Hello, Lenne problémám!
Kód:
#include <amxmodx>
#define KNIFFMESSAGES 4
#define LEVELS 7
#define MESSAGESNOHP 4
#define MESSAGESHP 4
new kills[33] = {0,...};
new deaths[33] = {0,...};
new alone_ann = 0
new levels[7] = {3, 5, 7, 9, 10, 13, 15};
new kniffmessages[KNIFFMESSAGES][] = {
"'Utolso'nak lenni sze'gyen IGAZ?",
"'Utolso'nak lenni sze'gyen IGAZ?",
"'Utolso'nak lenni sze'gyen IGAZ?",
"'Utolso'nak lenni sze'gyen IGAZ?"}
new messagesnohp[MESSAGESNOHP][] = {
"%i terrorista vs %i CT^n%s: Mostma'r minden rajtad mu'lik",
"%i terrorista vs %i CT^n%s: Reme'lem van na'lad e'letment'o' csomag",
"%i terrorista vs %i CT^n%s: Minden csapat ta'rsadat kinyirta'k, sok szerencse't",
"%i terrorista vs %i CT^n%s: Te vagy az u'tolso'"}
new messageshp[MESSAGESHP][] = {
"%i terrorista vs %i CT^n%s (%i hp): Mostma'r minden rajtad mu'lik",
"%i terrorista vs %i CT^n%s (%i hp): Reme'lem van na'lad e'letment'o' csomag",
"%i terrorista vs %i CT^n%s (%i hp): Minden csapat ta'rsadat kinyirta'k, sok szerencse't",
"%i terrorista vs %i CT^n%s (%i hp): Te vagy az u'tolso'"}
get_streak()
{
new streak[3]
get_cvar_string("streak_mode",streak,2)
return read_flags(streak)
}
public death_event(id)
{
new streak = get_streak()
if ((streak&1) || (streak&2))
{
new killer = read_data(1);
new victim = read_data(2);
kills[killer] += 1;
kills[victim] = 0;
deaths[killer] = 0;
deaths[victim] += 1;
for (new i = 0; i < LEVELS; i++)
{
if (kills[killer] == levels[i])
{
announce(killer, i);
return PLUGIN_CONTINUE;
}
}
}
return PLUGIN_CONTINUE;
}
announce(killer, level)
{
new streak = get_streak()
if (streak&1)
{
new name[32];
get_user_name(killer, name, 32);
set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
show_hudmessage(0, stkmessages[level], name);
}
if (streak&2){
client_cmd(0, "spk %s", stksounds[level]);
}
}
public reset_hud(id)
{
new streak = get_streak()
if (streak&1)
{
if (kills[id] > levels[0])
{
client_print(id, print_chat,
"* Te %d oltel ogy tovabb", kills[id]);
}
else if (deaths[id] > 1)
{
client_print(id, print_chat,
"* Te meghaltal %dx sorozatban ovatosabban...", deaths[id]);
}
}
}
public client_connect(id)
{
new streak = get_streak()
if ((streak&1) || (streak&2))
{
kills[id] = 0;
deaths[id] = 0;
}
}
public knife_kill()
{
new kniffmode[4]
get_cvar_string("kniff_mode",kniffmode,4)
new kniffmode_bit = read_flags(kniffmode)
if (kniffmode_bit & 1)
{
new killer_id = read_data(1)
new victim_id = read_data(2)
new killer_name[33], victim_name[33]
get_user_name(killer_id,killer_name,33)
get_user_name(victim_id,victim_name,33)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
show_hudmessage(0,kniffmessages[ random_num(0,KNIFFMESSAGES-1) ],killer_name,victim_name)
}
if (kniffmode_bit & 2)
{
client_cmd(0,"spk hun_ultimate/humiliation")
}
}
public roundend_msg(id)
alone_ann = 0
public death_msg(id)
{
new lmmode[8]
get_cvar_string("lastman_mode",lmmode,8)
new lmmode_bit = read_flags(lmmode)
new players_ct[32], players_t[32], ict, ite, last
get_players(players_ct,ict,"ae","CT")
get_players(players_t,ite,"ae","TERRORIST")
if (ict==1&&ite==1)
{
new name1[32], name2[32]
get_user_name(players_ct[0],name1,32)
get_user_name(players_t[0],name2,32)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
if (lmmode_bit & 1)
{
if (lmmode_bit & 2)
{
show_hudmessage(0,"%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0]))
}
else
{
show_hudmessage(0,"%s vs. %s",name1,name2)
}
if (lmmode_bit & 4)
{
client_cmd(0,"spk misccc/maytheforce")
}
}
}
else
{
if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4))
{
last=players_ct[0]
client_cmd(last,"spk misccc/oneandonly")
}
else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4))
{
last=players_t[0]
