#include <amxmodx> 
#include <hamsandwich> 
#include <cstrike>
#include <fun>
#include <colorchat>
 
#define PLUGIN ""
#define VERSION "3.0"
#define AUTHOR ""
 
new gWPCT;
new gWPTE;
new players[32]
new numct
new numt
 
new const priwpns[][] = {
	"weapon_shield",
	"weapon_scout",
	"weapon_xm1014",
	"weapon_mac10",
	"weapon_aug",
	"weapon_ump45",
	"weapon_sg550",
	"weapon_galil",
	"weapon_famas",
	"weapon_awp",
	"weapon_mp5navy",
	"weapon_m249",
	"weapon_m3",
	"weapon_m4a1",
	"weapon_tmp",
	"weapon_g3sg1",
	"weapon_sg552",
	"weapon_ak47",
	"weapon_p90"
}
 
new const secwpns[][] = {
	"weapon_p228",
	"weapon_elite",
	"weapon_fiveseven",
	"weapon_usp",
	"weapon_glock18",
	"weapon_deagle"
}
 
 
public plugin_init()  
{ 
	register_plugin(PLUGIN, VERSION, AUTHOR)
	RegisterHam(Ham_Spawn, "player", "JatekosEledes", true);
	register_clcmd("say /guns", "parancsok");
	register_clcmd("say guns", "parancsok");
	register_logevent("logevent_end", 2, "1=Round_End");
     } 	
 
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
}
 
public parancsok(id) 
{ 
	set_user_health(id, get_user_health(id)-30)
 
	ColorChat(id, RED, "^x04Levettem ^x03[30hp]-t /guns vagy guns ^x04parancs miatt!")
	{ 
		Fegyvermenu(id); 
	} 
}
 
public JatekosEledes(id) 
{ 
	if( is_user_alive(id) ) 
	{ 
		Fegyvermenu(id); 
	} 
} 
 
 
public Fegyvermenu(id) 
{
	get_players(players, numct, "ae", "CT")
	get_players(players, numt, "ae", "TERRORIST")
	cs_set_user_money(id, 0); // Penz nullazasa
	strip_user_weapons(id);
	new iMenu = menu_create("\rValassz!!", "MainMenu_Handle"); 
 
	menu_additem(iMenu, "\rM4A1 \wCsomag.", "1");
	menu_additem(iMenu, "\rAK47 \wCsomag.", "2");
	menu_additem(iMenu, "\rAWP \wCsomag \d[\relső \y2 \rembernek\d]", "3");
	menu_additem(iMenu, "\rScout \wCsomag.", "4");
	menu_additem(iMenu, "\rFAMAS \wCsomag.", "5");
	menu_additem(iMenu, "\rShoti \wCsomag.", "6");
	menu_additem(iMenu, "\rAug \wCsomag.", "7");
	menu_additem(iMenu, "\rSMG \wCsomag.", "8");
	menu_additem(iMenu, "\rGalil \wCsomag.", "9");
	menu_additem(iMenu, "\rM249 \wCsomag.", "10");
 
	menu_display(id, iMenu);
} 
 
public MainMenu_Handle(id, iMenu, iItem) 
{ 
	if( iItem == MENU_EXIT ) 
	{ 
		menu_destroy(iMenu); 
		return PLUGIN_HANDLED; 
	} 
 
	new iAccess, iCallback, szData[5]; 
	menu_item_getinfo(iMenu, iItem, iAccess, szData, charsmax(szData), _, _, iCallback); 
	drop_pri(id)
	drop_sec(id)
	switch( str_to_num(szData) ) 
	{ 
 
                case 1:
		{
 
 
			give_item(id, "weapon_knife")
			give_item(id, "weapon_m4a1")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_M4A1,90) 
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
			ColorChat(id, RED, " ^4M4A1 csomagot kaptál!")
		}
 
		case 2: 
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_ak47")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_AK47,90)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
			ColorChat(id, RED, " ^4AK47 csomagot kaptál!");
 
