| A játékos/fegyver majdnem összes virtuális funkciója hozzáadva minden módhoz.
 Legutóbbi verzió: v1.4 (2013. április 14.)
 
 Fixálva:
 
 A vektor visszatérése fixálva. Minden funkció, ami visszatér egy vektorra többé nem fog összeomlani. (Ham_GetGunPosition, Ham_Center, stb.)
 Pár offset elcsúszhat a CS és DoD esetében.
 SendWeaponAnim fixálva és átnevezve: Ham_CS_Weapon_SendWeaponAnim
 TakeHealth hívás fixálva ()
 hamsandwich vtable patch Linuxra fixálva az újabb GCC bináris szerint (by DS)
 Ham_TFC_Killed hozzáadva
 CS/DoD/TFC/Op4 offset frissítve
 Mac OSX support hozzáadva (de binárisan még nincs fixálva)
 
 Új mód supportok:
 
 Deathmatch Classic
 Adrenaline Gamer
 Opposing Forces
 
 Új funkciók hozzáadva:
 
 Minden
 [ablak]Ham_ChangeYaw,
 Ham_HasHumanGibs,
 Ham_HasAlienGibs,
 Ham_FadeMonster,
 Ham_GibMonster,
 Ham_BecomeDead,
 Ham_IRelationship,
 Ham_PainSound,
 Ham_ReportAIState,
 Ham_MonsterInitDead,
 Ham_Look,
 Ham_BestVisibleEnemy,
 Ham_FInViewCone,
 Ham_GetDeathActivity,[/ablak]Minden, kivéve Counter-Strike, Natural Selection, The Specialist
 [ablak]Ham_RunAI,
 Ham_MonsterThink,
 Ham_MonsterInit,
 Ham_Move,
 Ham_ShouldAdvanceRoute,
 Ham_GetStoppedActivity,
 Ham_Stop,
 Ham_CheckRangeAttack1,
 Ham_CheckRangeAttack2,
 Ham_CheckMeleeAttack1,
 Ham_CheckMeleeAttack2,
 Ham_ScheduleChange,
 Ham_CanPlaySequence,
 Ham_CanPlaySentence,
 Ham_PlaySentence,
 Ham_PlayScriptedSentence,
 Ham_SentenceStop,
 Ham_GetIdealState,
 Ham_SetActivity,
 Ham_CheckEnemy,
 Ham_SetYawSpeed,
 Ham_BuildNearestRoute,
 Ham_FindCover,
 Ham_CoverRadius,
 Ham_FCanCheckAttacks,
 Ham_CheckAmmo,
 Ham_IgnoreConditions,
 Ham_FValidateHintType,
 Ham_FCanActiveIdle,
 Ham_ISoundMask,
 Ham_HearingSensitivity,
 Ham_BarnacleVictimBitten,
 Ham_BarnacleVictimReleased,
 Ham_PrescheduleThink,
 Ham_DeathSound,
 Ham_AlertSound,
 Ham_IdleSound,
 Ham_StopFollowing,[/ablak]Counter-Strike
 [ablak]Ham_CS_Player_ResetMaxSpeed,
 Ham_CS_Weapon_SendWeaponAnim,
 Ham_CS_Player_IsBot,
 Ham_CS_Player_GetAutoaimVector,
 Ham_CS_Player_Blind,
 Ham_CS_Player_OnTouchingWeapon,[/ablak]Day of Defeat
 [ablak]Ham_DOD_SetScriptReset,
 Ham_DOD_Item_SpawnDeploy,
 Ham_DOD_Item_SetDmgTime,
 Ham_DOD_Item_DropGren,
 Ham_DOD_Weapon_IsUseable,
 Ham_DOD_Weapon_Aim,
 Ham_DOD_Weapon_flAim,
 Ham_DOD_Weapon_RemoveStamina,
 Ham_DOD_Weapon_ChangeFOV,
 Ham_DOD_Weapon_ZoomOut,
 Ham_DOD_Weapon_ZoomIn,
 Ham_DOD_Weapon_GetFOV,
 Ham_DOD_Weapon_IsWaterSniping,
 Ham_DOD_Weapon_UpdateZoomSpeed,
 Ham_DOD_Weapon_Special,[/ablak]Team Fortress Classic
 [ablak]Ham_TFC_DB_GetItemName,
 Ham_TFC_RadiusDamage,
 Ham_TFC_RadiusDamage2,[/ablak]Earth's Force Special
 [ablak]Ham_ESF_Weapon_HolsterWhenMeleed[/ablak]Earth's Force Special - OpenBeta
 [ablak]Ham_ESF_IsFighter,
 Ham_ESF_IsBuddy,
 Ham_ESF_EmitSound,
 Ham_ESF_EmitNullSound,
 Ham_ESF_IncreaseStrength,
 Ham_ESF_IncreasePL,
 Ham_ESF_SetPowerLevel,
 Ham_ESF_SetMaxPowerLevel,
 Ham_ESF_StopAniTrigger,
 Ham_ESF_StopFly,
 Ham_ESF_HideWeapon,
 Ham_ESF_ClientRemoveWeapon,
 Ham_ESF_SendClientsCustomModel,
 Ham_ESF_CanTurbo,
 Ham_ESF_CanPrimaryFire,
 Ham_ESF_CanSecondaryFire,
 Ham_ESF_CanStopFly,
 Ham_ESF_CanBlock,
 Ham_ESF_CanRaiseKi,
 Ham_ESF_CanRaiseStamina,
 Ham_ESF_CanTeleport,
 Ham_ESF_CanStartFly,
 Ham_ESF_CanStartPowerup,
 Ham_ESF_CanJump,
 Ham_ESF_CanWallJump,
 Ham_ESF_IsSuperJump,
 Ham_ESF_IsMoveBack,
 Ham_ESF_CheckWallJump,