client_cmd(last,"spk misccc/oneandonly")
}
else
{
return PLUGIN_CONTINUE
}
alone_ann = last
new name[32]
get_user_name(last,name,32)
if (lmmode_bit & 1)
{
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
if (lmmode_bit & 2)
{
show_hudmessage(0,messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last))
}
else
{
show_hudmessage(0,messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name )
}
}
if (lmmode_bit & 4)
{
client_cmd(last,"spk misccc/maytheforce")
}
}
return PLUGIN_CONTINUE
}
public hs()
{
new hsmode[4]
get_cvar_string("hs_mode",hsmode,4)
new hsmode_bit = read_flags(hsmode)
if (hsmode_bit & 1)
{
new killer_id = read_data(1)
new victim_id = read_data(2)
new victim_name[33]
get_user_name(victim_id,victim_name,33)
set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
show_hudmessage(killer_id,"::!FEJLOVES!::",victim_name)
}
if (hsmode_bit & 2)
{
client_cmd(0,"spk hard_ultimate/headshot1")
client_cmd(0,"spk hard_ultimate/headshot2")
client_cmd(0,"spk hard_ultimate/headshot3")
client_cmd(0,"spk hard_ultimate/headshot4")
}
}
public plugin_precache()
{
precache_sound("hard_ultimate/headshot1.wav")
precache_sound("hard_ultimate/headshot2.wav")
precache_sound("hard_ultimate/headshot3.wav")
precache_sound("hard_ultimate/headshot4.wav")
return PLUGIN_CONTINUE
}
public plugin_init()
{
register_plugin("Hungarian Ultimate Sounds","1.5","Zohan^^")
register_event("DeathMsg","hs","a","3=1")
register_cvar("hs_mode","ab")
return PLUGIN_CONTINUE
}
Ezt me irja? Pedig beraktam a sound mappába!
Error: server failed to transmit file 'sound/hard_ultimate/headshot1.wav'
Error: server failed to transmit file 'sound/hard_ultimate/headshot2.wav'
Error: server failed to transmit file 'sound/hard_ultimate/headshot3.wav'
Error: server failed to transmit file 'sound/hard_ultimate/headshot4.wav'
És ez is
Error: server failed to transmit file 'sound/misc/prepare1.mp3'
Error: server failed to transmit file 'sound/misc/prepare2.mp3'
Error: server failed to transmit file 'sound/misc/prepare3.mp3'
Error: server failed to transmit file 'sound/misc/prepare4.mp3'
Kód:
#include <amxmodx>
#include <amxmisc>
new const PLUGIN [] = "AMX Round Count"
new const VERSION [] = "0.0.1"
new const AUTHOR [] = "Small"
new g_roundCount
public plugin_init(){
register_plugin(PLUGIN,VERSION,AUTHOR)
register_event("RoundTime", "roundcount", "bc")
register_event("TextMsg","reset_counter","a","2&#Game_C","2&#Game_w")
return PLUGIN_CONTINUE
}
new prepare_sounds[][] =
{
"misc/prepare1",
"misc/prepare2",
"misc/prepare3",
"misc/prepare4"
};
public roundcount()
if ( read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0) ) {
++g_roundCount
new r = random(256)
new g = random(256)
new b = random(256)
new randomhud = random_num(1, 4)
switch(randomhud)
{
case 1:
{
set_hudmessage(r,g,b, -1.0, 0.30, 0, 6.0, 6.0, 1.0, 0.15, 1)
show_hudmessage(0,"^nKESZULJ FEL A HARCRA! [%d]. KOR KOVETKEZIK.", g_roundCount)
}
case 2:
{
set_hudmessage(r,g,b, -1.0, 0.30, 0, 6.0, 6.0, 1.0, 0.15, 1)
show_hudmessage(0,"^nKESZITSD ELO A FEGYVEREIDET! [%d]. KOR KOVETKEZIK.", g_roundCount)
}
case 3:
{
set_hudmessage(r,g,b, -1.0, 0.30, 0, 6.0, 6.0, 1.0, 0.15, 1)
show_hudmessage(0,"^nSok sikert! [%d]. KOR KOVETKEZIK.", g_roundCount)
}
case 4:
{
set_hudmessage(r,g,b, -1.0, 0.30, 0, 6.0, 6.0, 1.0, 0.15, 1)
show_hudmessage(0,"^nSok szerencset! [%d]. KOR KOVETKEZIK.", g_roundCount)
}
}
client_cmd(0,"spk %s",prepare_sounds[random(sizeof prepare_sounds)]);
}
public reset_counter(){
g_roundCount = 0
}
public plugin_precache(){
precache_sound("misc/prepare1.mp3")
precache_sound("misc/prepare2.mp3")
precache_sound("misc/prepare3.mp3")
precache_sound("misc/prepare4.mp3")
return PLUGIN_CONTINUE
}