#include <amxmodx>
#include <hamsandwich>
#include <cstrike>
#include <fun>
#include <colorchat>
#define PLUGIN "Fegyver Menu"
#define VERSION "1.0"
#define AUTHOR "Szemir"
new awp = 0;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "JatekosEledes", true);
}
public JatekosEledes(id)
{
if( is_user_alive(id) )
{
Fegyvermenu(id);
}
}
public Fegyvermenu(id)
{
new iMenu = menu_create("\yVálassz fegyvert:", "MainMenu_Handle");
menu_additem(iMenu, "\rM4A1 \yCsomag", "1");
menu_additem(iMenu, "\rAK47 \yCsomag", "2");
menu_additem(iMenu, "\rAWP \yCsomag \w(Első 4 embernek)", "3");
menu_additem(iMenu, "\rScout \yCsomag", "4");
menu_additem(iMenu, "\rKrieg \yCsomag", "5");
menu_additem(iMenu, "\rFamas \yCsomag", "6");
menu_additem(iMenu, "\rShoti \yCsomag", "7");
menu_additem(iMenu, "\rAug \yCsomag", "8");
menu_additem(iMenu, "\rSMG \yCsomag", "9");
menu_additem(iMenu, "\rGalil \yCsomag", "10");
menu_additem(iMenu, "\rMachineguns \yCsomag", "11");
menu_display(id, iMenu);
}
public MainMenu_Handle(id, iMenu, iItem)
{
if( iItem == MENU_EXIT )
{
menu_destroy(iMenu);
return PLUGIN_HANDLED;
}
new iAccess, iCallback, szData[5];
menu_item_getinfo(iMenu, iItem, iAccess, szData, charsmax(szData), _, _, iCallback);
switch( str_to_num(szData) )
{
case 1:
{
give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id,CSW_M4A1,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* M4A1 Csomagot választottál !");
}
case 2:
{
give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id,CSW_AK47,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* AK47 Csomagot választottál !");
}
case 3:
{
if(awp < 4)
{
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id,CSW_AWP,35)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* AWP Csomagot választottál !");
awp++
}
else
{
ColorChat(id, GREEN, "[^x03Fegyvermenü^x04]^x03 Csak négy ember használhatja az awp -t!");
Fegyvermenu(id);
}
}
case 4:
{
give_item(id, "weapon_scout")
give_item(id, "weapon_deagle")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id,CSW_SCOUT,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* Scout Csomagot választottál !");
}
case 5:
{
give_item(id, "weapon_sg550")
give_item(id, "weapon_deagle")
give_item(id, "weapon_smokegrenade")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
cs_set_user_bpammo(id,CSW_SG550,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* Krieg Csomagot választottál !");
}
case 6:
{
give_item(id, "weapon_famas")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_FAMAS,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* Famas Csomagot választottál !");
}
case 7:
{
give_item(id, "weapon_m3")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_M3,32)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* Shoti Csomagot választottál !");
}
case 8:
{
give_item(id, "weapon_aug")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_AUG,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* Aug Csomagot választottál !");
}
case 9:
{
give_item(id, "weapon_mp5navy")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_MP5NAVY,120)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* SMG Csomagot választottál !");
}
case 10:
{
give_item(id, "weapon_galil")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_GALIL,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* Galil Csomagot választottál !");
}
case 11:
{
give_item(id, "weapon_m249")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_M249,200)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
client_print(id, print_chat, "* Machineguns Csomagot választottál !");
}
}
return PLUGIN_HANDLED;
}
stock print_color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!t", "^3")
replace_all(msg, 190, "á", "á")
replace_all(msg, 190, "é", "Ă©")
replace_all(msg, 190, "í", "Ă")
replace_all(msg, 190, "ó", "Ăł")
replace_all(msg, 190, "ö", "ö")
replace_all(msg, 190, "ő", "Ĺ‘")
replace_all(msg, 190, "ú", "Ăş")
replace_all(msg, 190, "ü", "ĂĽ")
replace_all(msg, 190, "ű", "ű")
replace_all(msg, 190, "Á", "Ă")
replace_all(msg, 190, "É", "É")
replace_all(msg, 190, "Í", "ĂŤ")
replace_all(msg, 190, "Ó", "Ă“")
replace_all(msg, 190, "Ö", "Ă–")
replace_all(msg, 190, "Ő", "Ĺ")
replace_all(msg, 190, "Ú", "Ăš")
replace_all(msg, 190, "Ü", "Ăś")
replace_all(msg, 190, "Ű", "Ű")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
return PLUGIN_HANDLED
}