- #include <amxmodx> 
- #include <engine> 
- #include <fakemeta> 
- #include <cstrike> 
- #include <sqlx> 
-   
- #define PLUGIN "New Plug-In" 
- #define VERSION "1.0" 
- #define AUTHOR "author" 
-   
- #define KILL_POINT 1 
- #define HEADSHOT_POINT 5 
- #define Tablename "teszt_mód" //SQL Tábla neve!// 
-   
- enum _:GunDatas { 
-     M4A1, 
-     AK47, 
-     AWP, 
-     SCOUT, 
-     FAMAS, 
-     GALIL, 
-     AUG, 
-     M3, 
-     XM1014, 
-     KNIFE, 
-     DEAGLE, 
-     USP, 
-     GLOCK 
- } 
- new g_SelectedGun[33][GunDatas], g_uPoints[33][GunDatas], g_Wpn[33]; 
- new sSteamID[64]; 
- new betoltve[33]; 
-   
- new const gMenuPrefix[] = "\w[.:*[Night*_*Warrior]*:.]~\y» \yFun"; 
- new const gChatPrefix[] = "[.:*[Night*_*Warrior]*:.]" 
-   
- enum _:DATA { 
-     GunName[512], 
-     ModelName[512], 
-     Points[8] 
- } 
- new const WeaponM4A1[][DATA] = { 
-     {"M4A1 | Default", "models/v_m4a1.mdl", 0, }, 
-     {"M4A1 | Chanticos Fire", "models/nightwarrior_skinek/m4a1/v_m4a1_chantico_s_fire.mdl", 0, }, 
-     {"M4A1 | Fade", "models/nightwarrior_skinek/m4a1/v_m4a1_fade.mdl", 50, }, 
-     {"M4A1 | Vanquish", "models/nightwarrior_skinek/m4a1/v_m4a1_vanquish.mdl", 100, }, 
-     {"M4A1 | Hyper Beast", "models/nightwarrior_skinek/m4a1/v_m4a1_hyper-beast.mdl", 150, }, 
-     {"M4A1 | Icarus Fell", "models/nightwarrior_skinek/m4a1/v_m4a1_icarus-fell.mdl", 200, }, 
-     {"M4A1 | Nuclear Leek", "models/nightwarrior_skinek/m4a1/v_m4a1_nuclear-leek.mdl", 250, }, 
-     {"M4A1 | Bumblebee", "models/nightwarrior_skinek/m4a1/v_m4a1_bumblebee.mdl", 300, }, 
-     {"M4A1 | Condor", "models/nightwarrior_skinek/m4a1/v_m4a1_Condor.mdl", 350, }, 
-     {"M4A1 | Desolate Space", "models/nightwarrior_skinek/m4a1/v_m4a1_desolate-space.mdl", 400, }, 
-     {"M4A1 | Dragon King", "models/nightwarrior_skinek/m4a1/v_m4a1_dragon-king.mdl", 450, }, 
-     {"M4A1 | Flashback", "models/nightwarrior_skinek/m4a1/v_m4a1_flashback.mdl", 500, }, 
-     {"M4A1 | Frontside Misty", "models/nightwarrior_skinek/m4a1/v_m4a1_frontside-misty.mdl", 550, }, 
-     {"M4A1 | Master Piece", "models/nightwarrior_skinek/m4a1/v_m4a1_master-piece.mdl", 600, }, 
-     {"M4A1 | Mecha Industries", "models/nightwarrior_skinek/m4a1/v_m4a1_mecha-industries.mdl", 750, }, 
-     {"M4A1 | Sticker", "models/nightwarrior_skinek/m4a1/v_m4a1_sticker.mdl", 800, } 
- } 
- new const WeaponAK47[][DATA] = { 
-     {"AK47 | Default", "models/v_ak47.mdl", 0, }, 
-     {"AK47 | Furios Peacock", "models/nightwarrior_skinek/ak47/v_ak47_furious_peacock.mdl", 0, }, 
-     {"AK47 | Red Force", "models/nightwarrior_skinek/ak47/v_ak47_redforce.mdl", 50, }, 
-     {"AK47 | Red Line", "models/nightwarrior_skinek/ak47/v_ak47_redline.mdl", 100, }, 
-     {"AK47 | Retexture", "models/nightwarrior_skinek/ak47/v_ak47_Retexture.mdl", 150, }, 
-     {"AK47 | Jaguar", "models/nightwarrior_skinek/ak47/v_ak47_jaguar.mdl", 200, }, 
-     {"AK47 | Vulkan", "models/nightwarrior_skinek/ak47/v_ak47_vulkan.mdl", 250, }, 
-     {"AK47 | Galaxy", "models/nightwarrior_skinek/ak47/v_ak47_galaxy.mdl", 300, }, 
-     {"AK47 | Black Cartel", "models/nightwarrior_skinek/ak47/v_ak47_black-cartel.mdl", 350, }, 
-     {"AK47 | Neon Revolution", "models/nightwarrior_skinek/ak47/v_ak47_neon-revolution.mdl", 400, }, 
-     {"AK47 | Akihabara Accept", "models/nightwarrior_skinek/ak47/v_ak47_akihabara-accept.mdl", 450, }, 
-     {"AK47 | Bloodsport", "models/nightwarrior_skinek/ak47/v_ak47_bloodsport.mdl", 500, }, 
-     {"AK47 | Starladder", "models/nightwarrior_skinek/ak47/v_ak47_starladder.mdl", 550, }, 
-     {"AK47 | Frontside Misty", "models/nightwarrior_skinek/ak47/v_ak47_frontside-misty.mdl", 600, }, 
-     {"AK47 | Obstacle", "models/nightwarrior_skinek/ak47/v_ak47_Obstacle.mdl", 650, }, 
-     {"AK47 | The Empress", "models/nightwarrior_skinek/ak47/v_ak47_theempress.mdl", 700, }, 
-     {"AK47 | Grafiti", "models/nightwarrior_skinek/ak47/v_ak47_grafiti.mdl", 750, }, 
-     {"AK47 | Wasteland Rebel", "models/nightwarrior_skinek/ak47/v_ak47_wasteland_rebel.mdl", 800, }, 
-     {"AK47 | Point Dissaray", "models/nightwarrior_skinek/ak47/v_ak47_pointdisarray.mdl", 850, }, 
-     {"AK47 | Iron Acho", "models/nightwarrior_skinek/ak47/v_ak47_iron-acho.mdl", 900, }, 
-     {"AK47 | Galaxy 2", "models/nightwarrior_skinek/ak47/v_ak47_galaxy_2.mdl", 950, } 
- } 
- new const WeaponAWP[][DATA] = { 
-     {"AWP | Default", "models/v_awp.mdl", 0, }, 
-     {"AWP | Asiimow", "models/nightwarrior_skinek/awp/v_awp_asiimov.mdl", 0, }, 
-     {"AWP | Dexpota", "models/nightwarrior_skinek/awp/v_awp_dexpota.mdl", 50, }, 
