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Új téma nyitása  Hozzászólás a témához  [ 8 hozzászólás ] 
Szerző Üzenet
 Hozzászólás témája: Prefix
HozzászólásElküldve: 2014.01.18. 12:31 
Offline
Nagyúr
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Csatlakozott: 2013.03.28. 20:32
Hozzászólások: 561
Megköszönt másnak: 59 alkalommal
Megköszönték neki: 56 alkalommal
Hello!
Valaki át bírná írni hogy:
[Konfigos] Prefixet G jogra adja
[Tulaj] Prefixet L jogra adja?
SMA Forráskód: [ Mindet kijelol ]
  1. #include <amxmodx>
  2. #include <amxmisc>
  3.  
  4. #define PLUGIN "Admin Chat Colors"
  5. #define VERSION "2.0"
  6. #define AUTHOR "I3u[R]n"
  7.  
  8. #define ACCESS_LEVEL ADMIN_KICK
  9. #define ADMIN_LISTEN ADMIN_KICK
  10.  
  11. new message[192]
  12. new sayText
  13. new teamInfo
  14. new maxPlayers
  15.  
  16. new strName[191]
  17. new strText[191]
  18. new alive[11]
  19.  
  20. public plugin_init()
  21. {
  22. register_plugin (PLUGIN, VERSION, AUTHOR)
  23.  
  24. sayText = get_user_msgid ("SayText")
  25. teamInfo = get_user_msgid ("TeamInfo")
  26. maxPlayers = get_maxplayers()
  27.  
  28. register_message (sayText, "avoid_duplicated")
  29.  
  30. register_clcmd ("say", "hook_say")
  31. register_clcmd ("say_team", "hook_teamsay")
  32. }
  33.  
  34. public avoid_duplicated (msgId, msgDest, receiver)
  35. {
  36. return PLUGIN_HANDLED
  37. }
  38.  
  39. public hook_say(id)
  40. {
  41. read_args (message, 191)
  42. remove_quotes (message)
  43.  
  44. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
  45.  
  46. return PLUGIN_CONTINUE
  47.  
  48.  
  49. new name[32]
  50. get_user_name (id, name, 31)
  51.  
  52. new bool:admin = false
  53.  
  54. if (get_user_flags(id) & ACCESS_LEVEL)
  55. admin = true
  56.  
  57.  
  58. new bool:steam = false
  59.  
  60. if (is_user_steam(id))
  61. steam = true
  62.  
  63. new isAlive
  64.  
  65. if (is_user_alive (id))
  66. {
  67. isAlive = 1
  68. alive = "^x01*Ă©l* "
  69. }
  70. else
  71. {
  72. isAlive = 0
  73. alive = "^x01*Halott* "
  74. }
  75.  
  76. static color[10]
  77.  
  78. if(get_user_flags(id)&ADMIN_LEVEL_C)
  79. {
  80. get_user_team (id, color, 9)
  81.  
  82. format (strName, 191, "%s^x04[Konfigos] » ^x03%s", alive, name)
  83.  
  84. format (strText, 191, "^x04%s", message)
  85. }
  86.  
  87. else if(get_user_flags(id)&ADMIN_LEVEL_B)
  88. {
  89. get_user_team (id, color, 9)
  90.  
  91. format (strName, 191, "%s^x04[Tulaj] » ^x03%s", alive, name)
  92.  
  93. format (strText, 191, "^x04%s", message)
  94. }
  95.  
  96. else if(admin)
  97. {
  98. get_user_team (id, color, 9)
  99.  
  100. format (strName, 191, "%s^x04[Admin] » ^x03%s", alive, name)
  101.  
  102. format (strText, 191, "^x04%s", message)
  103. }
  104.  
  105.  
  106. else if(!steam)
  107. {
  108. get_user_team (id, color, 9)
  109.  
  110. format (strName, 191, "%s^x04[JátĂ©kos] » ^x03%s", alive, name)
  111.  
  112. format (strText, 191, "%s", message)
  113. }
  114. else if (steam)
  115. {
  116. get_user_team (id, color, 9)
  117.  
  118. format (strName, 191, "%s^x04[Steames] » ^x03%s", alive, name)
  119.  
  120. format (strText, 191, "%s", message)
  121. }
  122.  
  123. format (message, 191, "%s »^x01 %s", strName, strText)
  124.  
  125. sendMessage (color, isAlive)
  126.  
  127. return PLUGIN_CONTINUE
  128. }
  129.  
  130.  
  131. public hook_teamsay(id)
  132. {
  133. new playerTeam = get_user_team(id)
  134. new playerTeamName[19]
  135.  
  136. switch (playerTeam)
  137. {
  138. case 1:
  139. copy (playerTeamName, 11, "Terrorista")
  140.  
  141. case 2:
  142. copy (playerTeamName, 18, "Anti-Terrorista")
  143.  
  144. default:
  145. copy (playerTeamName, 9, "Néző")
  146. }
  147.  
  148. read_args (message, 191)
  149. remove_quotes (message)
  150.  
  151. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, ""))
  152.  
  153. return PLUGIN_CONTINUE
  154.  
  155.  
  156. new name[32]
  157. get_user_name (id, name, 31)
  158.  
  159. new bool:admin = false
  160.  
  161. if (get_user_flags(id) & ACCESS_LEVEL)
  162. admin = true
  163.  
  164.  
  165. new bool:steam = false
  166.  
  167. if(is_user_steam(id))
  168. steam = true
  169.  
  170. new isAlive
  171.  
  172. if (is_user_alive (id))
  173. {
  174. isAlive = 1
  175. alive = "^x01*Ă©l* "
  176. }
  177. else
  178. {
  179. isAlive = 0
  180. alive = "^x01*Halott* "
  181. }
  182.  
  183. static color[10]
  184.  
  185. if(get_user_flags(id)&ADMIN_LEVEL_C)
  186. {
  187. get_user_team (id, color, 9)
  188.  
  189. format (strName, 191, "%s(%s) ^x04[Konfigos] » ^x03%s", alive, playerTeamName, name)
