-     #include <amxmodx> 
-     #include <amxmisc> 
-     #include <cstrike> 
-     #include <fun> 
-     #include <fakemeta> 
-     #include <hamsandwich> 
-     #include <nvault> 
-     #include <colorchat> 
-   
-     #define PLUGIN "Pontrendszer" 
-     #define VERSION "1.1" 
-     #define AUTHOR "crazy" 
-   
-     #define DROG_SEBESSEG 800.0 
-   
-     new g_vault 
-     new pontok[33] 
-     new name[33][32] 
-     new admin 
-     new killp, killhsp 
-     new ajandek1, ajandek2, ajandek3 
-     new SyncHudObj 
-     enum shopitems 
-     { 
-     GRANATPACK, 
-     SEBESSEG, 
-     UJRAELEDES, 
-     SURFPACK, 
-     LATHATATLAN, 
-     OTSZAZHP, 
-     ONEHIT, 
-     HALHATATLAN, 
-     FULLPENZ, 
-     MAGOZOTE, 
-     MAGOZOCT, 
-     AWP 
-     }; 
-     new cvar_bolt[shopitems] 
-   
-     new bool:activ_sebesseg[33] 
-     new bool:activ_lathatatlan[33] 
-     new bool:activ_onehit[33] 
-     new bool:activ_halhatatlan[33] 
-   
-     #define MAX_SHOP_ITEM 12 
-     new const shop_item_names[MAX_SHOP_ITEM+1][] = 
-     { 
-     "", 
-     "\yGranatok \w(HE,FE,SM) \r|%d| Pont", 
-     "\yNagyobb Sebesseg \r|%d| Pont", 
-     "\yUjraeledes \w(Halottak hasznalhatjak!) \r|%d| Pont", 
-     "\ySurf Felszereles \w(ShotGun,Granatok,Deagle) \r|%d| Pont", 
-     "\yLathatatlansag \w(1 kor) \r|%d| Pont", 
-     "\y+500 HP \r|%d| Pont", 
-     "\y1 hit = 1 kill \w(1 kor) \r|%d| Pont", 
-     "\yHalhatatlansag \w(1 kor) \r|%d| Pont", 
-     "\y16000$ \r|%d| Pont", 
-     "\yTE Magozo \r|%d| Pont", 
-     "\yCT Magozo \r|%d| Pont", 
-     "\yAWP \r|%d| Pont" 
-     }; 
-     public plugin_init() { 
-   
-     register_plugin(PLUGIN, VERSION, AUTHOR) 
-     set_task(2.9, "hud", 0, _, _, "b") 
-   
-     killp = register_cvar("pont_kill", "2") 
-     killhsp = register_cvar("pont_killhs", "3") 
-   
-     ajandek1 = register_cvar("pont_ajandek1", "5") 
-     ajandek2 = register_cvar("pont_ajandek2", "10") 
-     ajandek3 = register_cvar("pont_ajandek3", "30") 
-   
-     register_clcmd("team_say /adas", "adas") 
-     register_clcmd("say /adas", "adas") 
-     register_clcmd("pont_adas", "adas") 
-   
-     register_clcmd("team_say /shop", "Shop") 
-     register_clcmd("say /shop", "Shop") 
-   
-     register_clcmd("team_say /bolt", "Shop") 
-     register_clcmd("say /bolt", "Shop") 
-   
-     cvar_bolt[GRANATPACK] = register_cvar("bolt_1", "20") 
-     cvar_bolt[SEBESSEG] = register_cvar("bolt_2", "45") 
-     cvar_bolt[UJRAELEDES] = register_cvar("bolt_3", "80") 
-     cvar_bolt[SURFPACK] = register_cvar("bolt_4", "65") 
-     cvar_bolt[LATHATATLAN] = register_cvar("bolt_5", "500") 
-     cvar_bolt[OTSZAZHP] = register_cvar("bolt_6", "360") 
-     cvar_bolt[ONEHIT] = register_cvar("bolt_7", "450") 
-     cvar_bolt[HALHATATLAN] = register_cvar("bolt_8", "750") 
-     cvar_bolt[FULLPENZ] = register_cvar("bolt_9", "50") 
-     cvar_bolt[MAGOZOTE] = register_cvar("bolt_10", "680") 
-     cvar_bolt[MAGOZOCT] = register_cvar("bolt_11", "680") 
-     cvar_bolt[AWP] = register_cvar("bolt_12", "200") 
-   
-     g_vault = nvault_open("PontRendszer"); 
-   
-     RegisterHam(Ham_Killed, "player", "fw_player_killed", 1) 
-     RegisterHam(Ham_TakeDamage, "player", "fw_player_damage", 0) 
-     RegisterHam(Ham_Spawn, "player", "fw_player_spawn", 0) 
-     RegisterHam(Ham_Spawn, "player", "fw_player_spawn_post", 1) 
