Hali.
    #include <amxmodx>
    #include <cstrike>
    #include <fun>
    #include <fakemeta>
    #include <hamsandwich>
    #include <colorchat>
 
    new g_player_class[33]
    new bh_human_health
 
    public plugin_init()
    {
    register_plugin("[bio] Addon: Human Classes", "1.1", "fiendshard + Ryokin")
    RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)
    bh_human_health = register_cvar( "bh_human_health", "250");
    }
 
    public fwHamPlayerSpawnPost(id)
 
    {
    set_task(get_cvar_float("bh_starttime")+5.0, "ClCmdSelectModel",id)
    }
 
    public ClCmdSelectModel(id, menuid)
    {
 
    if(!is_user_alive(id))
    return PLUGIN_HANDLED;
 
    human_menu(id)
 
    return PLUGIN_CONTINUE;
    }
 
    public human_menu(id)
    {
    new menu = menu_create("\rJust CSO Styles Válasz osztályt:", "human_menu_handler")
    menu_additem(menu, "\wArmorer (50 Pajzs)", "1", 0)
    menu_additem(menu, "\wPounder (300 Élet)", "2", 0)
    menu_additem(menu, "\wJumper (Gravitáció ++)", "3", 0)
    menu_additem(menu, "\wFrost Soldier (Vakító Gránát X 5)", "4", 0)
    menu_additem(menu, "\wFirebat (Robannó Gránát X 5)", "5", 0)
    menu_additem(menu, "\wLight Handler (Füst Gránát X 5 + Villágító Búrok)", "6", 0)
    menu_additem(menu, "\wStealth Warrior (+ Lopakodás)", "7", 0)
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
    menu_display(id, menu, 0)
 
    }
    public human_menu_handler(id, menu, item)
    {
    if( item == MENU_EXIT )
    {
    menu_destroy(menu)
    return PLUGIN_HANDLED
    }
    new data[6], iName[64]
    new access, callback
    menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback)
    new key = str_to_num(data)
    switch(key)
    {
    case 1:
    {
 
    g_player_class[id] = 1
    set_user_health(id, get_pcvar_num(bh_human_health))
    set_user_armor(id, 50)
    set_user_gravity(id, 1.00)
    ColorChat(id, GREEN,"[CSO STYLES]^1 Te kiválasztotad az Armorer osztályt! (50 Pajzs)")
    }
    case 2:
    {
 
    g_player_class[id] = 2
    set_user_health(id, 300)
    set_user_armor(id, 0)
    set_user_gravity(id, 1.00)
    ColorChat(id, GREEN,"[CSO STYLES]^1 Te kiválasztotad a Pounder (300 Élet)");
    }
    case 3:
    {
 
    g_player_class[id] = 3
    set_user_health(id, get_pcvar_num(bh_human_health))
    set_user_armor(id, 0)
    set_user_gravity(id, 0.50)
    ColorChat(id, GREEN,"[CSO STYLES]^1 Te kiválasztotad a Jumper (Gravitáció ++)");
    }
    case 4:
    {
 
    g_player_class[id] = 4
    set_user_health(id, get_pcvar_num(bh_human_health))
    set_user_armor(id, 30)
    set_user_gravity(id, 1.00)
    cs_set_user_bpammo(id, CSW_FLASHBANG, 5)
    ColorChat(id, GREEN,"[CSO STYLES]^1 Te kiválasztotad a Frost Soldier (+5 Vakító Gránát)");
    }
    case 5:
    {
 
    g_player_class[id] = 5
    set_user_health(id, get_pcvar_num(bh_human_health))
    set_user_armor(id, 40)
    set_user_gravity(id, 1.00)
    cs_set_user_bpammo(id, CSW_HEGRENADE, 5)
    ColorChat(id, GREEN,"[CSO STYLES]^1 Te kiválasztotad a Firebat (+5 Robannó Gránát)")
    }
    case 6:
    {
 
    g_player_class[id] = 6
    set_user_health(id, get_pcvar_num(bh_human_health))
    set_user_armor(id, 0)
    set_user_gravity(id, 1.00)
    cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 5)
    set_pev(id, pev_effects, pev(id, pev_effects) | EF_BRIGHTLIGHT)
    ColorChat(id, GREEN,"[CSO STYLES]^1 Te kiválasztotad a Light Handler (+5 Füst Gránát + Villágító Búrok)");
    }
    case 7:
    {
 
    g_player_class[id] = 7
    set_user_health(id, get_pcvar_num(bh_human_health))
    set_user_armor(id, 0)
    set_user_gravity(id, 1.00)
    set_user_rendering(id,kRenderFxNone,0,0,0,kRenderTransAlpha,127)
    ColorChat(id, GREEN,"[CSO STYLES]^1 Te kiválasztotad az Stealth Warrior (+ Lopakodás)");
    }
    }
    menu_destroy(menu)
    return PLUGIN_HANDLED
    }
Előre is köszi.