-     {"AWP | Elite Build", "models/nightwarrior_skinek/awp/v_awp_elitebuild.mdl", 100, }, 
-     {"AWP | Stress Free", "models/nightwarrior_skinek/awp/v_awp_stressfree.mdl", 150, }, 
-     {"AWP | Sticker", "models/nightwarrior_skinek/awp/v_awp_sticker.mdl", 200, }, 
-     {"AWP | Frontside Misty", "models/nightwarrior_skinek/awp/v_awp_frontside-misty.mdl", 250, }, 
-     {"AWP | Fire", "models/nightwarrior_skinek/awp/v_awp_fire.mdl", 300, }, 
-     {"AWP | Fever Dream", "models/nightwarrior_skinek/awp/v_awp_fever-dream.mdl", 350, }, 
-     {"AWP | Frontside Misty", "models/nightwarrior_skinek/awp/v_awp_frontside-misty.mdl", 400, }, 
-     {"AWP | Hyper Beast", "models/nightwarrior_skinek/awp/v_awp_hyper-beast.mdl", 450, }, 
-     {"AWP | Bloody Camo", "models/nightwarrior_skinek/awp/v_awp_bloody-camo.mdl", 500, }, 
-     {"AWP | Full Black", "models/nightwarrior_skinek/awp/v_awp_full-black.mdl", 550, }, 
-     {"AWP | Tiger Tooth", "models/nightwarrior_skinek/awp/v_awp_tiger-tooth.mdl", 600, }, 
-     {"AWP | Graphite", "models/nightwarrior_skinek/awp/v_awp_graphite.mdl", 650, }, 
-     {"AWP | Ronin Evolved", "models/nightwarrior_skinek/awp/v_awp_ronin-evolved.mdl", 700, }, 
-     {"AWP | ColorWay", "models/nightwarrior_skinek/awp/v_awp_colorway.mdl", 750, }, 
-     {"AWP | Silver Red Camo", "models/nightwarrior_skinek/awp/v_awp_silver-red-camo.mdl", 800, }, 
-     {"AWP | Phobos", "models/nightwarrior_skinek/awp/v_awp_phobos.mdl", 850, }, 
-     {"AWP | Ohka", "models/nightwarrior_skinek/awp/v_awp_ohka.mdl", 900, }, 
-     {"AWP | Bercut", "models/nightwarrior_skinek/awp/v_awp_bercut.mdl", 950, }, 
-     {"AWP | Jacket", "models/nightwarrior_skinek/awp/v_awp_jacket.mdl", 1000, }, 
-     {"AWP | Malaysia", "models/nightwarrior_skinek/awp/v_awp_malaysia.mdl", 1050, }, 
-     {"AWP | Bluvy", "models/nightwarrior_skinek/awp/v_awp_bluvy.mdl", 1100, } 
- } 
- new const WeaponSCOUT[][DATA] = { 
-     {"SCOUT | Default", "models/v_scout.mdl", 0, }, 
-     {"SCOUT | Fade", "models/nightwarrior_skinek/scout/v_scout_fade.mdl", 0, }, 
-     {"SCOUT | Blood in the Water", "models/nightwarrior_skinek/scout/v_scout_blood_in_the_water.mdl", 50, }, 
-     {"SCOUT | Dragon Fire", "models/nightwarrior_skinek/scout/v_scout_dragonfire.mdl", 100, }, 
-     {"SCOUT | Shooting Dead", "models/nightwarrior_skinek/scout/v_scout_shooting_dead.mdl", 150, }, 
-     {"SCOUT | City Guardian", "models/nightwarrior_skinek/scout/v_scout_Cityguardian.mdl", 200, } 
- } 
- new const WeaponFAMAS[][DATA] = { 
-     {"FAMAS | Default", "models/v_famas.mdl", 0, }, 
-     {"FAMAS | Red Destiny", "models/nightwarrior_skinek/famas/v_famas_red_destiny.mdl", 0, }, 
-     {"FAMAS | SFWC", "models/nightwarrior_skinek/famas/v_famas_sfwc.mdl", 50, }, 
-     {"FAMAS | Survivor", "models/nightwarrior_skinek/famas/v_famas_survivor.mdl", 100, }, 
-     {"FAMAS | Neon Mist", "models/nightwarrior_skinek/famas/v_famas_neon-mist.mdl", 150, }, 
-     {"FAMAS | Psycho", "models/nightwarrior_skinek/famas/v_famas_psycho.mdl", 200, }, 
-     {"FAMAS | Pulse", "models/nightwarrior_skinek/famas/v_famas-pulse.mdl", 250, }, 
-     {"FAMAS | 4TH", "models/nightwarrior_skinek/famas/v_famas-4th.mdl", 300, }, 
-     {"FAMAS | Blue Triger", "models/nightwarrior_skinek/famas/v_famas-blue-tiger.mdl", 350, }, 
-     {"FAMAS | Clarion", "models/nightwarrior_skinek/famas/v_famas-clarion.mdl", 400, }, 
-     {"FAMAS | Clownter Strike", "models/nightwarrior_skinek/famas/v_famas-clownter-strike.mdl", 450, }, 
-     {"FAMAS | Djinn", "models/nightwarrior_skinek/famas/v_famas-djinn.mdl", 500, }, 
-     {"FAMAS | Gold Legend", "models/nightwarrior_skinek/famas/v_famas-gold-legend.mdl", 550, }, 
-     {"FAMAS | Gold Neon", "models/nightwarrior_skinek/famas/v_famas-gold-neon.mdl", 600, }, 
-     {"FAMAS | Green Triangle", "models/nightwarrior_skinek/famas/v_famas-green-triangle.mdl", 650, }, 
-     {"FAMAS | Magic Skull", "models/nightwarrior_skinek/famas/v_famas-magic-skull.mdl", 700, }, 
-     {"FAMAS | Paint Ball", "models/nightwarrior_skinek/famas/v_famas-paintball.mdl", 750, }, 
-     {"FAMAS | Pixel", "models/nightwarrior_skinek/famas/v_famas-pixel.mdl", 800, }, 
-     {"FAMAS | Spitfire", "models/nightwarrior_skinek/famas/v_famas-spitfire.mdl", 850, }, 
-     {"FAMAS | Valance", "models/nightwarrior_skinek/famas/v_famas-valence.mdl", 900, }, 
-     {"FAMAS | Wild Sport", "models/nightwarrior_skinek/famas/v_famas-wild-sports.mdl", 950, }, 
-     {"FAMAS | ZX Spectron", "models/nightwarrior_skinek/famas/v_famas-zx-spectron.mdl", 1000, } 
- } 
- new const WeaponGALIL[][DATA] = { 
-     {"GALIL | Default", "models/v_galil.mdl", 0, }, 