  190.  
  191. format (strText, 191, "^x04%s", message)
  192. }
  193.  
  194. else if(get_user_flags(id)&ADMIN_LEVEL_B)
  195. {
  196. get_user_team (id, color, 9)
  197.  
  198. format (strName, 191, "%s(%s) ^x04[Tulaj] » ^x03%s", alive, playerTeamName, name)
  199.  
  200. format (strText, 191, "^x04%s", message)
  201. }
  202.  
  203. else if (admin)
  204. {
  205. get_user_team (id, color, 9)
  206.  
  207. format (strName, 191, "%s(%s) ^x04[Admin] » ^x03%s", alive, playerTeamName, name)
  208.  
  209. format (strText, 191, "^x04%s", message)
  210. }
  211.  
  212. else if(!steam)
  213. {
  214. get_user_team (id, color, 9)
  215.  
  216. format (strName, 191, "%s(%s) ^x04[JátĂ©kos] » ^x03%s", alive, playerTeamName, name)
  217.  
  218. format (strText, 191, "%s", message)
  219. }
  220. else if(steam)
  221. {
  222. get_user_team (id, color, 9)
  223.  
  224. format (strName, 191, "%s(%s) ^x04[Steames] » ^x03%s", alive, playerTeamName, name)
  225.  
  226. format (strText, 191, "%s", message)
  227. }
  228.  
  229. format (message, 191, "%s » ^x01%s", strName, strText)
  230.  
  231. sendTeamMessage (color, isAlive, playerTeam)
  232.  
  233. return PLUGIN_CONTINUE
  234. }
  235.  
  236. public sendMessage (color[], alive)
  237. {
  238. new teamName[10]
  239.  
  240. for (new player = 1; player < maxPlayers; player++)
  241. {
  242. if (!is_user_connected(player))
  243. continue
  244.  
  245. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  246. {
  247. get_user_team (player, teamName, 9)
  248.  
  249. changeTeamInfo (player, color)
  250.  
  251. writeMessage (player, message)
  252.  
  253. changeTeamInfo (player, teamName)
  254. }
  255. }
  256. }
  257.  
  258.  
  259. public sendTeamMessage (color[], alive, playerTeam)
  260. {
  261. new teamName[10]
  262.  
  263. for (new player = 1; player < maxPlayers; player++)
  264. {
  265. if (!is_user_connected(player))
  266. continue
  267.  
  268. if (get_user_team(player) == playerTeam || get_user_flags(player) & ADMIN_LISTEN)
  269. {
  270. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  271. {
  272. get_user_team (player, teamName, 9)
  273.  
  274. changeTeamInfo (player, color)
  275. writeMessage (player, message)
  276.  
  277. changeTeamInfo (player, teamName)
  278. }
  279. }
  280. }
  281. }
  282.  
  283.  
  284. public changeTeamInfo (player, team[])
  285. {
  286. message_begin (MSG_ONE, teamInfo, _, player)
  287. write_byte (player)
  288. write_string (team)
  289. message_end()
  290. }
  291.  
  292.  
  293. public writeMessage (player, message[])
  294. {
  295. message_begin (MSG_ONE, sayText, {0, 0, 0}, player)
  296. write_byte (player)
  297. write_string (message)
  298. message_end ()
  299. }
  300.  
  301. stock bool:is_user_steam(id)
  302. {
  303. static dp_pointer;
  304.  
  305. if (dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider")))
  306. {
  307. server_cmd("dp_clientinfo %d", id);
  308. server_exec();
  309. return (get_pcvar_num(dp_pointer) == 2) ? true : false;
  310. }
  311.  
  312. return false;
  313. }
  314. stock print_color(const id, const input[], any:...)
  315. {
  316. new count = 1, players[32]
  317. static msg[191]
  318. vformat(msg, 190, input, 3)
  319.  
  320. replace_all(msg, 190, "!g", "^4")
  321. replace_all(msg, 190, "!y", "^1")
  322. replace_all(msg, 190, "!t", "^3")
  323. replace_all(msg, 190, "á", "á")
  324. replace_all(msg, 190, "é", "Ă©")
  325. replace_all(msg, 190, "í", "Ă­")
  326. replace_all(msg, 190, "ó", "Ăł")
  327. replace_all(msg, 190, "ö", "ö")
  328. replace_all(msg, 190, "ő", "Ĺ‘")
  329. replace_all(msg, 190, "ú", "Ăş")
  330. replace_all(msg, 190, "ü", "ĂĽ")
  331. replace_all(msg, 190, "ű", "ű")
  332. replace_all(msg, 190, "Á", "Á")
  333. replace_all(msg, 190, "É", "É")
  334. replace_all(msg, 190, "Í", "ĂŤ")
  335. replace_all(msg, 190, "Ó", "Ă“")
  336. replace_all(msg, 190, "Ö", "Ă–")
  337. replace_all(msg, 190, "Ő", "Ő")
  338. replace_all(msg, 190, "Ú", "Ăš")
  339. replace_all(msg, 190, "Ü", "Ăś")
  340. replace_all(msg, 190, "Ű", "Ĺ°")
  341.  
  342. if (id) players[0] = id; else get_players(players, count, "ch")
  343. {
  344. for (new i = 0; i < count; i++)
  345. {
  346. if (is_user_connected(players[i]))
  347. {
  348. message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
  349. write_byte(players[i])
  350. write_string(msg)
  351. message_end()
  352. }
  353. }
  354. }
  355. return PLUGIN_HANDLED
  356. }
  357. /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
  358. *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par }
  359. */