-     register_event("CurWeapon", "Event_Change_Weapon", "be", "1=1") 
-     SyncHudObj = CreateHudSyncObj() 
-     new itemszam = (_:shopitems) 
-     if(MAX_SHOP_ITEM != itemszam) 
-     { 
-     set_fail_state("Valamit elrontottal. A shopitems tombben es a shop_item_names tombben nem ugyanannyi elem van") 
-     } 
-     } 
-     public fw_player_killed(victim, attacker, shouldgib) 
-     { 
-     if(!is_user_connected(attacker) || !is_user_connected(victim) || attacker == victim) 
-     return PLUGIN_CONTINUE; 
-   
-     if(get_pdata_int(victim, 75) == HIT_HEAD) 
-     { 
-     pontok[attacker] += get_pcvar_num(killhsp) 
-     ColorChat(attacker, GREEN,"[Pontrendszer] .: BOOOM HEADSHOOT! :. Ez megert ^x03 %d pontot!", get_pcvar_num(killhsp)) 
-     } 
-     else 
-     { 
-     pontok[attacker] += get_pcvar_num(killp) 
-     ColorChat(attacker, GREEN,"[Pontrendszer] ^x03 %d pont az olesert!", get_pcvar_num(killp)) 
-     } 
-     return PLUGIN_CONTINUE 
-     } 
-     public fw_player_damage(victim, inflictor, attacker, Float:damage, damage_type) 
-     { 
-     if(activ_onehit[attacker]) 
-     { 
-     SetHamParamFloat(4, float(get_user_health(victim)+1)) 
-     } 
-     if(activ_halhatatlan[victim]) 
-     { 
-     return HAM_SUPERCEDE 
-     } 
-     return HAM_IGNORED 
-     } 
-     public fw_player_spawn(id) 
-     { 
-     activ_halhatatlan[id] = false 
-     activ_onehit[id] = false 
-     activ_sebesseg[id] = false 
-     } 
-     public fw_player_spawn_post(id) 
-     { 
-     if(activ_lathatatlan[id]) 
-     { 
-     set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255) 
-     activ_lathatatlan[id] = false 
-     } 
-     } 
-     public Event_Change_Weapon(id) 
-     { 
-     if(activ_sebesseg[id]) 
-     { 
-     set_user_maxspeed(id, DROG_SEBESSEG) 
-     } 
-     return PLUGIN_CONTINUE 
-     } 
-     public Shop(id)//IGEN EZ ITT A MENU 
-     { 
-     static Item[64] 
-   
-     formatex(Item, charsmax(Item),"\r[Pontrendszer Bolt]" ) 
-     new Menu = menu_create(Item, "Shoph") 
-   
-     new szTempid[10] 
-   
-     for(new i = 1; i<sizeof(shop_item_names); i++) 
-     { 
-     num_to_str(i, szTempid, 9) 
-     formatex(Item, charsmax(Item),shop_item_names[i], get_pcvar_num(cvar_bolt[shopitems:(i-1)])) 
-     menu_additem(Menu, Item, szTempid) 
-     } 
-     menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) 
-     menu_display(id, Menu) 
-   
-     return PLUGIN_HANDLED 
-     } 
-     public Shoph(id, menu, item) 
-     { 
-     if( item == MENU_EXIT ) 
-     { 
-     menu_destroy(menu) 
-     return PLUGIN_HANDLED 
-     } 
-     new data[6], iName[64] 
-     new access, callback 
-     menu_item_getinfo(menu, item, access, data,5, iName, 63, callback) 
-   
-     new key = str_to_num(data) 
-     new elo = is_user_alive(id) 
-     new ar[_:shopitems+1] 
-     for(new i=1; i<_:shopitems+1; i++) 
-     { 
-     ar[i] = get_pcvar_num(cvar_bolt[shopitems:(i-1)]) 
-     } 
-   
-     switch(key) 
-     { 
-     case 1: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     give_item(id, "weapon_flashbang") 
-     give_item(id, "weapon_hegrenade") 
-     give_item(id, "weapon_smokegrenade") 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad a granatokat!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 2: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     set_user_maxspeed(id, DROG_SEBESSEG) 