-     {"GALIL | Chromatic Aberration", "models/nightwarrior_skinek/galil/v_galil_chromatic.mdl", 0, }, 
-     {"GALIL | Crimson Tsunami", "models/nightwarrior_skinek/galil/v_galil_crimson_tsunami.mdl", 50, }, 
-     {"GALIL | Stone Cold", "models/nightwarrior_skinek/galil/v_galil_stone_cold.mdl", 100, }, 
-     {"GALIL | Orange", "models/nightwarrior_skinek/galil/v_galil_orange.mdl", 150, }, 
-     {"GALIL | Cerberus", "models/nightwarrior_skinek/galil/v_galil_cerberus.mdl", 200, } 
- } 
- new const WeaponAUG[][DATA] = { 
-     {"AUG | Default", "models/v_aug.mdl", 0, }, 
- } 
- new const WeaponM3[][DATA] = { 
-     {"M3 | Default", "models/v_m3.mdl", 0, }, 
- } 
- new const WeaponXM1014[][DATA] = { 
-     {"XM1014 | Default", "models/v_xm1014.mdl", 0, }, 
-     {"XM1014 | Thanatos", "models/nightwarrior_skinek/xm1014/v_xm1014_thanatos.mdl", 0, }, 
-     {"XM1014 | Balrog-XI Memories", "models/nightwarrior_skinek/xm1014/v_xm1014_balrog-xi_memories.mdl", 100, } 
- } 
- new const WeaponKNIFE[][DATA] = { 
-     {"KNIFE | Default", "models/v_knife.mdl", 0, }, 
-     {"KNIFE | Autotronic", "models/nightwarrior_skinek/knife/v_knife_autotronic.mdl", 0, }, 
-     {"KNIFE | Gamma Doppler", "models/nightwarrior_skinek/knife/v_knife_gamma_doppler.mdl", 50, }, 
-     {"KNIFE | Ice", "models/nightwarrior_skinek/knife/v_knife_ice_knife.mdl", 100, }, 
-     {"KNIFE | Red", "models/nightwarrior_skinek/knife/v_knife_red_knife.mdl", 150, }, 
-     {"KNIFE | Slaugter", "models/nightwarrior_skinek/knife/v_knife_slaughter.mdl", 200, }, 
-     {"KNIFE | Tatto's", "models/nightwarrior_skinek/knife/v_knife_tatto's.mdl", 250, }, 
-     {"KNIFE | Tiger Tooth", "models/nightwarrior_skinek/knife/v_knife_tigertooth.mdl", 300, }, 
-     {"KNIFE | Karambit Fervend Dreams", "models/nightwarrior_skinek/knife/v_knife_Fervent_Dreams.mdl", 350, }, 
-     {"KNIFE | Bayonet Wasteland Rebel", "models/nightwarrior_skinek/knife/v_knife_wasteland-rebel.mdl", 400, }, 
-     {"KNIFE | Navaja Fade", "models/nightwarrior_skinek/knife/v_knife_navaja-fade.mdl", 450, }, 
-     {"KNIFE | Navaja Reds Blues", "models/nightwarrior_skinek/knife/v_knife_reds-blues.mdl", 500, }, 
-     {"KNIFE | Navaja Safari Mesh", "models/nightwarrior_skinek/knife/v_knife_safari-mesh.mdl", 550, }, 
-     {"KNIFE | Navaja Scorched", "models/nightwarrior_skinek/knife/v_knife_scorched.mdl", 600, }, 
-     {"KNIFE | Navaja Forest Ddpat", "models/nightwarrior_skinek/knife/v_knife_forest-ddpat.mdl", 650, }, 
-     {"KNIFE | Navaja Stained", "models/nightwarrior_skinek/knife/v_knife_stained.mdl", 700, }, 
-     {"KNIFE | Navaja Blue Steel", "models/nightwarrior_skinek/knife/v_knife_blue-steel.mdl", 750, }, 
-     {"KNIFE | Navaja Case Hardened", "models/nightwarrior_skinek/knife/v_knife_case-hardened.mdl", 800, }, 
-     {"KNIFE | Navaja Urban Masked", "models/nightwarrior_skinek/knife/v_knife_urban-masked.mdl", 850, }, 
-     {"KNIFE | Navaja Crimson Web", "models/nightwarrior_skinek/knife/v_knife_crimson-web.mdl", 900, }, 
-     {"KNIFE | Navaja Night Stripe", "models/nightwarrior_skinek/knife/v_knife_night-stripe.mdl", 950, } 
- } 
- new const WeaponDEAGLE[][DATA] = { 
-     {"DEAGLE | Default", "models/v_deagle.mdl", 0, }, 
-     {"DEAGLE | Blaze", "models/nightwarrior_skinek/deagle/v_deagle_deagle_blaze.mdl", 0, }, 
-     {"DEAGLE | OAKLEY", "models/nightwarrior_skinek/deagle/v_deagle_OAKLEY.mdl", 50, }, 
-     {"DEAGLE | Hypnotic", "models/nightwarrior_skinek/deagle/v_deagle_hypnotic.mdl", 100, }, 
-     {"DEAGLE | Conspiracy", "models/nightwarrior_skinek/deagle/v_deagle_conspiracy.mdl", 150, }, 
-     {"DEAGLE | Oxide Blaze", "models/nightwarrior_skinek/deagle/v_deagle_oxide-blaze.mdl", 200, }, 
-     {"DEAGLE | BloodSport", "models/nightwarrior_skinek/deagle/v_deagle_bloodsport.mdl", 250, }, 
-     {"DEAGLE | Modernia", "models/nightwarrior_skinek/deagle/v_deagle_modernia.mdl", 300, }, 
-     {"DEAGLE | Circuit Board", "models/nightwarrior_skinek/deagle/v_deagle_circuit-board.mdl", 350, }, 
-     {"DEAGLE | Gometry", "models/nightwarrior_skinek/deagle/v_deagle_geometry.mdl", 400, }, 
-     {"DEAGLE | Fire Elemental", "models/nightwarrior_skinek/deagle/v_deagle_fire-elemental.mdl", 450, }, 
-     {"DEAGLE | Rage", "models/nightwarrior_skinek/deagle/v_deagle_rage.mdl", 500, }, 
-     {"DEAGLE | Erika", "models/nightwarrior_skinek/deagle/v_deagle_erika.mdl", 550, }, 
-     {"DEAGLE | Spiderman", "models/nightwarrior_skinek/deagle/v_deagle_spiderman.mdl", 600, }, 
-     {"DEAGLE | IDN Paint", "models/nightwarrior_skinek/deagle/v_deagle_idn-paint.mdl", 650, } 
- } 
- new const WeaponUSP[][DATA] = { 
-     {"USP | Default", "models/v_usp.mdl", 0, }, 