És gondolom ebbe benne is van a zöld írás adminak tehát akkor ki kell,hogy vegyem majd az admin_cha_colors-ot ugye?

_________________
Kép

[steam]alfaaaa[/steam]


Hozzászólás jelentése
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 Hozzászólás témája: Re: Prefix
HozzászólásElküldve: 2014.01.18. 13:08 
Offline
Tiszteletbeli
Avatar

Csatlakozott: 2011.08.15. 14:42
Hozzászólások: 1345
Megköszönt másnak: 10 alkalommal
Megköszönték neki: 277 alkalommal
Próbáld
SMA Forráskód: [ Mindet kijelol ]
  1. #include <amxmodx>
  2. #include <amxmisc>
  3.  
  4. #define PLUGIN "Admin Chat Colors"
  5. #define VERSION "2.0"
  6. #define AUTHOR "I3u[R]n"
  7.  
  8. #define ACCESS_LEVEL ADMIN_KICK
  9. #define ADMIN_LISTEN ADMIN_KICK
  10.  
  11. new message[192]
  12. new sayText
  13. new teamInfo
  14. new maxPlayers
  15.  
  16. new strName[191]
  17. new strText[191]
  18. new alive[11]
  19.  
  20. public plugin_init()
  21. {
  22. register_plugin (PLUGIN, VERSION, AUTHOR)
  23.  
  24. sayText = get_user_msgid ("SayText")
  25. teamInfo = get_user_msgid ("TeamInfo")
  26. maxPlayers = get_maxplayers()
  27.  
  28. register_message (sayText, "avoid_duplicated")
  29.  
  30. register_clcmd ("say", "hook_say")
  31. register_clcmd ("say_team", "hook_teamsay")
  32. }
  33.  
  34. public avoid_duplicated (msgId, msgDest, receiver)
  35. {
  36. return PLUGIN_HANDLED
  37. }
  38.  
  39. public hook_say(id)
  40. {
  41. read_args (message, 191)
  42. remove_quotes (message)
  43.  
  44. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
  45.  
  46. return PLUGIN_CONTINUE
  47.  
  48.  
  49. new name[32]
  50. get_user_name (id, name, 31)
  51.  
  52. new bool:admin = false
  53.  
  54. if (get_user_flags(id) & ACCESS_LEVEL)
  55. admin = true
  56.  
  57.  
  58. new bool:steam = false
  59.  
  60. if (is_user_steam(id))
  61. steam = true
  62.  
  63. new isAlive
  64.  
  65. if (is_user_alive (id))
  66. {
  67. isAlive = 1
  68. alive = "^x01*Ă©l* "
  69. }
  70. else
  71. {
  72. isAlive = 0
  73. alive = "^x01*Halott* "
  74. }
  75.  
  76. static color[10]
  77.  
  78. if(get_user_flags(id)&ADMIN_LEVEL_G)
  79. {
  80. get_user_team (id, color, 9)
  81.  
  82. format (strName, 191, "%s^x04[Konfigos] » ^x03%s", alive, name)
  83.  
  84. format (strText, 191, "^x04%s", message)
  85. }
  86.  
  87. else if(get_user_flags(id)&ADMIN_LEVEL_L)
  88. {
  89. get_user_team (id, color, 9)
  90.  
  91. format (strName, 191, "%s^x04[Tulaj] » ^x03%s", alive, name)
  92.  
  93. format (strText, 191, "^x04%s", message)
  94. }
  95.  
  96. else if(admin)
  97. {
  98. get_user_team (id, color, 9)
  99.  
  100. format (strName, 191, "%s^x04[Admin] » ^x03%s", alive, name)
  101.  
  102. format (strText, 191, "^x04%s", message)
  103. }
  104.  
  105.  
  106. else if(!steam)
  107. {
  108. get_user_team (id, color, 9)
  109.  
  110. format (strName, 191, "%s^x04[JátĂ©kos] » ^x03%s", alive, name)
  111.  
  112. format (strText, 191, "%s", message)
  113. }
  114. else if (steam)
  115. {
  116. get_user_team (id, color, 9)
  117.  
  118. format (strName, 191, "%s^x04[Steames] » ^x03%s", alive, name)
  119.  
  120. format (strText, 191, "%s", message)
  121. }
  122.  
  123. format (message, 191, "%s »^x01 %s", strName, strText)
  124.  
  125. sendMessage (color, isAlive)
  126.  
  127. return PLUGIN_CONTINUE
  128. }
  129.  
  130.  
  131. public hook_teamsay(id)
  132. {
  133. new playerTeam = get_user_team(id)
  134. new playerTeamName[19]
  135.  
  136. switch (playerTeam)
  137. {
  138. case 1:
  139. copy (playerTeamName, 11, "Terrorista")
  140.  
  141. case 2:
  142. copy (playerTeamName, 18, "Anti-Terrorista")
  143.  
  144. default:
  145. copy (playerTeamName, 9, "Néző")
  146. }
  147.  
  148. read_args (message, 191)
  149. remove_quotes (message)
  150.  
  151. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, ""))
  152.  
  153. return PLUGIN_CONTINUE
  154.  
  155.  
  156. new name[32]
  157. get_user_name (id, name, 31)
  158.  
  159. new bool:admin = false
  160.  
  161. if (get_user_flags(id) & ACCESS_LEVEL)
  162. admin = true
  163.  
  164.  
  165. new bool:steam = false
  166.  
  167. if(is_user_steam(id))
  168. steam = true
  169.  
  170. new isAlive
  171.  
  172. if (is_user_alive (id))
  173. {
  174. isAlive = 1
  175. alive = "^x01*Ă©l* "
  176. }
  177. else
  178. {
  179. isAlive = 0
  180. alive = "^x01*Halott* "
  181. }
  182.  
  183. static color[10]
  184.  
  185. if(get_user_flags(id)&ADMIN_LEVEL_G)
  186. {
  187. get_user_team (id, color, 9)
  188.  
  189. format (strName, 191, "%s(%s) ^x04[Konfigos] » ^x03%s", alive, playerTeamName, name)
  190.  
  191. format (strText, 191, "^x04%s", message)
  192. }
  193.  
  194. else if(get_user_flags(id)&ADMIN_LEVEL_L)
