hlmod.hu https://hlmod.hu/ |
|
CSDM Respawn ( MEGOLDVA ) https://hlmod.hu/viewtopic.php?f=9&t=31138 |
Oldal: 1 / 1 |
Szerző: | kajlakaki01 [ 2021.07.20. 07:34 ] |
Hozzászólás témája: | CSDM Respawn ( MEGOLDVA ) |
Sziasztok, a mai napon kapott 1 restartot a szerverem, és azóta az újonnan felcsatlakozó emberek nem élednek újra, csak beállnak a csapatba és vannak. Mi lehet a hiba? [CSDM] This server is running CSDM 2.1.3c-KWo csdm.cfg: ► Spoiler mutatása ;CSDM Configuration File ; Default settings by BAILOPAN ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Main plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [settings] ;Sets whether CSDM is enabled or not. enabled = 1 ;Sets whether or not players should be stripped of weapons on round start ; (excludes knife) strip_weapons = 1 ;Sets how long weapons should stay on the ground for after being dropped ;in seconds. note that enabling this can create lots of lag for clients ; AND server. 0 is immediate, -1 is infinite. weapons_stay = 0 ;Sets the spawn mode. ; "none" - users spawn at normal map spawn points ; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files ; -- others may be supplied by 3rd party plugins spawnmode = preset ;Sets whether the bomb is removed remove_bomb = 1 ;Sets the spawn waiting time spawn_wait_time = 0.75 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the FFA plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ffa] ;Set whether free for all mode is enabled by default enabled = 0 ;Set whether the radar is scrambled (0) or hidden at all (1) radar_disable = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Misc plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [misc] ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd ;Blocks people from using all buy commands block_buy = 1 ;Auto-refills ammo when it gets depleted ammo_refill = 1 ;Says a radio command to a player when they respawn spawn_radio_msg = 0 ;Hide money if block_buy is 1 hide_money = 1 ;Hide timer if remove_objectives is acd or abcd hide_timer = 1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Stripper plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [stripper] ;Is stripping entities enabled? enabled = 1 ;write here the list of entities You want to remove from the map ;Note: ;It's not recommended to put more then these listed below. ;HL sometimes behaves strange when You want to remove some entities ;so the plugin author cannot give You the warranty it will work ;with all entities You will write here. ;These default ones below are tested and the game is not crashing with them class = player_weaponstrip class = game_player_equip class = item_healthkit class = item_battery class = armoury_entity class = item_longjump ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the ticketing plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ticketing] ;Is round ticketing enabled? enabled = 0 ;Number of times a team can have players respawn before they stop ;being able to respawn or (if the ticketing_player is enabled) ;number of times the player is able to respawn during one round tickets = 10 ;Shows the state of tickets: 0 - disabled, 1 - as HUD, 2 - as chat show_state = 1 ;Ticketing is counted for team (0) or separatelly for each player (1) ticketing_player = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the protection plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [protection] ;Is spawn protection enabled? enabled = 1 ;Is glowing enabled if protection is on? glowing = 1 ;Colors of glow shell, leave this in quotes ;The digits are R, G, B, A where A is the alpha transparency ; (as A gets higher, the glow shell is thicker) colorst = "255 0 0 200" colorsct = "0 0 255 200" colorsffa = "0 255 0 200" ;Number of seconds someone is protected after respawn. time = 3 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the equip plugin for these sections ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [equip] ;Equip Menu flags: ; p - primary ; s - secondary ; a - armor ; g - grenade ; b - buy menus = ps ;Autoitem flags: ; a - armor ; h - helmet ; g - grenades ; d - defusekit (CTs only!) ; n - nightvision autoitems = ahg ;Grenade flags: ; f - flashbang ; h - he grenade ; s - smoke grenade grenades = h ;Sets number of flashbangs given if ; grenades are enabled fnadesnum = 2 ;Enables the guns menu always when the players uses say "guns" always_allow_gunmenu = 0 ;;;;;;;;;;;;;;;; ;;WEAPON MENUS;; ;;;;;;;;;;;;;;;; ;Format for weapon menus is: ;shortname "Display Name" menupage ;Change the '1' to a '0' to block the weapon ;Removing or moving things ; from the list will change the order of the menus! [secondary] usp USP 1 glock18 Glock 1 deagle Deagle 1 p228 P228 1 elite Elite 1 fiveseven "Five Seven" 1 [primary] m4a1 M4A1 1 ak47 AK47 1 aug AUG 1 sg552 SG552 1 galil Galil 1 famas Famas 1 scout Scout 1 awp AWP 1 sg550 SG550 1 m249 M249 1 g3sg1 G3SG1 1 ump45 "UMP 45" 1 mp5navy "MP5 Navy" 1 m3 M3 1 xm1014 XM1014 1 tmp TMP 1 mac10 "Mac 10" 1 p90 P90 1 ;List weapons here the bots can randomly have ;The short name must match one in the list above [botsecondary] deagle usp elite fiveseven [botprimary] ak47 m4a1 aug sg552 galil famas scout awp sg550 m249 g3sg1 mp5navy m3 xm1014 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the item mode plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [items] ;Is item mode enabled? enabled = 0 ;If set to 1, players will drop a pack of goodies when they die ; (include weapon, ammo & jetpack); if set to 2 - same as one ; but includes armor & heatlh also drop_packs = 0 ;Sets the number of armor given by a battery. Default is 15. battery = 15 ;Sets the number of health given by a medkit. Default is 15. medkit = 15 ;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent) item_time = 20 ;Sets how long packs stay on the ground. (Max is 30 seconds) drop_time = 10 ;If set to 1 the item will not have the falling down effect. Default is 0. persistent_items = 0 ;Sets how many he nades the user may keep in his hands. Default is 1. max_hnades = 1 ;Sets how many flashbangs the user may keep in his hands. Default is 2. max_fnades = 2 ;Sets how many smoke nades the user may keep in his hands. Default is 1. max_snades = 1 ;Allows/disallows to use gun menu if item mode is enabled. ;For example to pickup ammo You need item mode enabled, but guns You may ;want to get from the menu instead from the ground. no_gun_menu = 1 ;Remove semicolons to restrict any of the following items ; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...) [item_restrictions] ;m4a1 ;ak47 ;aug ;sg552 ;galil ;famas ;scout ;awp ;sg550 ;m249 ;g3sg1 ;ump45 ;mp5navy ;m3 ;xm1014 ;tmp ;mac10 ;p90 ;elite ;longjump ;medkit ;battery ;pistolammo ;rifleammo ;shotammo ;smgammo ;awpammo ;paraammo ;fullammo ;armor ;flashbang ;hegrenade ;smokegrenade Köszönöm. |
Szerző: | kajlakaki01 [ 2021.07.20. 14:49 ] |
Hozzászólás témája: | Re: CSDM Respawn |
Megoldva. |
Oldal: 1 / 1 | Minden időpont UTC+02:00 időzóna szerinti |
Powered by phpBB® Forum Software © phpBB Limited https://www.phpbb.com/ |