-     {"USP | Blue Fire", "models/nightwarrior_skinek/usp/v_usp_blue-fire.mdl", 0, }, 
-     {"USP | Kill Confirmed", "models/nightwarrior_skinek/usp/v_usp_kill-confirmed.mdl", 50, }, 
-     {"USP | Neo Noir", "models/nightwarrior_skinek/usp/v_usp_neo-noir.mdl", 100, }, 
-     {"USP | June Blossom", "models/nightwarrior_skinek/usp/v_usp_June Blossom.mdl", 150, }, 
-     {"USP | Bright Line", "models/nightwarrior_skinek/usp/v_usp_bright_line.mdl", 200, }, 
-     {"USP | Cosmos", "models/nightwarrior_skinek/usp/v_usp_cosmos.mdl", 250, }, 
-     {"USP | Orion", "models/nightwarrior_skinek/usp/v_usp_orion.mdl", 300, }, 
-     {"USP | Red Destiny", "models/nightwarrior_skinek/usp/v_usp_red_destiny.mdl", 350, }, 
-     {"USP | Breatch Of Dragon", "models/nightwarrior_skinek/usp/v_usp_breatch-of-dragon.mdl", 400, }, 
-     {"USP | Elektra", "models/nightwarrior_skinek/usp/v_usp_elektra.mdl", 450, }, 
-     {"USP | Fuel Injector", "models/nightwarrior_skinek/usp/v_usp_fuel-injector.mdl", 500, }, 
-     {"USP | Gladiator Light", "models/nightwarrior_skinek/usp/v_usp_gladiator-light.mdl", 550, }, 
-     {"USP | Hyper Beast", "models/nightwarrior_skinek/usp/v_usp_hyper-beast.mdl", 600, }, 
-     {"USP | Night Shark", "models/nightwarrior_skinek/usp/v_usp_night-shark.mdl", 650, }, 
-     {"USP | Oil Filter", "models/nightwarrior_skinek/usp/v_usp_oil-filter.mdl", 700, }, 
-     {"USP | Olivie Drab", "models/nightwarrior_skinek/usp/v_usp_olive-drab.mdl", 750, }, 
-     {"USP | Pink", "models/nightwarrior_skinek/usp/v_usp_Pink.mdl", 800, }, 
-     {"USP | Pink Drop", "models/nightwarrior_skinek/usp/v_usp_pink-drop.mdl", 850, }, 
-     {"USP | Torque", "models/nightwarrior_skinek/usp/v_usp_torque.mdl", 900, } 
- } 
- new const WeaponGLOCK[][DATA] = { 
-     {"GLOCK18 | Default", "models/v_glock18.mdl", 0, }, 
-     {"GLOCK18 | Water Elemental", "models/nightwarrior_skinek/glock18/v_glock18_Water.mdl", 0, }, 
-     {"GLOCK18 | Redline", "models/nightwarrior_skinek/glock18/v_glock18_redline.mdl", 50, }, 
-     {"GLOCK18 | Flame", "models/nightwarrior_skinek/glock18/v_glock18_flame.mdl", 100, }, 
-     {"GLOCK18 | Fire", "models/nightwarrior_skinek/glock18/v_glock18_fire.mdl", 150, }, 
-     {"GLOCK18 | Lime Fade", "models/nightwarrior_skinek/glock18/v_glock18_lime_fade.mdl", 200, }, 
-     {"GLOCK18 | The Wacher", "models/nightwarrior_skinek/glock18/v_glock18_the-watcher.mdl", 250, }, 
-     {"GLOCK18 | Reactor", "models/nightwarrior_skinek/glock18/v_glock18_reactor.mdl", 300, } 
- }    
- new const MainStrings[][] = { 
-     "M4A1 Skinek", 
-     "AK47 Skinek", 
-     "AWP Skinek", 
-     "SCOUT Skinek", 
-     "FAMAS Skinek", 
-     "GALIL Skinek", 
-     "AUG Skinek", 
-     "M3 Skinek", 
-     "XM1014 Skinek", 
-     "KNIFE Skinek", 
-     "DEAGLE Skinek", 
-     "USP Skinek", 
-     "GLOCK18 Skinek" 
- } 
- public plugin_init() { 
-     register_plugin(PLUGIN, VERSION, AUTHOR) 
-     register_clcmd("say /menu", "openMainMenu") 
-     register_clcmd("say /add", "Addolas") 
-      
-     register_impulse(201, "openMainMenu"); 
-      
-     register_event("DeathMsg","Halal","a") 
-     register_event("CurWeapon", "evChangeWeapon", "be", "1=1") 
-      
- } 
- public Addolas(id) 
- { 
-     g_uPoints[id][M4A1] += 50 
-     g_uPoints[id][AK47] += 50 
-     g_uPoints[id][AWP] += 50 
-     g_uPoints[id][SCOUT] += 50 
-     g_uPoints[id][FAMAS] += 50 
-     g_uPoints[id][GALIL] += 50 
-     g_uPoints[id][AUG] += 50 
-     g_uPoints[id][M3] += 50 
-     g_uPoints[id][XM1014] += 50 
-     g_uPoints[id][KNIFE] += 50 
-     g_uPoints[id][DEAGLE] += 50 
-     g_uPoints[id][USP] += 50 
-     g_uPoints[id][GLOCK] += 50; 
- } 
- public plugin_precache() { 
-     for(new i;i < sizeof(WeaponM4A1); i++) precache_model(WeaponM4A1[i][ModelName]) 
-     for(new i;i < sizeof(WeaponAK47); i++) precache_model(WeaponAK47[i][ModelName]) 
-     for(new i;i < sizeof(WeaponAWP); i++) precache_model(WeaponAWP[i][ModelName]) 
-     for(new i;i < sizeof(WeaponSCOUT); i++) precache_model(WeaponSCOUT[i][ModelName]) 
-     for(new i;i < sizeof(WeaponFAMAS); i++) precache_model(WeaponFAMAS[i][ModelName]) 
-     for(new i;i < sizeof(WeaponGALIL); i++) precache_model(WeaponGALIL[i][ModelName]) 
-     for(new i;i < sizeof(WeaponAUG); i++) precache_model(WeaponAUG[i][ModelName]) 
-     for(new i;i < sizeof(WeaponM3); i++) precache_model(WeaponM3[i][ModelName]) 
-     for(new i;i < sizeof(WeaponXM1014); i++) precache_model(WeaponXM1014[i][ModelName]) 
-     for(new i;i < sizeof(WeaponKNIFE); i++) precache_model(WeaponKNIFE[i][ModelName]) 
-     for(new i;i < sizeof(WeaponDEAGLE); i++) precache_model(WeaponDEAGLE[i][ModelName]) 
