#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#define PLUGIN_NAME "Kill Sounds"
#define PLUGIN_VERSION "1.0"
#define PLUGIN_AUTHOR "Name"
new kills[33] = {0,...};
new deaths[33] = {0,...};
new firstblood
new kill[33][24];
#define LEVELS 10
#define hsounds 4
#define knsounds 3
#define fbsounds 2
#define prpsounds 4
#define maxdbsounds 2
#define TASK_CLEAR_KILL 100
new hsenable
new knifeenable
new firstbloodenable
new nadecvar
new cvardouble
new rnstartcvar
new killstreaktype
new levels[10] = {3, 4, 6, 8, 10, 12,14,15,16,18};
new sounds[10][] =
{
"kill_sounds/multikill",
"kill_sounds/combowhore",
"kill_sounds/ultrakill",
"kill_sounds/killingspree",
"kill_sounds/megakill",
"kill_sounds/holyshit",
"kill_sounds/ludicrouskill",
"kill_sounds/rampage",
"kill_sounds/unstoppable",
"kill_sounds/monsterkill"
};
new messages[10][] =
{
"%s: Multi Kill!",
"%s: IS COMBOWHORE!!!",
"%s: Ultra Kill!",
"%s: IS ON A KILLING SPREE!!!",
"%s: Mega Kill !",
"%s: HOLYSHIT !",
"%s: Ludicrous kill!",
"%s: Rampage!",
"%s: Unstoppable!",
"%s: Monster-Kill!"
};
new hslist[hsounds][] =
{
"kill_sounds/headshot1",
"kill_sounds/headshot2",
"kill_sounds/headshot3",
"kill_sounds/headshot4"
}
new fblist[fbsounds][]=
{
"kill_sounds/firstblood1",
"kill_sounds/firstblood2"
}
new preplist[prpsounds][]=
{
"kill_sounds/prepare1",
"kill_sounds/prepare2",
"kill_sounds/prepare3",
"kill_sounds/prepare4"
}
new fbmessages[3][]=
{
"%s Az első ölést megtette",
"%s Első halott vérével rajzolt a falra...",
"%s Elősször gyilkolt..."
}
new hsmessages[4][]=
{
"%s eltávolította %s fejét...",
"%s leszedte %s fejét...",
"%s fejbe durrantotta %s",
"%s eltüntette %s fejét..."
}
new knlist[knsounds][]=
{
"kill_sounds/knife1",
"kill_sounds/knife2",
"kill_sounds/knife3"
}
new knmessages[3][]=
{
"%s knife kill %s",
"%s Kibelezte %s",
"%s profin megölte késsel %s-t"
}
new nademessages[3][]=
{
"%s Grenade %s",
"%s felrobbantotta %s-t",
"%s Nagyon pontosan dobott a gránáttal!"
}
new suicidemess[2][]=
{
"%s tudja hogyan gyilkolja meg magát...",
"%s nagyon tudja mit kell tennie hogy meghaljon."
}
new doublelist[maxdbsounds][]=
{
"kill_sounds/doublekill1",
"kill_sounds/doublekill2"
}
is_mode_set(bits) {
new mode[9];
get_cvar_string("ut_killstreak_advanced", mode, 8);
return read_flags(mode) & bits;
}
public plugin_init() {
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR);
killstreaktype = register_cvar("ut_killstreak_advanced", "3");
register_event("ResetHUD", "reset_hud", "b");
register_event("HLTV","rnstart","a", "1=0", "2=0");
register_event("DeathMsg", "event_death", "a");
hsenable = register_cvar("ut_killstreak_hs","1");
knifeenable = register_cvar("ut_killstreak_knife","1");
firstbloodenable = register_cvar("ut_firstblood","1");
nadecvar = register_cvar("ut_nade_events","1");
cvardouble = register_cvar("ut_doublekill_events","1");
rnstartcvar = register_cvar("ut_roundcout_sounds","1");
return PLUGIN_CONTINUE;
}
public event_death(id) {
new killer = read_data(1);
new victim = read_data(2);
new headshot = read_data(3);
new weapon[24], vicname[32], killname[32]
read_data(4,weapon,23)
get_user_name(victim,vicname,31)
get_user_name(killer,killname,31)
if(headshot == 1 && get_pcvar_num(hsenable) ==1)
{
set_hudmessage(127, 85, 255, -1.0, 0.30, 1, 6.0, 6.0)
show_hudmessage(0, (hsmessages[random_num(0,3)]), killname, vicname)
new i
i = random_num(0,hsounds-1)
client_cmd(0,"spk %s",hslist[i])
}
if(weapon[0] == 'k' && get_pcvar_num(knifeenable) ==1)
{
set_hudmessage(255, 127, 0, -1.0, 0.30, 1, 6.0, 6.0)
show_hudmessage(0, (knmessages[random_num(0,2)]), killname, vicname)
new r
r = random_num(0,knsounds-1)
client_cmd(0,"spk %s",knlist[r])
}
if(firstblood && killer!=victim && killer>0 && get_pcvar_num(firstbloodenable) ==1)
{
set_hudmessage(255, 148, 009, -1.0, 0.30, 1, 6.0, 6.0)
