) } } } }
Es azta akarnam a felso pluginba ezeket a cravokat
Kód: cvar_knock = register_cvar("zp_knife_power" , "10"); cvar_jump = register_cvar("zp_knife_jump" , "300.0"); cvar_knife_gore = register_cvar("zp_knife_effect" , "1"); cvar_dmgmult1 = register_cvar("zp_knife_dmg_muiti1" , "3"); cvar_dmgmult2 = register_cvar("zp_knife_dmg_muiti2" , "5"); cvar_dmgmult3 = register_cvar("zp_knife_dmg_muiti3" , "2"); cvar_knife_spd = register_cvar("zp_knife_spd" , "300"); cvar_jump_vip = register_cvar("zp_knife_jump_vip" , "280.0"); cvar_dmgmult_vip = register_cvar("zp_knife_dmg_vip" , "4"); cvar_knife_spd_vip = register_cvar("zp_knife_spd_vip" , "280"); cvar_knock_vip = register_cvar("zp_knife_power_vip" , "15");
Ha valaki Oszetenni a 2-ot akkor megkoszonnem  Elore is kosz!
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