  195. {
  196. get_user_team (id, color, 9)
  197.  
  198. format (strName, 191, "%s(%s) ^x04[Tulaj] » ^x03%s", alive, playerTeamName, name)
  199.  
  200. format (strText, 191, "^x04%s", message)
  201. }
  202.  
  203. else if (admin)
  204. {
  205. get_user_team (id, color, 9)
  206.  
  207. format (strName, 191, "%s(%s) ^x04[Admin] » ^x03%s", alive, playerTeamName, name)
  208.  
  209. format (strText, 191, "^x04%s", message)
  210. }
  211.  
  212. else if(!steam)
  213. {
  214. get_user_team (id, color, 9)
  215.  
  216. format (strName, 191, "%s(%s) ^x04[JátĂ©kos] » ^x03%s", alive, playerTeamName, name)
  217.  
  218. format (strText, 191, "%s", message)
  219. }
  220. else if(steam)
  221. {
  222. get_user_team (id, color, 9)
  223.  
  224. format (strName, 191, "%s(%s) ^x04[Steames] » ^x03%s", alive, playerTeamName, name)
  225.  
  226. format (strText, 191, "%s", message)
  227. }
  228.  
  229. format (message, 191, "%s » ^x01%s", strName, strText)
  230.  
  231. sendTeamMessage (color, isAlive, playerTeam)
  232.  
  233. return PLUGIN_CONTINUE
  234. }
  235.  
  236. public sendMessage (color[], alive)
  237. {
  238. new teamName[10]
  239.  
  240. for (new player = 1; player < maxPlayers; player++)
  241. {
  242. if (!is_user_connected(player))
  243. continue
  244.  
  245. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  246. {
  247. get_user_team (player, teamName, 9)
  248.  
  249. changeTeamInfo (player, color)
  250.  
  251. writeMessage (player, message)
  252.  
  253. changeTeamInfo (player, teamName)
  254. }
  255. }
  256. }
  257.  
  258.  
  259. public sendTeamMessage (color[], alive, playerTeam)
  260. {
  261. new teamName[10]
  262.  
  263. for (new player = 1; player < maxPlayers; player++)
  264. {
  265. if (!is_user_connected(player))
  266. continue
  267.  
  268. if (get_user_team(player) == playerTeam || get_user_flags(player) & ADMIN_LISTEN)
  269. {
  270. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  271. {
  272. get_user_team (player, teamName, 9)
  273.  
  274. changeTeamInfo (player, color)
  275. writeMessage (player, message)
  276.  
  277. changeTeamInfo (player, teamName)
  278. }
  279. }
  280. }
  281. }
  282.  
  283.  
  284. public changeTeamInfo (player, team[])
  285. {
  286. message_begin (MSG_ONE, teamInfo, _, player)
  287. write_byte (player)
  288. write_string (team)
  289. message_end()
  290. }
  291.  
  292.  
  293. public writeMessage (player, message[])
  294. {
  295. message_begin (MSG_ONE, sayText, {0, 0, 0}, player)
  296. write_byte (player)
  297. write_string (message)
  298. message_end ()
  299. }
  300.  
  301. stock bool:is_user_steam(id)
  302. {
  303. static dp_pointer;
  304.  
  305. if (dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider")))
  306. {
  307. server_cmd("dp_clientinfo %d", id);
  308. server_exec();
  309. return (get_pcvar_num(dp_pointer) == 2) ? true : false;
  310. }
  311.  
  312. return false;
  313. }
  314. stock print_color(const id, const input[], any:...)
  315. {
  316. new count = 1, players[32]
  317. static msg[191]
  318. vformat(msg, 190, input, 3)
  319.  
  320. replace_all(msg, 190, "!g", "^4")
  321. replace_all(msg, 190, "!y", "^1")
  322. replace_all(msg, 190, "!t", "^3")
  323. replace_all(msg, 190, "á", "á")
  324. replace_all(msg, 190, "é", "Ă©")
  325. replace_all(msg, 190, "í", "Ă­")
  326. replace_all(msg, 190, "ó", "Ăł")
  327. replace_all(msg, 190, "ö", "ö")
  328. replace_all(msg, 190, "ő", "Ĺ‘")
  329. replace_all(msg, 190, "ú", "Ăş")
  330. replace_all(msg, 190, "ü", "ĂĽ")
  331. replace_all(msg, 190, "ű", "ű")
  332. replace_all(msg, 190, "Á", "Á")
  333. replace_all(msg, 190, "É", "É")
  334. replace_all(msg, 190, "Í", "ĂŤ")
  335. replace_all(msg, 190, "Ó", "Ă“")
  336. replace_all(msg, 190, "Ö", "Ă–")
  337. replace_all(msg, 190, "Ő", "Ő")
  338. replace_all(msg, 190, "Ú", "Ăš")
  339. replace_all(msg, 190, "Ü", "Ăś")
  340. replace_all(msg, 190, "Ű", "Ĺ°")
  341.  
  342. if (id) players[0] = id; else get_players(players, count, "ch")
  343. {
  344. for (new i = 0; i < count; i++)
  345. {
  346. if (is_user_connected(players[i]))
  347. {
  348. message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
  349. write_byte(players[i])
  350. write_string(msg)
  351. message_end()
  352. }
  353. }
  354. }
  355. return PLUGIN_HANDLED
  356. }
  357. /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
  358. *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par }
  359. */

_________________
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[AmxModX] Általam fordított pluginok
Death of Legend Fun Server History
NetMozi.com - Filmes fórum Badboy.killer
foximaxi


A hozzászólást 1 alkalommal szerkesztették, utoljára Badboy.killer 2014.01.18. 13:09-kor.

