#include <amxmodx>
    #include <amxmisc>
    #include <colorchat>
    #include <fun>
    #include <cstrike>
    #include <hamsandwich>
 
    #define PLUGIN "Weapon Menu"
    #define VERSION "1.0"
    #define AUTHOR "Silent"
 
    public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
    RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
    register_logevent("logevent_end", 2, "1=Round_End");
    }
 
 
 
    public fegyvermenu(id)
    {
   cs_set_user_money(id, 0, 0); // Penz nullazasa
    strip_user_weapons(id); //Fegyver elvetele
    if(!user_has_weapon(id, CSW_C4))
    {
    new menu = menu_create("Válassz |ACAB| fegyver csomagot!", "handler");
    menu_additem(menu, "\yM4A1 \rPACK.", "1", 0);
    menu_additem(menu, "\yAK47 \rPACK.", "2", 0);
    menu_additem(menu, "\yAWP \rPACK.\y(4v4 től)", "3", 0);
    menu_additem(menu, "\yMachineGun \rPACK.", "4", 0);
    menu_additem(menu, "\yAUG PACK.", "5", 0);
    menu_additem(menu, "\yFAMAS \rPACK.", "6", 0);
    menu_additem(menu, "\yGalil \rPACK.", "7", 0);
    menu_additem(menu, "\ySMG \rPACK.", "8", 0);
    menu_additem(menu, "\yAutoshotgun \rPACK. \d (xm1014)", "9", 0);
    menu_additem(menu, "\yShotgun \rPACK.\d (m3)", "10", 0);
    menu_additem(menu, "\yScout \rPACK.", "11", 0);
    menu_additem(menu, "\yM4A1+USP \rPACK", "12", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_display(id, menu);
    }
    else
    {
    new menu = menu_create("Válassz |ACAB| fegyver csomagot!", "handler");
    menu_additem(menu, "\yM4A1 \rPACK.", "1", 0);
    menu_additem(menu, "\yAK47 \rPACK.", "2", 0);
    menu_additem(menu, "\yAWP \rPACK.\y (4v4 től)", "3", 0);
    menu_additem(menu, "\yMachineGun \rPACK.", "4", 0);
    menu_additem(menu, "\yAUG \rPACK.", "5", 0);
    menu_additem(menu, "\yFAMAS \rPACK.", "6", 0);
    menu_additem(menu, "\yGalil \rPACK.", "7", 0);
    menu_additem(menu, "\ySMG \rPACK.", "8", 0);
    menu_additem(menu, "\yAutoshotgun \rPACK. \d (xm1014)", "9", 0);
    menu_additem(menu, "\yShotgun \rPACK.\d (m3)", "10", 0);
    menu_additem(menu, "\yScout \rPACK.", "11", 0);
    menu_additem(menu, "\yM4A1+USP \rPACK", "12", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_display(id, menu);
    }
    }
 
    public handler(id, menu, item)
    {
    if( item == MENU_EXIT )
    {
    menu_destroy(menu);
    return PLUGIN_HANDLED;
    }
    new data[6], szName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
    new key = str_to_num(data);
    switch(key)
    {
 
    case 1:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m4a1");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    print_color(id, "!y|ACAB|:!g Kaptál egy M4A1 packot!");
    }
    case 2:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_ak47");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    print_color(id, "!y|ACAB|:!g Kaptál egy AK47 packot!");
    }
    case 3:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_awp");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    print_color(id, "!y|ACAB|:!g Kaptál egy AWP packot!");
    }
    case 4:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m249");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    print_color(id, "!y|ACAB|:!g Kaptál egy MachineGun packot!");
    }
    case 5:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_aug");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    print_color(id, "!y|ACAB|:!g Kaptál egy AUG packot!");
    }
    case 6:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_famas");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    print_color(id, "!y|ACAB|:!g Kaptál egy Famas packot!");
    }
    case 7:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_galil");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    print_color(id, "!y|ACAB|:!g Kaptál egy Galil packot!");
    }
    case 8:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_mp5navy");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    print_color(id, "!y|ACAB|:!g Kaptál egy Smg packot!");
    }
    case 9:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_xm1014");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    print_color(id, "!y|ACAB|:!g Kaptál egy AutoShotgun packot!");
    }
    case 10:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_m3");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    print_color(id, "!y|ACAB|:!g Kaptál egy Shotgun packot!");
    }
    case 11:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_scout");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    print_color(id, "!y|ACAB|:!g Kaptál egy Scout packot!");
    }
    case 12:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_usp");
    give_item(id, "ammo_45acp");
    give_item(id, "ammo_45acp");
    give_item(id, "ammo_45acp")
    give_item(id, "weapon_m4a1");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    print_color(id, "!y|ACAB|:!g Kaptál egy M4A1+USP packot!");
    }
    }
    return PLUGIN_HANDLED;
    }
 
    stock give_player_grenades(index)
    {
    give_item(index, "weapon_hegrenade");
    give_item(index, "weapon_hegrenade");
    give_item(index, "weapon_flashbang");
    give_item(index, "weapon_flashbang");
    give_item(index, "item_thighpack");
    give_item(index, "item_assaultsuit");
    }
 
 
    stock print_color(const id, const input[], any:...)
    {
    new count = 1, players[32]
    static msg[191]
    vformat(msg, 190, input, 3)
 
    replace_all(msg, 190, "!g", "^4")
    replace_all(msg, 190, "!y", "^1")
    replace_all(msg, 190, "!t", "^3")
    replace_all(msg, 190, "á", "á")
    replace_all(msg, 190, "é", "Ă©")
    replace_all(msg, 190, "í", "Ă")
    replace_all(msg, 190, "ó", "Ăł")
    replace_all(msg, 190, "ö", "ö")
    replace_all(msg, 190, "ő", "Ĺ‘")
    replace_all(msg, 190, "ú", "Ăş")
    replace_all(msg, 190, "ü", "ĂĽ")
    replace_all(msg, 190, "ű", "ű")
    replace_all(msg, 190, "Á", "Ă")
    replace_all(msg, 190, "É", "É")
    replace_all(msg, 190, "Í", "ĂŤ")
    replace_all(msg, 190, "Ó", "Ă“")
    replace_all(msg, 190, "Ö", "Ă–")
    replace_all(msg, 190, "Ő", "Ĺ")
    replace_all(msg, 190, "Ú", "Ăš")
    replace_all(msg, 190, "Ü", "Ăś")
    replace_all(msg, 190, "Ű", "Ű")
 
    if (id) players[0] = id; else get_players(players, count, "ch")
    {
    for (new i = 0; i < count; i++)
    {
    if (is_user_connected(players[i]))
    {
    message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
    write_byte(players[i])
    write_string(msg)
    message_end()
    }
    }
    }
    return PLUGIN_HANDLED
    }