-     for(new i;i < sizeof(WeaponUSP); i++) precache_model(WeaponUSP[i][ModelName]) 
-     for(new i;i < sizeof(WeaponGLOCK); i++) precache_model(WeaponGLOCK[i][ModelName]) 
- } 
- public evChangeWeapon(id) { 
-     switch(get_user_weapon(id)) { 
-         case CSW_M4A1: entity_set_string(id, EV_SZ_viewmodel, WeaponM4A1[g_SelectedGun[id][M4A1]][ModelName]); 
-             case CSW_AK47: entity_set_string(id, EV_SZ_viewmodel, WeaponAK47[g_SelectedGun[id][AK47]][ModelName]); 
-             case CSW_AWP: entity_set_string(id, EV_SZ_viewmodel, WeaponAWP[g_SelectedGun[id][AWP]][ModelName]); 
-             case CSW_SCOUT: entity_set_string(id, EV_SZ_viewmodel, WeaponSCOUT[g_SelectedGun[id][SCOUT]][ModelName]); 
-             case CSW_FAMAS: entity_set_string(id, EV_SZ_viewmodel, WeaponFAMAS[g_SelectedGun[id][FAMAS]][ModelName]); 
-             case CSW_GALIL: entity_set_string(id, EV_SZ_viewmodel, WeaponGALIL[g_SelectedGun[id][GALIL]][ModelName]); 
-             case CSW_AUG: entity_set_string(id, EV_SZ_viewmodel, WeaponAUG[g_SelectedGun[id][AUG]][ModelName]); 
-             case CSW_M3: entity_set_string(id, EV_SZ_viewmodel, WeaponM3[g_SelectedGun[id][M3]][ModelName]); 
-             case CSW_XM1014: entity_set_string(id, EV_SZ_viewmodel, WeaponXM1014[g_SelectedGun[id][XM1014]][ModelName]); 
-             case CSW_KNIFE: entity_set_string(id, EV_SZ_viewmodel, WeaponKNIFE[g_SelectedGun[id][KNIFE]][ModelName]); 
-             case CSW_DEAGLE: entity_set_string(id, EV_SZ_viewmodel, WeaponDEAGLE[g_SelectedGun[id][DEAGLE]][ModelName]); 
-             case CSW_USP: entity_set_string(id, EV_SZ_viewmodel, WeaponUSP[g_SelectedGun[id][USP]][ModelName]); 
-             case CSW_GLOCK18: entity_set_string(id, EV_SZ_viewmodel, WeaponGLOCK[g_SelectedGun[id][GLOCK]][ModelName]); 
-         } 
-     return PLUGIN_CONTINUE 
- } 
- public Halal() { 
-      
-     new iAttacker = read_data(1) 
-     new iVictim = read_data(2) 
-     new iHs = read_data(3) 
-      
-     if(iAttacker == iVictim || iAttacker == 0) return PLUGIN_HANDLED 
-     new iPoints = iHs ? HEADSHOT_POINT : KILL_POINT 
-      
-     switch(get_user_weapon(iAttacker)) { 
-         case CSW_M4A1: g_uPoints[iAttacker][M4A1] += iPoints 
-             case CSW_AK47: g_uPoints[iAttacker][AK47] += iPoints 
-             case CSW_AWP: g_uPoints[iAttacker][AWP] += iPoints 
-             case CSW_SCOUT: g_uPoints[iAttacker][SCOUT] += iPoints 
-             case CSW_FAMAS: g_uPoints[iAttacker][FAMAS] += iPoints 
-             case CSW_GALIL: g_uPoints[iAttacker][GALIL] += iPoints 
-             case CSW_AUG: g_uPoints[iAttacker][AUG] += iPoints 
-             case CSW_M3: g_uPoints[iAttacker][M3] += iPoints 
-             case CSW_XM1014: g_uPoints[iAttacker][XM1014] += iPoints 
-             case CSW_KNIFE: g_uPoints[iAttacker][KNIFE] += iPoints 
-             case CSW_DEAGLE: g_uPoints[iAttacker][DEAGLE] += iPoints 
-             case CSW_USP: g_uPoints[iAttacker][USP] += iPoints 
-             case CSW_GLOCK18: g_uPoints[iAttacker][GLOCK] += iPoints 
-         } 
-     set_hudmessage(random(256), random(256), random(256), -1.0, 0.20, 0, 6.0, 3.0); 
-     show_hudmessage(iAttacker, "+%i Pont", iPoints); 
-     return PLUGIN_CONTINUE; 
- } 
- public openMainMenu(id) { 
-     new szMenu[121], String[6] 
-     formatex(szMenu, charsmax(szMenu), "%s \wFőMenü", gChatPrefix); 
-     new menu = menu_create(szMenu, "hMainMenu"); 
-      
-     for(new i ;i < sizeof(MainStrings); i++) { 
-         num_to_str(i, String, 5) 
-         formatex(szMenu, charsmax(szMenu), MainStrings[i]); 
-         menu_additem(menu, szMenu, String); 
-     } 
-     menu_display(id, menu, 0); 
-     return PLUGIN_HANDLED; 
- } 
- public hMainMenu(id, menu, item) { 
-     if(item == MENU_EXIT) { 
-         menu_destroy(menu); 
-         return PLUGIN_HANDLED; 
-     } 
-     g_Wpn[id] = item+1 
-     openSkinMenu(id) 
-     menu_destroy(menu); 
-     return PLUGIN_HANDLED; 
- } 
- public openSkinMenu(id) { 
-         new szMenu[121], szMenu2[64], String[6] 
-         if(g_Wpn[id] == 1) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][M4A1]) 
-         else if(g_Wpn[id] == 2) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][AK47]) 
-         else if(g_Wpn[id] == 3) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][AWP]) 
-         else if(g_Wpn[id] == 4) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][SCOUT]) 
-         else if(g_Wpn[id] == 5) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][FAMAS]) 
-         else if(g_Wpn[id] == 6) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][GALIL]) 
