public Fegyomenu(id)
{
new String[121];
new Min_Jatekos = get_cvar_num("Min_Jatekos");
if (Min_Jatekos < 4)
{
if (is_user_alive(id))
{
formatex(String, charsmax(String), "\y[%s] \r- \dElsődleges Fegyver", PREFIX);
new menu = menu_create(String, "f_h");
menu_additem(menu, "M4A4", "1", 0);
menu_additem(menu, "AK47", "2", 0);
menu_additem(menu, "\dAWP \d[\y4\d Embernek]", "3", 0);
menu_display(id, menu, 0);
}
else
if (is_user_alive(id))
{
formatex(String, charsmax(String), "\y[%s] \r- \dElsődleges Fegyver", PREFIX);
new menu = menu_create(String, "Fegyvermenu_h");
menu_additem(menu, "M4A4", "1", 0);
menu_additem(menu, "AK47", "2", 0);
menu_additem(menu, "\rAWP \d[\r4\y Embernek]", "3", 0);
menu_display(id, menu, 0);
}
}
return PLUGIN_HANDLED;
}
public f_h(id, menu, item){
if(item == MENU_EXIT)
{
menu_destroy(menu);
return;
}
new data[9], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
new Min_Jatekos = get_cvar_num("Min_Jatekos");
switch(key)
{
case 1:
{
Pisztolyok(id);
cyrex[id] = false;
give_item(id, "weapon_m4a1");
give_item(id, "item_thighpack");
give_item(id, "item_assaultsuit");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
cs_set_user_bpammo(id,CSW_M4A1,200);
cs_set_user_money(id, 0);
}
case 2:
{
Pisztolyok(id);
give_item(id, "weapon_ak47");
give_item(id, "item_thighpack");
give_item(id, "item_assaultsuit");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
cs_set_user_bpammo(id,CSW_AK47,200);
cs_set_user_money(id, 0);
}
case 3:
{
if (Min_Jatekos > 4)
{
switch(cs_get_user_team(id))
{
case CS_TEAM_T:
{
if(g_Awps[TE] < 4)
{
g_Awps[TE]++;
Pisztolyok(id);
give_item(id, "weapon_awp");
give_item(id, "item_thighpack");
give_item(id, "item_assaultsuit");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
cs_set_user_bpammo(id,CSW_AWP,30);
cs_set_user_money(id, 0);
}
else
{
ColorChat(id, GREEN, "%s^1 Nincs lehetőség több ^3AWP^1 vásárlására a csapatodban", Chat_PrefixC);
Fegyvermenu(id);
}
}
case CS_TEAM_CT:
{
if(g_Awps[CT] < 4)
{
g_Awps[CT]++;
Pisztolyok(id);
give_item(id, "weapon_awp");
give_item(id, "item_thighpack");
give_item(id, "item_assaultsuit");
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_flashbang");
give_item(id, "weapon_smokegrenade");
cs_set_user_bpammo(id,CSW_AWP,30);
cs_set_user_money(id, 0);
}
else
{
ColorChat(id, GREEN, "%s^1 Nincs lehetőség több ^3AWP^1 vásárlására a csapatodban", Chat_PrefixC);
Fegyvermenu(id);
}
}
}
}
else
{
ColorChat(id, GREEN, "Nincs eleg jatekos!");
}
}
}
}