show_hudmessage(0, (fbmessages[random_num(0,2)]), killname)
new t
t = random_num(0,fbsounds-1)
client_cmd(0,"spk %s",fblist[t])
firstblood = 0
}
if(weapon[1] == 'r' && get_pcvar_num(nadecvar) ==1)
{
set_hudmessage(255, 0, 255, -1.0, 0.30, 1, 6.0, 6.0)
show_hudmessage(0,(nademessages[random_num(0,2)]),killname,vicname)
client_cmd(0,"spk kill_sounds/nade_ultimate")
}
{
set_hudmessage(255, 148, 009, -1.0, 0.30, 1, 6.0, 6.0)
show_hudmessage(0,(suicidemess[random_num(0,1)]), vicname)
new z
z = random_num(0,hsounds-1)
client_cmd(0,"spk %s",hslist[z])
}
if(kill[killer][0] && equal(kill[killer],weapon) && get_pcvar_num(cvardouble) == 1)
{
set_hudmessage(255, 148, 009, -1.0, 0.30, 1, 6.0, 6.0)
show_hudmessage(0,"%s 2 embert egyszerre megölt!", killname)
kill[killer][0] = 0;
new q
q= random_num(0,maxdbsounds-1)
client_cmd(0,"spk %s",doublelist[q])
}
else
{
kill[killer] = weapon;
set_task(0.1,"clear_kill",TASK_CLEAR_KILL+killer);
}
kills[killer] += 1;
kills[victim] = 0;
deaths[killer] = 0;
deaths[victim] += 1;
for (new i = 0; i < LEVELS; i++)
{
if (kills[killer] == levels[i])
{
announce(killer, i);
return PLUGIN_CONTINUE;
}
}
return PLUGIN_CONTINUE;
}
announce(killer, level)
{
new name[33]
new r = random(256)
new g = random(256)
new b = random(256)
get_user_name(killer, name, 32);
set_hudmessage(r,g,b, 0.05, 0.65, 1, 0.02, 6.0, 0.01, 0.1, 2);
if( (get_pcvar_num(killstreaktype) <= 0 ) || get_pcvar_num(killstreaktype) > 3)
return PLUGIN_HANDLED;
if(get_pcvar_num(killstreaktype) == 1)
{
show_hudmessage(0, messages[level], name);
}
if(get_pcvar_num(killstreaktype) == 2)
{
client_cmd(0, "spk %s", sounds[level]);
}
if(get_pcvar_num(killstreaktype) == 3)
{
show_hudmessage(0, messages[level], name);
client_cmd(0, "spk %s", sounds[level]);
}
return PLUGIN_CONTINUE;
}
public reset_hud(id)
{
firstblood = 1
if (is_mode_set(16)) {
if (kills[id] > levels[0]) {
ColorChat(id, NORMAL,
"*^4 [Just - OnlyDust2]^1 Te öltél^3 %d^1 embert, így tovább haver!", kills[id]);
} else if (deaths[id] > 1) {
ColorChat(id, NORMAL,
"*^4 [Just - OnlyDust2]^1 Te meghaltál már^3 %dx^1 egymás után, vigyáz magadra haver!", deaths[id]);
}
}
}
public rnstart(id)
{
if(get_pcvar_num(rnstartcvar) == 1)
{
firstblood = 1
set_hudmessage(random(255),random(255), random(255), -1.0, 0.30, 1, 6.0, 6.0)
show_hudmessage(0, "Play! Play! Play!")
new q
q = random_num(0,prpsounds-1)
client_cmd(0,"spk %s",preplist[q])
}
}
public client_connect(id) {
kills[id] = 0;
deaths[id] = 0;
}
public clear_kill(taskid)
{
new id = taskid-TASK_CLEAR_KILL;
kill[id][0] = 0;
}
public plugin_precache()
{
precache_sound("kill_sounds/combowhore.wav")
precache_sound("kill_sounds/multikill.wav")
precache_sound("kill_sounds/ultrakill.wav")
precache_sound("kill_sounds/killingspree.wav")
precache_sound("kill_sounds/killingspree2.wav")
precache_sound("kill_sounds/megakill.wav")
precache_sound("kill_sounds/holyshit.wav")
precache_sound("kill_sounds/ludicrouskill.wav")
precache_sound("kill_sounds/rampage.wav")
precache_sound("kill_sounds/unstoppable.wav")
precache_sound("kill_sounds/monsterkill.wav")
precache_sound("kill_sounds/headshot1.wav")
precache_sound("kill_sounds/headshot2.wav")
precache_sound("kill_sounds/headshot3.wav")
precache_sound("kill_sounds/headshot4.wav")
precache_sound("kill_sounds/knife1.wav")
precache_sound("kill_sounds/knife2.wav")
precache_sound("kill_sounds/knife3.wav")
precache_sound("kill_sounds/firstblood1.wav")
precache_sound("kill_sounds/firstblood2.wav")
precache_sound("kill_sounds/prepare1.wav")
precache_sound("kill_sounds/prepare2.wav")
precache_sound("kill_sounds/prepare3.wav")
precache_sound("kill_sounds/prepare4.wav")
precache_sound("kill_sounds/nade.wav")
precache_sound("kill_sounds/doublekill1.wav")
precache_sound("kill_sounds/doublekill2.wav")
}