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 Hozzászólás témája: Re: Prefix
HozzászólásElküldve: 2014.01.18. 13:09 
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Csatlakozott: 2013.03.28. 20:32
Hozzászólások: 561
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prefix.sma(78) : warning 217: loose indentation
prefix.sma(96) : warning 217: loose indentation
prefix.sma(123) : warning 217: loose indentation
prefix.sma(194) : error 017: undefined symbol "ADMIN_LEVEL_L"
prefix.sma(203) : warning 217: loose indentation

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 Hozzászólás témája: Re: Prefix
HozzászólásElküldve: 2014.01.18. 13:29 
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Csatlakozott: 2011.08.15. 14:42
Hozzászólások: 1345
Megköszönt másnak: 10 alkalommal
Megköszönték neki: 277 alkalommal
Ha a Tulaj jogot D, H-ra teszem, akkor lefut rendesen. L-nél nem.

SMA Forráskód: [ Mindet kijelol ]
  1. #include <amxmodx>
  2. #include <amxmisc>
  3.  
  4. #define PLUGIN "Admin Chat Colors"
  5. #define VERSION "2.0"
  6. #define AUTHOR "I3u[R]n"
  7.  
  8. #define ACCESS_LEVEL ADMIN_KICK
  9. #define ADMIN_LISTEN ADMIN_KICK
  10.  
  11. new message[192]
  12. new sayText
  13. new teamInfo
  14. new maxPlayers
  15.  
  16. new strName[191]
  17. new strText[191]
  18. new alive[11]
  19.  
  20. public plugin_init()
  21. {
  22. register_plugin (PLUGIN, VERSION, AUTHOR)
  23.  
  24. sayText = get_user_msgid ("SayText")
  25. teamInfo = get_user_msgid ("TeamInfo")
  26. maxPlayers = get_maxplayers()
  27.  
  28. register_message (sayText, "avoid_duplicated")
  29.  
  30. register_clcmd ("say", "hook_say")
  31. register_clcmd ("say_team", "hook_teamsay")
  32. }
  33.  
  34. public avoid_duplicated (msgId, msgDest, receiver)
  35. {
  36. return PLUGIN_HANDLED
  37. }
  38.  
  39. public hook_say(id)
  40. {
  41. read_args (message, 191)
  42. remove_quotes (message)
  43.  
  44. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
  45.  
  46. return PLUGIN_CONTINUE
  47.  
  48.  
  49. new name[32]
  50. get_user_name (id, name, 31)
  51.  
  52. new bool:admin = false
  53.  
  54. if (get_user_flags(id) & ACCESS_LEVEL)
  55. admin = true
  56.  
  57.  
  58. new bool:steam = false
  59.  
  60. if (is_user_steam(id))
  61. steam = true
  62.  
  63. new isAlive
  64.  
  65. if (is_user_alive (id))
  66. {
  67. isAlive = 1
  68. alive = "^x01*Ă©l* "
  69. }
  70. else
  71. {
  72. isAlive = 0
  73. alive = "^x01*Halott* "
  74. }
  75.  
  76. static color[10]
  77.  
  78. if(get_user_flags(id)&ADMIN_LEVEL_G)
  79. {
  80. get_user_team (id, color, 9)
  81.  
  82. format (strName, 191, "%s^x04[Konfigos] » ^x03%s", alive, name)
  83.  
  84. format (strText, 191, "^x04%s", message)
  85. }
  86.  
  87. else if(get_user_flags(id)&ADMIN_LEVEL_D)
  88. {
  89. get_user_team (id, color, 9)
  90.  
  91. format (strName, 191, "%s^x04[Tulaj] » ^x03%s", alive, name)
  92.  
  93. format (strText, 191, "^x04%s", message)
  94. }
  95.  
  96. else if(admin)
  97. {
  98. get_user_team (id, color, 9)
  99.  
  100. format (strName, 191, "%s^x04[Admin] » ^x03%s", alive, name)
  101.  
  102. format (strText, 191, "^x04%s", message)
  103. }
  104.  
  105.  
  106. else if(!steam)
  107. {
  108. get_user_team (id, color, 9)
  109.  
  110. format (strName, 191, "%s^x04[JátĂ©kos] » ^x03%s", alive, name)
  111.  
  112. format (strText, 191, "%s", message)
  113. }
  114. else if (steam)
  115. {
  116. get_user_team (id, color, 9)
  117.  
  118. format (strName, 191, "%s^x04[Steames] » ^x03%s", alive, name)
  119.  
  120. format (strText, 191, "%s", message)
  121. }
  122.  
  123. format (message, 191, "%s »^x01 %s", strName, strText)
  124.  
  125. sendMessage (color, isAlive)
  126.  
  127. return PLUGIN_CONTINUE
  128. }
  129.  
  130.  
  131. public hook_teamsay(id)
  132. {
  133. new playerTeam = get_user_team(id)
  134. new playerTeamName[19]
  135.  
  136. switch (playerTeam)
  137. {
  138. case 1:
  139. copy (playerTeamName, 11, "Terrorista")
  140.  
  141. case 2:
  142. copy (playerTeamName, 18, "Anti-Terrorista")
  143.  
  144. default:
  145. copy (playerTeamName, 9, "Néző")
  146. }
  147.  
  148. read_args (message, 191)
  149. remove_quotes (message)
  150.  
  151. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, ""))
  152.  
  153. return PLUGIN_CONTINUE
  154.  
  155.  
  156. new name[32]
  157. get_user_name (id, name, 31)
  158.  
  159. new bool:admin = false
  160.  
  161. if (get_user_flags(id) & ACCESS_LEVEL)
  162. admin = true
  163.  
  164.  
  165. new bool:steam = false
  166.  
  167. if(is_user_steam(id))
  168. steam = true
  169.  
  170. new isAlive
  171.  
  172. if (is_user_alive (id))
  173. {
  174. isAlive = 1
  175. alive = "^x01*Ă©l* "
  176. }
  177. else
  178. {
  179. isAlive = 0
  180. alive = "^x01*Halott* "
  181. }