-         else if(g_Wpn[id] == 7) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][AUG]) 
-         else if(g_Wpn[id] == 8) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][M3]) 
-         else if(g_Wpn[id] == 9) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][XM1014]) 
-         else if(g_Wpn[id] == 10) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][KNIFE]) 
-         else if(g_Wpn[id] == 11) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][DEAGLE]) 
-         else if(g_Wpn[id] == 12) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][USP]) 
-         else if(g_Wpn[id] == 13) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, MainStrings[g_Wpn[id]-1], g_uPoints[id][GLOCK]) 
-         new menu = menu_create(szMenu, "hSkinChooser"); 
-     if(g_Wpn[id] == 1) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][M4A1]) 
-     if(g_Wpn[id] == 2) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][AK47]) 
-     if(g_Wpn[id] == 3) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][AWP]) 
-     if(g_Wpn[id] == 4) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][SCOUT]) 
-     if(g_Wpn[id] == 5) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][FAMAS]) 
-     if(g_Wpn[id] == 6) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][GALIL]) 
-     if(g_Wpn[id] == 7) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][AUG]) 
-     if(g_Wpn[id] == 8) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][M3]) 
-     if(g_Wpn[id] == 9) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][XM1014]) 
-     if(g_Wpn[id] == 10) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][KNIFE]) 
-     if(g_Wpn[id] == 11) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][DEAGLE]) 
-     if(g_Wpn[id] == 12) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][USP]) 
-     if(g_Wpn[id] == 13) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\r[\dPontjaid: \y%i\r]", gChatPrefix, 
-     MainStrings[g_Wpn[id]-1], g_uPoints[id][GLOCK]) 
-      
-     if(g_Wpn[id] == 1) { 
-         for(new i; i < sizeof(WeaponM4A1); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponM4A1[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponM4A1[i][GunName], g_SelectedGun[id][M4A1] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 2) { 
-         for(new i; i < sizeof(WeaponAK47); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponAK47[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponAK47[i][GunName], g_SelectedGun[id][AK47] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 3) { 
-         for(new i; i < sizeof(WeaponAWP); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponAWP[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponAWP[i][GunName], g_SelectedGun[id][AWP] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 4) { 
-         for(new i; i < sizeof(WeaponSCOUT); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponSCOUT[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponSCOUT[i][GunName], g_SelectedGun[id][SCOUT] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 5) { 
-         for(new i; i < sizeof(WeaponFAMAS); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponFAMAS[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponFAMAS[i][GunName], g_SelectedGun[id][FAMAS] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 6) { 
-         for(new i; i < sizeof(WeaponGALIL); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponGALIL[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponGALIL[i][GunName], g_SelectedGun[id][GALIL] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 7) { 
-         for(new i; i < sizeof(WeaponAUG); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponAUG[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponAUG[i][GunName], g_SelectedGun[id][AUG] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 8) { 
-         for(new i; i < sizeof(WeaponM3); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponM3[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponM3[i][GunName], g_SelectedGun[id][M3] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 9) { 
-         for(new i; i < sizeof(WeaponXM1014); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponXM1014[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponXM1014[i][GunName], g_SelectedGun[id][XM1014] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 10) { 
-         for(new i; i < sizeof(WeaponKNIFE); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponKNIFE[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponKNIFE[i][GunName], g_SelectedGun[id][KNIFE] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 11) { 