		}
 
		case 3:
		{
			new CsTeams:userTeam = cs_get_user_team(id);
			if(numct >= 4 && numt >= 4)
			{
			if(userTeam == CS_TEAM_CT)
			{
			if(gWPCT < 2)
			{
			give_item(id, "weapon_awp")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_AWP,30)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
			ColorChat(id, RED, " ^4AWP csomagot kaptál!");
			gWPCT++
			}
			else
			{
			client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
			Fegyvermenu(id);
			}
			}
			if(userTeam == CS_TEAM_T)
			{
			if(gWPTE < 2)
			{
			give_item(id, "weapon_awp")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_AWP,30)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
			ColorChat(id, RED, " ^4AWP csomagot kaptál!");
			gWPTE++
			}
			else
			{
			client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
					}
				}
			}
			else 
			{
				client_print(id, print_center, "Nincs meg a 4v4 Ăgy nem használhatod az AWP-t!")
				Fegyvermenu(id)
			}
 
		}
 
		case 4:  
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_scout")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_SCOUT,90)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
 
			ColorChat(id, RED, " ^4Scout csomagot kaptál!");
		}
 
		case 5:  
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_famas")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_FAMAS,90)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
 
			ColorChat(id, RED, " ^4Famas csomagot kaptál!");
		}
 
		case 6: 
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_m3")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_M3,32)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
 
			ColorChat(id, RED, " ^4Shoti csomagot kaptál!");
		}
 
		case 7:  
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_aug")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_AUG,90)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
			ColorChat(id, RED, " ^4Aug csomagot kaptál!");
		}
 
		case 8:  
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_mp5navy")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_MP5NAVY,120)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
			ColorChat(id, RED, " ^4SMG csomagot kaptál!");
		}
 
		case 9: 
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_galil")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_GALIL,90)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
 
			ColorChat(id, RED, " ^4Galil csomagot kaptál!");
		}
 
		case 10:  
		{
			give_item(id, "weapon_knife")
			give_item(id, "weapon_m249")
			give_item(id, "weapon_deagle")
			give_item(id, "weapon_usp")
			give_player_grenades(id);
			cs_set_user_bpammo(id,CSW_M249,200)
			cs_set_user_bpammo(id,CSW_DEAGLE,35)
			cs_set_user_bpammo(id,CSW_USP,100);
 
 
			ColorChat(id, RED, " ^4MachineGun csomagot kaptál!");
 
	} 
 
	return PLUGIN_HANDLED; 
}
 
 
stock give_player_grenades(index)
{
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
} 
 
 stock drop_pri(id)
{
	for(new j = 0; j < sizeof priwpns; j++)
	{
		engclient_cmd(id,"drop", priwpns[j])
	}
}
 
stock drop_sec(id)
{
	for(new j = 0; j < sizeof secwpns; j++)
	{
		engclient_cmd(id,"drop", secwpns[j])
	}
}
 
stock print_color(const id, const input[], any:...)
{
        new count = 1, players[32]
        static msg[191]
        vformat(msg, 190, input, 3)
 
        replace_all(msg, 190, "!g", "^4")
        replace_all(msg, 190, "!y", "^1")
        replace_all(msg, 190, "!t", "^3")
        replace_all(msg, 190, "á", "á")
        replace_all(msg, 190, "é", "Ă©")
        replace_all(msg, 190, "í", "Ă")
        replace_all(msg, 190, "ó", "Ăł")
        replace_all(msg, 190, "ö", "ö")
        replace_all(msg, 190, "ő", "Ĺ‘")
        replace_all(msg, 190, "ú", "Ăş")
        replace_all(msg, 190, "ü", "ĂĽ")
        replace_all(msg, 190, "ű", "ű")
        replace_all(msg, 190, "Á", "Ă")
        replace_all(msg, 190, "É", "É")
        replace_all(msg, 190, "Í", "ĂŤ")
        replace_all(msg, 190, "Ó", "Ă“")
        replace_all(msg, 190, "Ö", "Ă–")
        replace_all(msg, 190, "Ő", "Ĺ")
        replace_all(msg, 190, "Ú", "Ăš")
        replace_all(msg, 190, "Ü", "Ăś")
        replace_all(msg, 190, "Ű", "Ű")       
 
        if (id) players[0] = id; else get_players(players, count, "ch")
        {
                for (new i = 0; i < count; i++)
                {
                        if (is_user_connected(players[i]))
                        {
                                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
                                write_byte(players[i])
                                write_string(msg)
                                message_end()
                        }
                }
        }
        return PLUGIN_HANDLED
}