  182.  
  183. static color[10]
  184.  
  185. if(get_user_flags(id)&ADMIN_LEVEL_G)
  186. {
  187. get_user_team (id, color, 9)
  188.  
  189. format (strName, 191, "%s(%s) ^x04[Konfigos] » ^x03%s", alive, playerTeamName, name)
  190.  
  191. format (strText, 191, "^x04%s", message)
  192. }
  193.  
  194. else if(get_user_flags(id)&ADMIN_LEVEL_D)
  195. {
  196. get_user_team (id, color, 9)
  197.  
  198. format (strName, 191, "%s(%s) ^x04[Tulaj] » ^x03%s", alive, playerTeamName, name)
  199.  
  200. format (strText, 191, "^x04%s", message)
  201. }
  202.  
  203. else if (admin)
  204. {
  205. get_user_team (id, color, 9)
  206.  
  207. format (strName, 191, "%s(%s) ^x04[Admin] » ^x03%s", alive, playerTeamName, name)
  208.  
  209. format (strText, 191, "^x04%s", message)
  210. }
  211.  
  212. else if(!steam)
  213. {
  214. get_user_team (id, color, 9)
  215.  
  216. format (strName, 191, "%s(%s) ^x04[JátĂ©kos] » ^x03%s", alive, playerTeamName, name)
  217.  
  218. format (strText, 191, "%s", message)
  219. }
  220. else if(steam)
  221. {
  222. get_user_team (id, color, 9)
  223.  
  224. format (strName, 191, "%s(%s) ^x04[Steames] » ^x03%s", alive, playerTeamName, name)
  225.  
  226. format (strText, 191, "%s", message)
  227. }
  228.  
  229. format (message, 191, "%s » ^x01%s", strName, strText)
  230.  
  231. sendTeamMessage (color, isAlive, playerTeam)
  232.  
  233. return PLUGIN_CONTINUE
  234. }
  235.  
  236. public sendMessage (color[], alive)
  237. {
  238. new teamName[10]
  239.  
  240. for (new player = 1; player < maxPlayers; player++)
  241. {
  242. if (!is_user_connected(player))
  243. continue
  244.  
  245. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  246. {
  247. get_user_team (player, teamName, 9)
  248.  
  249. changeTeamInfo (player, color)
  250.  
  251. writeMessage (player, message)
  252.  
  253. changeTeamInfo (player, teamName)
  254. }
  255. }
  256. }
  257.  
  258.  
  259. public sendTeamMessage (color[], alive, playerTeam)
  260. {
  261. new teamName[10]
  262.  
  263. for (new player = 1; player < maxPlayers; player++)
  264. {
  265. if (!is_user_connected(player))
  266. continue
  267.  
  268. if (get_user_team(player) == playerTeam || get_user_flags(player) & ADMIN_LISTEN)
  269. {
  270. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  271. {
  272. get_user_team (player, teamName, 9)
  273.  
  274. changeTeamInfo (player, color)
  275. writeMessage (player, message)
  276.  
  277. changeTeamInfo (player, teamName)
  278. }
  279. }
  280. }
  281. }
  282.  
  283.  
  284. public changeTeamInfo (player, team[])
  285. {
  286. message_begin (MSG_ONE, teamInfo, _, player)
  287. write_byte (player)
  288. write_string (team)
  289. message_end()
  290. }
  291.  
  292.  
  293. public writeMessage (player, message[])
  294. {
  295. message_begin (MSG_ONE, sayText, {0, 0, 0}, player)
  296. write_byte (player)
  297. write_string (message)
  298. message_end ()
  299. }
  300.  
  301. stock bool:is_user_steam(id)
  302. {
  303. static dp_pointer;
  304.  
  305. if (dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider")))
  306. {
  307. server_cmd("dp_clientinfo %d", id);
  308. server_exec();
  309. return (get_pcvar_num(dp_pointer) == 2) ? true : false;
  310. }
  311.  
  312. return false;
  313. }
  314. stock print_color(const id, const input[], any:...)
  315. {
  316. new count = 1, players[32]
  317. static msg[191]
  318. vformat(msg, 190, input, 3)
  319.  
  320. replace_all(msg, 190, "!g", "^4")
  321. replace_all(msg, 190, "!y", "^1")
  322. replace_all(msg, 190, "!t", "^3")
  323. replace_all(msg, 190, "á", "á")
  324. replace_all(msg, 190, "é", "Ă©")
  325. replace_all(msg, 190, "í", "Ă­")
  326. replace_all(msg, 190, "ó", "Ăł")
  327. replace_all(msg, 190, "ö", "ö")
  328. replace_all(msg, 190, "ő", "Ĺ‘")
  329. replace_all(msg, 190, "ú", "Ăş")
  330. replace_all(msg, 190, "ü", "ĂĽ")
  331. replace_all(msg, 190, "ű", "ű")
  332. replace_all(msg, 190, "Á", "Á")
  333. replace_all(msg, 190, "É", "É")
  334. replace_all(msg, 190, "Í", "ĂŤ")
  335. replace_all(msg, 190, "Ó", "Ă“")
  336. replace_all(msg, 190, "Ö", "Ă–")
  337. replace_all(msg, 190, "Ő", "Ő")
  338. replace_all(msg, 190, "Ú", "Ăš")
  339. replace_all(msg, 190, "Ü", "Ăś")
  340. replace_all(msg, 190, "Ű", "Ĺ°")
  341.  
  342. if (id) players[0] = id; else get_players(players, count, "ch")
  343. {
  344. for (new i = 0; i < count; i++)
  345. {
  346. if (is_user_connected(players[i]))
  347. {
  348. message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
  349. write_byte(players[i])
  350. write_string(msg)
  351. message_end()
  352. }
  353. }
  354. }
  355. return PLUGIN_HANDLED
  356. }
  357. /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
  358. *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par }
  359. */