-     activ_sebesseg[id] = true 
-     ColorChat(id, GREEN, "[Pontrendszer] A sebesseged gyorsitva lett!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod!") 
-     } 
-     } 
-     case 3: 
-     { 
-     if (pontok[id] >= ar[key] && !elo) 
-     { 
-     pontok[id] -= ar[key] 
-     ExecuteHamB(Ham_CS_RoundRespawn, id) 
-     ColorChat(id, GREEN, "[Pontrendszer] Ujraeledtel!") 
-     } 
-     else if(elo) 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Elok nem hasznalhatjak!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 4: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key]; 
-     cs_set_weapon_ammo( give_item( id, "weapon_m3" ), 8 ) 
-     give_item(id, "weapon_hegrenade") 
-     give_item(id, "weapon_flashbang") 
-     give_item(id, "weapon_flashbang") 
-   
-     give_item(id, "weapon_knife") 
-     give_item(id, "weapon_deagle") 
-     cs_set_user_bpammo(id, CSW_DEAGLE, 35) 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad a Surf Felszerelest!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 5: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     activ_lathatatlan[id] = true 
-     set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0) 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad a lathatatlansagot!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 6: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     set_user_health(id, get_user_health(id)+500) 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad az eletet!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 7: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     activ_onehit[id] = true 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad az egy lovesbol olest!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 8: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     activ_halhatatlan[id] = true 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad a halhatatlansagot!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 9: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     cs_set_user_money(id, 16000) 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad a penzt!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 10: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key] 
-     give_item(id, "weapon_g3sg1") 
-     cs_set_user_bpammo(id, CSW_G3SG1, 90) 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad a magozot!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 11: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key]; 
-     give_item(id, "weapon_sg550") 
-     cs_set_user_bpammo(id, CSW_SG550, 90) 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad a magozot!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     case 12: 
-     { 
-     if (pontok[id] >= ar[key] && elo) 
-     { 
-     pontok[id] -= ar[key]; 
-     give_item(id, "weapon_awp"); 
-     cs_set_user_bpammo(id, CSW_AWP, 30); 
-     ColorChat(id, GREEN, "[Pontrendszer] Megkaptad az awpt!") 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "[Pontrendszer] Sajnos,nincs eleg pontod") 
-     } 
-     } 
-     } 
-     menu_destroy(menu) 
-     return PLUGIN_HANDLED 
-     } 
-   
-     public mentes(id) 
-     { 
-     new vaultkey[64],vaultdata[256] 
-   
