-    /*============================================ ==================================== 
-       
-       ----------------------------------- 
-       -*- [BB] Default Zombie Classes -*- 
-       ----------------------------------- 
-       
-       ~~~~~~~~~~~~~~~ 
-       - Description - 
-       ~~~~~~~~~~~~~~~ 
-       
-       This plugin adds the default zombie classes from Zombie Plague 
-       into Base Builder. All credit belongs to MeRcyLeZZ. 
-       
-       All classes have been balanced, but feel free to edit them if 
-       you are not satisfied. 
-       
-       ============================================= ===================================*/ 
-   
-     #include <amxmodx> 
-     #include <basebuilder> 
-     #include <hamsandwich> 
-     #include <fun> 
-     #include <cstrike> 
-   
-     /*============================================ ==================================== 
-       [Plugin Customization] 
-       ============================================= ====================================*/ 
-   
-     // Kaszas Zombie Attributes 
-     new const zclass1_name[] = { "[T.B.D.] Zombi" } 
-     new const zclass1_info[] = { "" } 
-     new const zclass1_model[] = { "bb_tbd" } 
-     new const zclass1_clawmodel[] = { "v_bloodyhands" } 
-     const zclass1_health = 3000 
-     const zclass1_speed = 270 
-     const Float:zclass1_gravity = 1.0 
-     const zclass1_adminflags = ADMIN_ALL 
-   
-     // Jedili Zombie Attributes 
-     new const zclass2_name[] = { "300-Mamut Zombi" } 
-     new const zclass2_info[] = { "" } 
-     new const zclass2_model[] = { "bb_300" } 
-     new const zclass2_clawmodel[] = { "v_bloodyhands" } 
-     const zclass2_health = 4700 
-     const zclass2_speed = 200 
-     const Float:zclass2_gravity = 1.0 
-     const zclass2_adminflags = ADMIN_ALL 
-   
-     // NEXUS Zombie Attributes 
-     new const zclass3_name[] = { "Ugro Zombi" } 
-     new const zclass3_info[] = { "" } 
-     new const zclass3_model[] = { "bb_ugro" } 
-     new const zclass3_clawmodel[] = { "v_bloodyhands" } 
-     const zclass3_health = 3630 
-     const zclass3_speed = 285 
-     const Float:zclass3_gravity = 0.5 
-     const zclass3_adminflags = ADMIN_ALL 
-   
-     // Fejnelkuli Zombie Attributes 
-     new const zclass4_name[] = { "Tank Zombi" } 
-     new const zclass4_info[] = { "" } 
-     new const zclass4_model[] = { "bb_tank" } 
-     new const zclass4_clawmodel[] = { "v_bloodyhands" } 
-     const zclass4_health = 5000 
-     const zclass4_speed = 199 
-     const Float:zclass4_gravity = 1.0 
-     const zclass4_adminflags = ADMIN_ALL 
-     #define TANK_ARMOR 200 
-   
-     // VIP Zombie Attributes 
-     new const zclass5_name[] = { "Slender Zombi" } 
-     new const zclass5_info[] = { "" } 
-     new const zclass5_model[] = { "bb_slender" } 
-     new const zclass5_clawmodel[] = { "v_bloodyhands" } 
-     const zclass5_health = 3300 
-     const zclass5_speed = 328 
-     const Float:zclass5_gravity = 0.7 
-     const zclass5_adminflags = ADMIN_ALL 
-   
-     // Nexus Zombie Attributes 
-     new const zclass6_name[] = { "Gyors Zombi" } 
-     new const zclass6_info[] = { "" } 
-     new const zclass6_model[] = { "bb_gyors" } 
-     new const zclass6_clawmodel[] = { "v_bloodyhands" } 
-     const zclass6_health = 3800 
-     const zclass6_speed = 320 
-     const Float:zclass6_gravity = 0.8 
-     const zclass6_adminflags = ADMIN_ALL 
-   
-     // Ugro Zombie Attributes 
-     new const zclass7_name[] = { "Ugro Zombi" } 
-     new const zclass7_info[] = { "" } 
-     new const zclass7_model[] = { "bb_ugro" } 
-     new const zclass7_clawmodel[] = { "v_bloodyhands" } 
-     const zclass7_health = 4800 
-     const zclass7_speed = 328 
-     const Float:zclass7_gravity = 0.5 
-     const zclass7_adminflags = ADMIN_ALL 
-   
-     // Nes&Ben Zombie Attributes 
-     new const zclass8_name[] = { "Sarkany Zombi" } 
-     new const zclass8_info[] = { "" } 
-     new const zclass8_model[] = { "bb_sarkany" } 