_________________
Üdvözlettel: BBk
[AmxModX] Általam fordított pluginok
Death of Legend Fun Server History
NetMozi.com - Filmes fórum Badboy.killer
foximaxi

Ők köszönték meg Badboy.killer nek ezt a hozzászólást: alfanero (2014.01.18. 14:16)
  Népszerűség: 2.27%


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 Hozzászólás témája: Re: Prefix
HozzászólásElküldve: 2014.01.18. 13:43 
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Nagyúr
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Csatlakozott: 2013.03.28. 20:32
Hozzászólások: 561
Megköszönt másnak: 59 alkalommal
Megköszönték neki: 56 alkalommal
és ha K ra rakod?

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 Hozzászólás témája: Re: Prefix
HozzászólásElküldve: 2014.01.18. 13:49 
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Csatlakozott: 2011.08.15. 14:42
Hozzászólások: 1345
Megköszönt másnak: 10 alkalommal
Megköszönték neki: 277 alkalommal
I-től már nem engedi, bár biztos meglehet valahogy oldani, amit szeretnél, de ahhoz nem vagyok elég jó, sajnálom.

_________________
Üdvözlettel: BBk
[AmxModX] Általam fordított pluginok
Death of Legend Fun Server History
NetMozi.com - Filmes fórum Badboy.killer
foximaxi


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 Hozzászólás témája: Re: Prefix
HozzászólásElküldve: 2014.01.18. 14:24 
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Csatlakozott: 2012.02.27. 09:42
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Badboy.killer írta:
I-től már nem engedi, bár biztos meglehet valahogy oldani, amit szeretnél, de ahhoz nem vagyok elég jó, sajnálom.


azért nem engedi mert az L jog nem ADMIN_LEVEL_L hanem ADMIN_RCON
a G jog meg nem ADMIN_LEVEL_G hanem ADMIN_CVAR

persze van olyan is hogy ADMIN_LEVEL_G de az az S jog

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 Hozzászólás témája: Re: Prefix
HozzászólásElküldve: 2014.01.18. 14:46 
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Csatlakozott: 2011.08.15. 14:42
Hozzászólások: 1345
Megköszönt másnak: 10 alkalommal
Megköszönték neki: 277 alkalommal
crazyboy írta:
Badboy.killer írta:
I-től már nem engedi, bár biztos meglehet valahogy oldani, amit szeretnél, de ahhoz nem vagyok elég jó, sajnálom.


azért nem engedi mert az L jog nem ADMIN_LEVEL_L hanem ADMIN_RCON
a G jog meg nem ADMIN_LEVEL_G hanem ADMIN_CVAR

persze van olyan is hogy ADMIN_LEVEL_G de az az S jog


Köszi crazyboy, most már tudni fogom. :)
Valahogy így?
[ablak]#include <amxmodx>
#include <amxmisc>

#define PLUGIN "Admin Chat Colors"
#define VERSION "2.0"
#define AUTHOR "I3u[R]n"

#define ACCESS_LEVEL ADMIN_KICK
#define ADMIN_LISTEN ADMIN_KICK

new message[192]
new sayText
new teamInfo
new maxPlayers

new strName[191]
new strText[191]
new alive[11]

public plugin_init()
{
register_plugin (PLUGIN, VERSION, AUTHOR)

sayText = get_user_msgid ("SayText")
teamInfo = get_user_msgid ("TeamInfo")
maxPlayers = get_maxplayers()

register_message (sayText, "avoid_duplicated")

register_clcmd ("say", "hook_say")
register_clcmd ("say_team", "hook_teamsay")
}

public avoid_duplicated (msgId, msgDest, receiver)
{
return PLUGIN_HANDLED
}

public hook_say(id)
{
read_args (message, 191)
remove_quotes (message)

if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,

return PLUGIN_CONTINUE


new name[32]
get_user_name (id, name, 31)

new bool:admin = false

if (get_user_flags(id) & ACCESS_LEVEL)
admin = true


new bool:steam = false

if (is_user_steam(id))
steam = true

new isAlive

if (is_user_alive (id))
{
isAlive = 1
alive = "^x01*Ă©l* "
}
else
{
isAlive = 0
alive = "^x01*Halott* "
}

static color[10]

if(get_user_flags(id)&ADMIN_CVAR)
{
get_user_team (id, color, 9)

format (strName, 191, "%s^x04[Konfigos] » ^x03%s", alive, name)

format (strText, 191, "^x04%s", message)
}

else if(get_user_flags(id)&ADMIN_RCON)
{
get_user_team (id, color, 9)