 Ham_ESF_EnableWallJump,
 Ham_ESF_DisableWallJump,
 Ham_ESF_ResetWallJumpVars,
 Ham_ESF_GetWallJumpAnim,
 Ham_ESF_GetWallJumpAnim2,
 Ham_ESF_SetWallJumpAnimation,
 Ham_ESF_SetFlyMoveType,
 Ham_ESF_IsFlyMoveType,
 Ham_ESF_IsWalkMoveType,
 Ham_ESF_SetWalkMoveType,
 Ham_ESF_DrawChargeBar,
 Ham_ESF_StartBlock,
 Ham_ESF_StopBlock,
 Ham_ESF_StartFly,
 Ham_ESF_GetMaxSpeed,
 Ham_ESF_SetAnimation,
 Ham_ESF_PlayAnimation,
 Ham_ESF_GetMoveForward,
 Ham_ESF_GetMoveRight,
 Ham_ESF_GetMoveUp,
 Ham_ESF_AddBlindFX,
 Ham_ESF_RemoveBlindFX,
 Ham_ESF_DisablePSBar,
 Ham_ESF_AddBeamBoxCrosshair,
 Ham_ESF_RemoveBeamBoxCrosshair,
 Ham_ESF_DrawPSWinBonus,
 Ham_ESF_DrawPSBar,
 Ham_ESF_LockCrosshair,
 Ham_ESF_UnLockCrosshair,
 Ham_ESF_RotateCrosshair,
 Ham_ESF_UnRotateCrosshair,
 Ham_ESF_WaterMove,
 Ham_ESF_CheckTimeBasedDamage,
 Ham_ESF_DoesSecondaryAttack,
 Ham_ESF_DoesPrimaryAttack,
 Ham_ESF_RemoveSpecialModes,
 Ham_ESF_StopTurbo,
 Ham_ESF_TakeBean,
 Ham_ESF_GetPowerLevel,
 Ham_ESF_RemoveAllOtherWeapons,
 Ham_ESF_StopSwoop,
 Ham_ESF_SetDeathAnimation,
 Ham_ESF_SetModel,
 Ham_ESF_AddAttacks,
 Ham_ESF_EmitClassSound,
 Ham_ESF_CheckLightning,
 Ham_ESF_FreezeControls,
 Ham_ESF_UnFreezeControls,
 Ham_ESF_UpdateKi,
 Ham_ESF_UpdateHealth,
 Ham_ESF_GetTeleportDir,
 Ham_ESF_Weapon_HolsterWhenMeleed,[/ablak]Natural Selection
 [ablak]Ham_NS_SetBoneController,
 Ham_NS_SaveDataForReset,
 Ham_NS_GetHull,
 Ham_NS_GetMaxWalkSpeed,
 Ham_NS_SetTeamID,
 Ham_NS_GetPlayerClass,
 Ham_NS_GetAuthenticationMask,
 Ham_NS_PlayerClassChanged,
 Ham_NS_NeedsTeamUpdate,
 Ham_NS_SendTeamUpdate,
 Ham_NS_SendWeaponUpdate,
 Ham_NS_InitPlayerFromSpawn,
 Ham_NS_PackDeadPlayerItems,
 Ham_NS_GetAnimationForActivity,
 Ham_NS_StartObserver,
 Ham_NS_StopObserver,
 Ham_NS_GetAdrenalineFactor,
 Ham_NS_GetNamedItem,
 Ham_NS_Suicide,
 Ham_NS_GetCanUseWeapon,
 Ham_NS_Weapon_GetWeapPrimeTime,
 Ham_NS_Weapon_PrimeWeapon,
 Ham_NS_Weapon_GetIsWeaponPrimed,
 Ham_NS_Weapon_GetIsWeapPriming,
 Ham_NS_Weapon_DefaultDeploy,
 Ham_NS_Weapon_DefaultReload,
 Ham_NS_Weapon_GetDeployTime,[/ablak]Sven co-op 4.6
 [ablak]Ham_SC_GetClassification,
 Ham_SC_IsMonster,
 Ham_SC_IsPhysX,
 Ham_SC_IsPointEntity,
 Ham_SC_IsMachine,
 Ham_SC_CriticalRemove,
 Ham_SC_UpdateOnRemove,
 Ham_SC_FVisible,
 Ham_SC_FVisibleFromPos,
 Ham_SC_IsFacings,
 Ham_SC_GetPointsForDamage,
 Ham_SC_GetDamagePoints,
 Ham_SC_OnCreate,
 Ham_SC_OnDestroy,
 Ham_SC_IsValidEntity,
 Ham_SC_ShouldFadeOnDeath,
 Ham_SC_SetupFriendly,
 Ham_SC_ReviveThink,
 Ham_SC_Revive,
 Ham_SC_StartMonster,
 Ham_SC_CheckRangeAttack1_Move,
 Ham_SC_CheckRangeAttack2_Move,
 Ham_SC_CheckMeleeAttack1_Move,
 Ham_SC_CheckMeleeAttack2_Move,
 Ham_SC_CheckTankUsage,
 Ham_SC_SetGaitActivity,
 Ham_SC_FTriangulate,
 Ham_SC_FTriangulateExtension,
 Ham_SC_FindCoverGrenade,
 Ham_SC_FindCoverDistance,
 Ham_SC_FindAttackPoint,
 Ham_SC_FValidateCover,
 Ham_SC_NoFriendlyFire1,
 Ham_SC_NoFriendlyFire2,
 Ham_SC_NoFriendlyFire3,
 Ham_SC_NoFriendlyFireToPos,
 Ham_SC_FVisibleGunPos,
 Ham_SC_FInBulletCone,
 Ham_SC_CallGibMonster,
 Ham_SC_CheckTimeBasedDamage,
 Ham_SC_IsMoving,
 Ham_SC_IsPlayerFollowing,
 Ham_SC_StartPlayerFollowing,
 Ham_SC_StopPlayerFollowing,
 Ham_SC_UseSound,
 Ham_SC_UnUseSound,
 Ham_SC_RideMonster,
 Ham_SC_CheckApplyGenericAttacks,
 Ham_SC_CheckScared,
 Ham_SC_CheckCreatureDanger,
 Ham_SC_CheckFallDamage,
 Ham_SC_CheckRevival,
 Ham_SC_MedicCallSound,
 