-     new const zclass8_clawmodel[] = { "v_bloodyhands" } 
-     const zclass8_health = 590 
-     const zclass8_speed = 380 
-     const Float:zclass8_gravity = 0.4 
-     const zclass8_adminflags = ADMIN_ALL 
-   
-     // HLMOD Zombie Attributes 
-     new const zclass9_name[] = { "Pok Zombi" } 
-     new const zclass9_info[] = { "" } 
-     new const zclass9_model[] = { "bb_pok" } 
-     new const zclass9_clawmodel[] = { "v_bloodyhands" } 
-     const zclass9_health = 2100 
-     const zclass9_speed = 328 
-     const Float:zclass9_gravity = 0.8 
-     const zclass9_adminflags = ADMIN_ALL 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass10_name[] = { "Kaszas Zombi" } 
-     new const zclass10_info[] = { "" } 
-     new const zclass10_model[] = { "bb_kaszas" } 
-     new const zclass10_clawmodel[] = { "v_knife_executioner" } 
-     const zclass10_health = 3800 
-     const zclass10_speed = 250 
-     const Float:zclass10_gravity = 1.0 
-     const zclass10_adminflags = ADMIN_ALL 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass11_name[] = { "Energias Zombi" } 
-     new const zclass11_info[] = { "" } 
-     new const zclass11_model[] = { "bb_energia" } 
-     new const zclass11_clawmodel[] = { "v_bloodyhands" } 
-     const zclass11_health = 2800 
-     const zclass11_speed = 340 
-     const Float:zclass11_gravity = 0.5 
-     const zclass11_adminflags = ADMIN_ALL 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass12_name[] = { "Kuszo Zombi" } 
-     new const zclass12_info[] = { "" } 
-     new const zclass12_model[] = { "bb_kuszo" } 
-     new const zclass12_clawmodel[] = { "v_bloodyhands" } 
-     const zclass12_health = 5000 
-     const zclass12_speed = 180 
-     const Float:zclass12_gravity = 0.8 
-     const zclass12_adminflags = ADMIN_ALL 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass13_name[] = { "Szoknyas Zombi" } 
-     new const zclass13_info[] = { "" } 
-     new const zclass13_model[] = { "bb_szoknyas" } 
-     new const zclass13_clawmodel[] = { "v_bloodyhands" } 
-     const zclass13_health = 2800 
-     const zclass13_speed = 328 
-     const Float:zclass13_gravity = 0.5 
-     const zclass13_adminflags = ADMIN_ALL 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass14_name[] = { "Kinai Zombi" } 
-     new const zclass14_info[] = { "" } 
-     new const zclass14_model[] = { "bb_kinai" } 
-     new const zclass14_clawmodel[] = { "v_bloodyhands" } 
-     const zclass14_health = 3800 
-     const zclass14_speed = 308 
-     const Float:zclass14_gravity = 1.0 
-     const zclass14_adminflags = ADMIN_LEVEL_H 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass15_name[] = { "VIP Tank Zombi" } 
-     new const zclass15_info[] = { "" } 
-     new const zclass15_model[] = { "bb_vip_tank" } 
-     new const zclass15_clawmodel[] = { "v_bloodyhands" } 
-     const zclass15_health = 5800 
-     const zclass15_speed = 328 
-     const Float:zclass15_gravity = 1.0 
-     const zclass15_adminflags = ADMIN_LEVEL_H 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass16_name[] = { "VIP Ugro Zombi" } 
-     new const zclass16_info[] = { "" } 
-     new const zclass16_model[] = { "bb_vip_ugro" } 
-     new const zclass16_clawmodel[] = { "v_bloodyhands" } 
-     const zclass16_health = 4000 
-     const zclass16_speed = 328 
-     const Float:zclass16_gravity = 0.3 
-     const zclass16_adminflags = ADMIN_LEVEL_H 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass17_name[] = { "VIP Repulo Zombi" } 
-     new const zclass17_info[] = { "" } 
-     new const zclass17_model[] = { "bb_vip_repulo" } 
-     new const zclass17_clawmodel[] = { "v_bloodyhands" } 
-     const zclass17_health = 4800 
-     const zclass17_speed = 328 
-     const Float:zclass17_gravity = 0.5 
-     const zclass17_adminflags = ADMIN_LEVEL_H 
-   
-     // VIP nexus Zombie Attributes 
-     new const zclass18_name[] = { "Cool Tv - Buveszes Zombi" } 
-     new const zclass18_info[] = { "" } 
-     new const zclass18_model[] = { "bb_cool_tv" } 