-         for(new i; i < sizeof(WeaponDEAGLE); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponDEAGLE[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponDEAGLE[i][GunName], g_SelectedGun[id][DEAGLE] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 12) { 
-         for(new i; i < sizeof(WeaponUSP); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponUSP[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponUSP[i][GunName], g_SelectedGun[id][USP] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     else if(g_Wpn[id] == 13) { 
-         for(new i; i < sizeof(WeaponGLOCK); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu2, charsmax(szMenu2), "\r{%i} Ölés", WeaponGLOCK[i][Points]); 
-             formatex(szMenu, charsmax(szMenu), "%s %s", WeaponGLOCK[i][GunName], g_SelectedGun[id][GLOCK] == i ? "\y{Kiválasztva}": szMenu2); 
-             menu_additem(menu, szMenu, String); 
-         } 
-     } 
-     menu_display(id, menu, 0); 
-     return PLUGIN_HANDLED; 
- } 
- public hSkinChooser(id, menu, item) { 
-     if(item == MENU_EXIT) 
-     { 
-         menu_destroy(menu); 
-         return PLUGIN_CONTINUE; 
-     } 
-     switch(g_Wpn[id]) { 
-         case 1: { 
-             if(g_uPoints[id][M4A1] >= WeaponM4A1[item][Points]) { 
-                 g_SelectedGun[id][M4A1] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 2: { 
-             if(g_uPoints[id][AK47] >= WeaponAK47[item][Points]) { 
-                 g_SelectedGun[id][AK47] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 3: { 
-             if(g_uPoints[id][AWP] >= WeaponAWP[item][Points]) { 
-                 g_SelectedGun[id][AWP] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 4: { 
-             if(g_uPoints[id][SCOUT] >= WeaponSCOUT[item][Points]) { 
-                 g_SelectedGun[id][SCOUT] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 5: { 
-             if(g_uPoints[id][FAMAS] >= WeaponFAMAS[item][Points]) { 
-                 g_SelectedGun[id][FAMAS] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 6: { 
-             if(g_uPoints[id][GALIL] >= WeaponGALIL[item][Points]) { 
-                 g_SelectedGun[id][GALIL] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 7: { 
-             if(g_uPoints[id][AUG] >= WeaponAUG[item][Points]) { 
-                 g_SelectedGun[id][AUG] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 8: { 
-             if(g_uPoints[id][M3] >= WeaponM3[item][Points]) { 
-                 g_SelectedGun[id][M3] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 9: { 
-             if(g_uPoints[id][XM1014] >= WeaponXM1014[item][Points]) { 
-                 g_SelectedGun[id][XM1014] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 10: { 
-             if(g_uPoints[id][KNIFE] >= WeaponKNIFE[item][Points]) { 
-                 g_SelectedGun[id][KNIFE] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 11: { 
-             if(g_uPoints[id][DEAGLE] >= WeaponDEAGLE[item][Points]) { 
-                 g_SelectedGun[id][DEAGLE] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 12: { 
-             if(g_uPoints[id][USP] >= WeaponUSP[item][Points]) { 
-                 g_SelectedGun[id][USP] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-         case 13: { 
-             if(g_uPoints[id][GLOCK] >= WeaponGLOCK[item][Points]) { 
-                 g_SelectedGun[id][GLOCK] = item 
-                 client_print_color(id, print_team_blue, "^4%s ^1Sikeresen aktiváltad a skint!", gChatPrefix); 
-             } 
-             else client_print_color(id, print_team_blue, "^4%s ^1Sajnálom, nincs elegendő ^3pontod^3!", gChatPrefix); 
-         } 
-     } 
-     menu_destroy(menu); 
-     return PLUGIN_HANDLED; 
- } 
- public client_putinserver(id) 
- { 
-     if(is_user_bot(id)) 
-         return; 
-     betoltve[id] = false; 
-     g_uPoints[id][M4A1] = 0; 
-     g_uPoints[id][AK47] = 0; 
-     g_uPoints[id][AWP] = 0; 
-     g_uPoints[id][SCOUT] = 0; 
-     g_uPoints[id][FAMAS] = 0; 
-     g_uPoints[id][GALIL] = 0; 
-     g_uPoints[id][AUG] = 0; 
-     g_uPoints[id][M3] = 0; 
-     g_uPoints[id][XM1014] = 0; 
-     g_uPoints[id][KNIFE] = 0; 
-     g_uPoints[id][DEAGLE] = 0; 
-     g_uPoints[id][USP] = 0; 
-     g_uPoints[id][GLOCK] = 0; 
-     g_SelectedGun[id][M4A1] = 0; 
-     g_SelectedGun[id][AK47] = 0; 
-     g_SelectedGun[id][AWP] = 0; 
-     g_SelectedGun[id][SCOUT] = 0; 
-     g_SelectedGun[id][FAMAS] = 0; 
-     g_SelectedGun[id][GALIL] = 0; 
-     g_SelectedGun[id][AUG] = 0; 
-     g_SelectedGun[id][M3] = 0; 
-     g_SelectedGun[id][XM1014] = 0; 
-     g_SelectedGun[id][KNIFE] = 0; 
