#include <amxmodx>
#include <cstrike>
#include <fun>
#include <colorchat>
#include <hamsandwich>
#define PLUGIN "FegyverMenu & GranatPack"
#define VERSION "1.0"
#define AUTHOR "Pixxa112"
new gWP;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_logevent("korveg",2,"1=Round_End")
RegisterHam(Ham_Spawn, "player", "Fegyvermenu", 1)
}
public korveg()
{
gWP = 0;
}
public Fegyvermenu(id)
{
if (!is_user_alive(id))
return;
new CsTeams:userTeam = cs_get_user_team(id)
if(user_has_weapon(id, CSW_C4))
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_c4")
cs_set_user_plant(id, 1, 1)
new menu = menu_create("\rWinterDeath Valasz fegyvert:", "menu_handler");
menu_additem(menu, "\wNem kell fegyver!", "1", 0);
menu_additem(menu, "\yAWP\w+\yDEAGLE ", "2", 0);
menu_additem(menu, "\yAK\w+\yDEAGLE ", "3", 0);
menu_additem(menu, "\yM4\w+\yDEAGLE ", "4", 0);
menu_additem(menu, "\yAUG\w+DEAGLE ", "5", 0);
menu_additem(menu, "\rGRANATOK ", "6", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
else if (userTeam == CS_TEAM_CT)
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
give_item(id, "item_thighpack")
new menu = menu_create("\rWinterDeath Valasz fegyvert:", "menu_handler");
menu_additem(menu, "\wNem kell fegyver!", "1", 0);
menu_additem(menu, "\yAWP\w+\yDEAGLE ", "2", 0);
menu_additem(menu, "\yAK\w+\yDEAGLE ", "3", 0);
menu_additem(menu, "\yM4\w+\yDEAGLE ", "4", 0);
menu_additem(menu, "\yAUG\w+DEAGLE ", "5", 0);
menu_additem(menu, "\rGRANATOK ", "6", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
else if (userTeam == CS_TEAM_CT)
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
give_item(id, "item_thighpack")
new menu = menu_create("\rWinterDeath Valasz fegyvert:", "menu_handler");
menu_additem(menu, "\wNem kell fegyver!", "1", 0);
menu_additem(menu, "\yAWP\w+\yDEAGLE ", "2", 0);
menu_additem(menu, "\yAK\w+\yDEAGLE ", "3", 0);
menu_additem(menu, "\yM4\w+\yDEAGLE ", "4", 0);
menu_additem(menu, "\yAUG\w+DEAGLE ", "5", 0);
menu_additem(menu, "\rGRANATOK ", "6", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
else if (userTeam == CS_TEAM_T)
{
strip_user_weapons(id);
give_item(id, "weapon_knife");
new menu = menu_create("\rWinterDeath Valasz fegyvert:", "menu_handler");
menu_additem(menu, "\wNem kell fegyver!", "1", 0);
menu_additem(menu, "\yAWP\w+\yDEAGLE ", "2", 0);
menu_additem(menu, "\yAK\w+\yDEAGLE ", "3", 0);
menu_additem(menu, "\yM4\w+\yDEAGLE ", "4", 0);
menu_additem(menu, "\yAUG\w+DEAGLE ", "5", 0);
menu_additem(menu, "\rGRANATOK ", "6", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_handler(id, menu, item)
{
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data[1]);
switch( data[0] )
{
case 'm':
{
switch( key )
{
case 1:
{
ColorChat(id, GREEN,"[WinterDeath] ^3Nem kertel fegyvert")
}
case 2:
{
if(gWP < 4)
{
give_item(id, "weapon_awp");
give_item(id,"ammo_338magnum");
give_item(id,"ammo_338magnum");
give_item(id,"ammo_338magnum");
give_item(id, "weapon_knife");
give_item(id, "item_assaultsuit")
gWP++
Pisztolymenu(id);
}
else
{
ColorChat(id, GREEN,"[WinterDeath] ^3Csak negy ember awp-zhet egy korben")
Fegyvermenu(id);
}
}
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_AWP,30);
cs_set_user_bpammo(id,CSW_DEAGLE,35);
}
case 2:
{
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id,CSW_AK47,90);
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35);
}
case 3:
{
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id,CSW_M4A1,90);
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE,35);
}
case 4:
{
give_item(id, "weapon_aug")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_AUG,90);
cs_set_user_bpammo(id,CSW_DEAGLE,35);
}
case 5:
{
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_smokegrenade")
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}