 Ham_SC_Player_MenuInpPerformed, // Name truncated : Ham_SC_Player_MenuInputPerformed
 Ham_SC_Player_IsMenuInputDone,
 Ham_SC_Player_SpecialSpawn,
 Ham_SC_Player_IsValidInfoEntity,
 Ham_SC_Player_LevelEnd,
 Ham_SC_Player_VoteStarted,
 Ham_SC_Player_CanStartNextVote,
 Ham_SC_Player_Vote,
 Ham_SC_Player_HasVoted,
 Ham_SC_Player_ResetVote,
 Ham_SC_Player_LastVoteInput,
 Ham_SC_Player_InitVote,
 Ham_SC_Player_StartNextVote, // Truncated name : Ham_SC_Player_TimeToStartNextVote
 Ham_SC_Player_ResetView,
 Ham_SC_Player_GetLogFrequency,
 Ham_SC_Player_LogPlayerStats,
 Ham_SC_Player_DisableCollision, // Truncated name : Ham_SC_Player_DisableCollisionWithPlayer
 Ham_SC_Player_EnableCollision, // Truncated name : Ham_SC_Player_EnableCollisionWithPlayer
 Ham_SC_Player_CanTouchPlayer,
 
 Ham_SC_Item_Materialize,
 
 Ham_SC_Weapon_BulletAccuracy,
 Ham_SC_Weapon_TertiaryAttack,
 Ham_SC_Weapon_BurstSupplement,
 Ham_SC_Weapon_GetP_Model,
 Ham_SC_Weapon_GetW_Model,
 Ham_SC_Weapon_GetV_Model,
 Ham_SC_Weapon_PrecacheCustomMdl, // Truncated name : Ham_SC_Weapon_PrecacheCustomModels
 Ham_SC_Weapon_IsMultiplayer,
 Ham_SC_Weapon_FRunfuncs,
 Ham_SC_Weapon_SetFOV,
 Ham_SC_Weapon_FCanRun,
 Ham_SC_Weapon_CustomDecrement,
 Ham_SC_Weapon_SetV_Model,
 Ham_SC_Weapon_SetP_Model,
 Ham_SC_Weapon_ChangeWeaponSkin,[/ablak]
 Windows és Linux kompatibilitás ellenőrzése Új verzió megjelenése esetén szükséges!!!
 
 Frissítés:
 
 hamsandwich_amxx.dll vagy hamsandwich_amxx_i386.so -> addons/amxmodx/modules
 ham_const.inc és hamsandwich.inc -> addons/amxmodx/scripting/include
 hamdata.ini -> addons/amxmodx/configs
 
 
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