format (strName, 191, "%s^x04[Tulaj] » ^x03%s", alive, name)

format (strText, 191, "^x04%s", message)
}

else if(admin)
{
get_user_team (id, color, 9)

format (strName, 191, "%s^x04[Admin] » ^x03%s", alive, name)

format (strText, 191, "^x04%s", message)
}


else if(!steam)
{
get_user_team (id, color, 9)

format (strName, 191, "%s^x04[JátĂ©kos] » ^x03%s", alive, name)

format (strText, 191, "%s", message)
}
else if (steam)
{
get_user_team (id, color, 9)

format (strName, 191, "%s^x04[Steames] » ^x03%s", alive, name)

format (strText, 191, "%s", message)
}

format (message, 191, "%s »^x01 %s", strName, strText)

sendMessage (color, isAlive)

return PLUGIN_CONTINUE
}


public hook_teamsay(id)
{
new playerTeam = get_user_team(id)
new playerTeamName[19]

switch (playerTeam)
{
case 1:
copy (playerTeamName, 11, "Terrorista")

case 2:
copy (playerTeamName, 18, "Anti-Terrorista")

default:
copy (playerTeamName, 9, "Néző")
}

read_args (message, 191)
remove_quotes (message)

if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, ""))

return PLUGIN_CONTINUE


new name[32]
get_user_name (id, name, 31)

new bool:admin = false

if (get_user_flags(id) & ACCESS_LEVEL)
admin = true


new bool:steam = false

if(is_user_steam(id))
steam = true

new isAlive

if (is_user_alive (id))
{
isAlive = 1
alive = "^x01*Ă©l* "
}
else
{
isAlive = 0
alive = "^x01*Halott* "
}

static color[10]

if(get_user_flags(id)&ADMIN_CVAR)
{
get_user_team (id, color, 9)

format (strName, 191, "%s(%s) ^x04[Konfigos] » ^x03%s", alive, playerTeamName, name)

format (strText, 191, "^x04%s", message)
}

else if(get_user_flags(id)&ADMIN_RCON)
{
get_user_team (id, color, 9)

format (strName, 191, "%s(%s) ^x04[Tulaj] » ^x03%s", alive, playerTeamName, name)

format (strText, 191, "^x04%s", message)
}

else if (admin)
{
get_user_team (id, color, 9)

format (strName, 191, "%s(%s) ^x04[Admin] » ^x03%s", alive, playerTeamName, name)

format (strText, 191, "^x04%s", message)
}

else if(!steam)
{
get_user_team (id, color, 9)

format (strName, 191, "%s(%s) ^x04[JátĂ©kos] » ^x03%s", alive, playerTeamName, name)

format (strText, 191, "%s", message)
}
else if(steam)
{
get_user_team (id, color, 9)

format (strName, 191, "%s(%s) ^x04[Steames] » ^x03%s", alive, playerTeamName, name)

format (strText, 191, "%s", message)
}

format (message, 191, "%s » ^x01%s", strName, strText)

sendTeamMessage (color, isAlive, playerTeam)

return PLUGIN_CONTINUE
}

public sendMessage (color[], alive)
{
new teamName[10]

for (new player = 1; player < maxPlayers; player++)
{
if (!is_user_connected(player))
continue

if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team (player, teamName, 9)

changeTeamInfo (player, color)

writeMessage (player, message)

changeTeamInfo (player, teamName)
}
}
}


public sendTeamMessage (color[], alive, playerTeam)
{
new teamName[10]

for (new player = 1; player < maxPlayers; player++)
{
if (!is_user_connected(player))
continue

if (get_user_team(player) == playerTeam || get_user_flags(player) & ADMIN_LISTEN)
{
if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
{
get_user_team (player, teamName, 9)

changeTeamInfo (player, color)
writeMessage (player, message)

changeTeamInfo (player, teamName)
}
}
}
}


public changeTeamInfo (player, team[])
{
message_begin (MSG_ONE, teamInfo, _, player)
write_byte (player)
write_string (team)
message_end()
}


public writeMessage (player, message[])
{
message_begin (MSG_ONE, sayText, {0, 0, 0}, player)
write_byte (player)
write_string (message)
message_end ()
}

stock bool:is_user_steam(id)
{
static dp_pointer;

if (dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider")))
{
server_cmd("dp_clientinfo %d", id);
server_exec();
return (get_pcvar_num(dp_pointer) == 2) ? true : false;
}

return false;
}
stock print_color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)

replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!t", "^3")
replace_all(msg, 190, "á", "á")
replace_all(msg, 190, "é", "Ă©")
replace_all(msg, 190, "í", "Ă­")
replace_all(msg, 190, "ó", "Ăł")
replace_all(msg, 190, "ö", "ö")
replace_all(msg, 190, "ő", "Ĺ‘")
replace_all(msg, 190, "ú", "Ăş")
replace_all(msg, 190, "ü", "ĂĽ")
replace_all(msg, 190, "ű", "ű")
replace_all(msg, 190, "Á", "Á")
replace_all(msg, 190, "É", "É")
replace_all(msg, 190, "Í", "ĂŤ")
replace_all(msg, 190, "Ó", "Ă“")
replace_all(msg, 190, "Ö", "Ă–")
replace_all(msg, 190, "Ő", "Ő")
replace_all(msg, 190, "Ú", "Ăš")
replace_all(msg, 190, "Ü", "Ăś")
replace_all(msg, 190, "Ű", "Ĺ°")

if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
return PLUGIN_HANDLED
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par }
*/[/ablak]

_________________
Üdvözlettel: BBk
[AmxModX] Általam fordított pluginok
Death of Legend Fun Server History
NetMozi.com - Filmes fórum Badboy.killer
foximaxi


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