-     new const zclass18_clawmodel[] = { "v_bloodyhands" } 
-     const zclass18_health = 3500 
-     const zclass18_speed = 328 
-     const Float:zclass18_gravity = 1.0 
-     const zclass18_adminflags = ADMIN_LEVEL_H 
-   
-     /*============================================ ================================*/ 
-   
-     new g_zclass_tanker 
-     new g_zclass6 
-     new g_zclass7 
-     new g_zclass8 
-     new g_zclass9 
-     new g_zclass10 
-     new g_zclass11 
-     new g_zclass12 
-     new g_zclass13 
-     new g_zclass14 
-     new g_zclass15 
-     new g_zclass16 
-     new g_zclass17 
-     new g_zclass18 
-   
-     // Zombie Classes MUST be registered on plugin_precache 
-     public plugin_precache() 
-     { 
-     register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant") 
-   
-     // Register all classes 
-     bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags) 
-     bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags) 
-     bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags) 
-     g_zclass_tanker = bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags) 
-     bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawmodel, zclass5_health, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags) 
-     bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawmodel, zclass6_health, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags) 
-     bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawmodel, zclass7_health, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags) 
-     bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawmodel, zclass8_health, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags) 
-     bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawmodel, zclass9_health, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags) 
-     bb_register_zombie_class(zclass10_name, zclass10_info, zclass10_model, zclass10_clawmodel, zclass10_health, zclass10_speed, zclass10_gravity, 0.0, zclass10_adminflags) 
-     bb_register_zombie_class(zclass11_name, zclass11_info, zclass11_model, zclass11_clawmodel, zclass11_health, zclass11_speed, zclass11_gravity, 0.0, zclass11_adminflags) 
-     bb_register_zombie_class(zclass12_name, zclass12_info, zclass12_model, zclass12_clawmodel, zclass12_health, zclass12_speed, zclass12_gravity, 0.0, zclass12_adminflags) 
-     bb_register_zombie_class(zclass13_name, zclass13_info, zclass13_model, zclass13_clawmodel, zclass13_health, zclass13_speed, zclass13_gravity, 0.0, zclass13_adminflags) 
-     bb_register_zombie_class(zclass14_name, zclass14_info, zclass14_model, zclass14_clawmodel, zclass14_health, zclass14_speed, zclass14_gravity, 0.0, zclass14_adminflags) 
-     bb_register_zombie_class(zclass15_name, zclass15_info, zclass15_model, zclass15_clawmodel, zclass15_health, zclass15_speed, zclass15_gravity, 0.0, zclass15_adminflags) 
-     bb_register_zombie_class(zclass16_name, zclass16_info, zclass16_model, zclass16_clawmodel, zclass16_health, zclass16_speed, zclass16_gravity, 0.0, zclass16_adminflags) 
-     bb_register_zombie_class(zclass17_name, zclass17_info, zclass17_model, zclass17_clawmodel, zclass17_health, zclass17_speed, zclass17_gravity, 0.0, zclass17_adminflags) 
-     bb_register_zombie_class(zclass18_name, zclass18_info, zclass18_model, zclass18_clawmodel, zclass18_health, zclass18_speed, zclass18_gravity, 0.0, zclass18_adminflags) 
-     } 
-   
-     #if defined TANK_ARMOR 
-     public plugin_init() 
-     { 
-     RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1) 
-     } 
-   
-     public ham_PlayerSpawn_Post(id) 
-     { 
-     if (!is_user_alive(id)) 
-     return ; 
-   
-     if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_tanker) 
-     { 
-     give_item(id, "item_assaultsuit"); 
-     cs_set_user_armor(id, TANK_ARMOR, CS_ARMOR_VESTHELM); 
-     } 
-     } 
-     #endif 
-   
- /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE 
- *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par } 
- */