#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "Weapon Menu"
#define VERSION "1.0"
#define AUTHOR "Silent"
new gWPCT;
new gWPTE;
new players[32]
new numct
new numt
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /fegyo", "fegyvermenu");
RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
register_logevent("logevent_end", 2, "1=Round_End");
}
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
}
public fegyvermenu(id)
{
get_players(players, numct, "e", "CT")
get_players(players, numt, "e", "TERRORIST")
cs_set_user_money(id, 0); // Penz nullazasa
if(!user_has_weapon(id, CSW_C4))
{
strip_user_weapons(id);
new menu = menu_create("\r[\w=/RoyalTeam/=\r]\r[*\yOnly DD2 Szerver\r*]\dVálassz fegyvert:!", "handler");
menu_additem(menu, "\y[==>M4A1 \rCsomag<==]", "1", 0);
menu_additem(menu, "\w[==>AK47 \y[Csomag<==]", "2", 0);
menu_additem(menu, "\y[==>AWP \rCsomag<==]\yElső \rkét \yembernek!]", "3", 0);
menu_additem(menu, "\w[==>Machineguns \yCsomag<==]", "4", 0);
menu_additem(menu, "\y[==>AUG \rCsomag<==]", "5", 0);
menu_additem(menu, "\w[==>Famas \yCsomag<==]", "6", 0);
menu_additem(menu, "\y[==>Galil \rCsomag<==]", "7", 0);
menu_additem(menu, "\w[==>SMG \yCsomag<==]", "8", 0);
menu_additem(menu, "\r[==>Autoshotgun \wCsomag<==]", "9", 0);
menu_additem(menu, "\w[==>Shotgun \rCsomag<==]", "10", 0);
menu_additem(menu, "\y[==>Scout \rCsomag<==]", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
else
{
new menu = menu_create("\r[\w=/RoyalTeam/=\r]\r[*\yOnly DD2 Szerver\r*]\wVálassz fegyvert:!", "handler");
menu_additem(menu, "\y[==>M4A1 \rCsomag<==]", "1", 0);
menu_additem(menu, "\w[==>AK47 \y[Csomag<==]", "2", 0);
menu_additem(menu, "\y[==>AWP \rCsomag<==]\yElső \rkét \yembernek!]", "3", 0);
menu_additem(menu, "\w[==>Machineguns \yCsomag<==]", "4", 0);
menu_additem(menu, "\y[==>AUG \rCsomag<==]", "5", 0);
menu_additem(menu, "\w[==>Famas \yCsomag<==]", "6", 0);
menu_additem(menu, "\y[==>Galil \rCsomag<==]", "7", 0);
menu_additem(menu, "\w[==>SMG \yCsomag<==]", "8", 0);
menu_additem(menu, "\r[==>Autoshotgun \wCsomag<==]", "9", 0);
menu_additem(menu, "\w[==>Shotgun \rCsomag<==]", "10", 0);
menu_additem(menu, "\y[==>Scout \rCsomag<==]", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
}
public handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [M4A1]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 2:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [AK47]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 3:
{
new CsTeams:userTeam = cs_get_user_team(id);
if(numct >= 4 && numt >= 4)
{
if(userTeam == CS_TEAM_CT)
{
if(gWPCT < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [AWP]^x03 csomagot^x01 Ölj vele ^x03!");
gWPCT++
}
else
{
client_print(id, print_center, "Csak 2 ember AWP-zhet csapatonként!");
fegyvermenu(id);
}
}
if(userTeam == CS_TEAM_T)
{
if(gWPTE < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [AWP]^x03 csomagot^x01 Ölj vele ^x03!");
gWPTE++
}
else
{
client_print(id, print_center, "Csak 2 ember AWP-zhet csapatonként!");
fegyvermenu(id);
}
}
}
else
{
client_print(id, print_center, "Nincs még meg a 4v4 igy nem használhatod az AWP-t!")
fegyvermenu(id)
}
}
case 4:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m249");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [Machineguns]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 5:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_aug");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [AUG]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 6:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_famas");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [Fames]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 7:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_galil");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [Gail]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 8:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_mp5navy");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [SMG]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 9:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_xm1014");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [AutoShotgun]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 10:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_m3");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [Shotgun]^x03 csomagot^x01 Ölj vele ^x03!");
}
case 11:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_scout");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id,RED,"[RoyalTeam=>Fegyver]^x01 Kaptál^x03 egy^x04 [Scout]^x03 csomagot^x01 Ölj vele ^x03!");
}
}
return PLUGIN_HANDLED;
}
stock give_player_grenades(index)
{
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_smokegrenade");
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
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