-     format(vaultkey,63,"%s-PONTOK", name[id]) 
-     format(vaultdata,255,"%d", pontok[id]) 
-   
-     nvault_set(g_vault,vaultkey,vaultdata) 
-     return PLUGIN_CONTINUE 
-     } 
-     public betoltes(id) 
-     { 
-     new vaultkey[64],vaultdata[256] 
-   
-     format(vaultkey,63,"%s-PONTOK", name[id]) 
-   
-     nvault_get(g_vault,vaultkey,vaultdata,255) 
-   
-     pontok[id] = str_to_num(vaultdata) 
-     return PLUGIN_CONTINUE; 
-     } 
-     public client_disconnect(id) 
-     { 
-     mentes(id); 
-     remove_task(id); 
-     pontok[id] = 0; 
-     activ_halhatatlan[id] = false 
-     activ_lathatatlan[id] = false 
-     activ_onehit[id] = false 
-     activ_sebesseg[id] = false 
-     } 
-   
-     public client_connect(id) 
-     { 
-     get_user_name(id, name[id], 31) 
-     betoltes(id); 
-     set_task(300.0, "ajandek_1",id) 
-     set_task(900.0, "ajandek_2",id) 
-     set_task(1800.0, "ajandek_3",id) 
-     } 
-     public adas(id) 
-     { 
-     if (get_user_flags(id) & ADMIN_KICK) 
-     { 
-     new menu = menu_create("\y [Pontrendszer] \rKinek akarsz pontot adni?! \y(10p)", "menu_handler") 
-     new players[32], pnum, tempid 
-     new szName[32], szTempid[10] 
-     get_players(players, pnum) 
-     for( new i; i<pnum; i++ ) 
-     { 
-     tempid = players[i]; 
-     get_user_name(tempid, szName, charsmax(szName)) 
-     num_to_str(tempid, szTempid, charsmax(szTempid)) 
-     menu_additem(menu, szName, szTempid, 0) 
-   
-     } 
-     menu_display(id, menu, 0) 
-     } 
-     else 
-     { 
-     ColorChat(id, GREEN, "Sajnos nincs jogod hasznalni ezt a parancsot!") 
-   
-     } 
-     } 
-     public menu_handler(id, menu, item) 
-     { 
-     if( item == MENU_EXIT ) 
-     { 
-     menu_destroy(menu); 
-     return PLUGIN_HANDLED; 
-     } 
-   
-     new data[6], szName[64]; 
-     new access, callback; 
-     menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); 
-   
-     new tempid = str_to_num(data); 
-   
-     if( is_user_alive(tempid) ) 
-     { 
-     pontok[tempid] += 10 
-     } 
-     client_cmd(id,"pont_adas") 
-     menu_destroy(menu); 
-     return PLUGIN_HANDLED; 
-     } 
-     public ajandek_1(id) 
-     { 
-     new penz = get_pcvar_num(ajandek1); 
-     client_print(id, print_chat, "[Pontrendszer] %d pont jar mert itt vagy mar 5 perce!", penz) 
-     pontok[id] += penz; 
-     } 
-     public ajandek_2(id) 
-     { 
-     new penz = get_pcvar_num(ajandek2); 
-     client_print(id, print_chat, "[Pontrendszer] %d pont jar mert itt vagy mar 10 perce!", penz) 
-     pontok[id] += penz; 
-     } 
-     public ajandek_3(id) 
-     { 
-     new penz = get_pcvar_num(ajandek3); 
-     client_print(id, print_chat, "[Pontrendszer] %d pont jar mert itt vagy mar 30 perce!", penz) 
-     pontok[id] += penz; 
-     } 
-   
-     public hud() 
-     { 
-     admin = 0; 
-     new players[32], pnum, tempid 
-     get_players(players, pnum, "c") 
-   
-     for( new i; i<pnum; i++ ) 
-     { 
-     tempid = players[i] 
-     if(get_user_flags(tempid) & ADMIN_KICK)	 
-     { 
-     admin++; 
-     } 
-   
-     } 
-     for( new i; i<pnum; i++ ) 
-     { 
-     tempid = players[i] 
-     set_hudmessage(0, 170, 255, 0.02, 0.2, 0, 1.0, 3.0); 
-     ShowSyncHudMsg(tempid, SyncHudObj, "[Pont: %d]^n[Jelenlevo Adminok: %d]",pontok[tempid],admin) 
-     } 
-     } 
-