-     g_SelectedGun[id][DEAGLE] = 0; 
-     g_SelectedGun[id][USP] = 0; 
-     g_SelectedGun[id][GLOCK] = 0; 
-      
-     SelectDataTable(id); 
- } 
- public client_disconnected(id) 
- { 
-     if(is_user_bot(id)) 
-         return; 
-      
-     TableUpdate(id); 
- } 
- new Handle:g_SqlTuple; 
- public plugin_cfg() 
- { 
-     //Kiszolgáló | Felhasználó | Jelszó | Adatbázis 
-      
-     g_SqlTuple = SQL_MakeDbTuple("maria.srkhost.eu", ", "", "s17878_newszerver"); 
-     CreateTable(); 
- } 
- public CreateTable(){ 
-     new iLen; 
-     static sQuery[10048]; 
-      
-     iLen += formatex(sQuery[iLen], charsmax(sQuery), "CREATE TABLE IF NOT EXISTS `%s` ", Tablename); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "( "); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`Id` INT(11) NOT NULL AUTO_INCREMENT PRIMARY KEY,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`SteamId` varchar(64) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsM4A1` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsAK47` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsAWP` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsSCOUT` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsFAMAS` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsGALIL` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsAUG` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsM3` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsXM1014` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsKNIFE` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsDEAGLE` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsUSP` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_uPointsGLOCK` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunM4A1` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunAK47` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunAWP` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunSCOUT` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunFAMAS` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunGALIL` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunAUG` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunM3` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunXM1014` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunKNIFE` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunDEAGLE` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunUSP` int(11) NOT NULL,"); 
-     iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "`g_SelectedGunGLOCK` int(11) NOT NULL)"); 
-      
-     SQL_ThreadQuery(g_SqlTuple, "TableCreateThread", sQuery); 
- } 
- public TableUpdate(id) 
- { 
-     if(betoltve[id]) { 
-         static sQuery[10048]; 
-         new iLen, sSteamID[64]; 
-         get_user_authid(id, sSteamID, charsmax(sSteamID)); 
-          
-         iLen += formatex(sQuery[iLen], charsmax(sQuery), "UPDATE `%s` SET ", Tablename); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsM4A1 = ^"%i^",", g_uPoints[id][M4A1]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsAK47 = ^"%i^",", g_uPoints[id][AK47]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsAWP = ^"%i^",", g_uPoints[id][AWP]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsSCOUT = ^"%i^",", g_uPoints[id][SCOUT]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsFAMAS = ^"%i^",", g_uPoints[id][FAMAS]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsGALIL = ^"%i^",", g_uPoints[id][GALIL]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsAUG = ^"%i^",", g_uPoints[id][AUG]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsM3 = ^"%i^",", g_uPoints[id][M3]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsXM1014 = ^"%i^",", g_uPoints[id][XM1014]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsKNIFE = ^"%i^",", g_uPoints[id][KNIFE]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsDEAGLE = ^"%i^",", g_uPoints[id][DEAGLE]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsUSP = ^"%i^",", g_uPoints[id][USP]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_uPointsGLOCK = ^"%i^",", g_uPoints[id][GLOCK]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunAK47 = ^"%i^",", g_SelectedGun[id][AK47]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunAWP = ^"%i^",", g_SelectedGun[id][AWP]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunSCOUT = ^"%i^",", g_SelectedGun[id][SCOUT]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunFAMAS = ^"%i^",", g_SelectedGun[id][FAMAS]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunGALIL = ^"%i^",", g_SelectedGun[id][GALIL]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunAUG = ^"%i^",", g_SelectedGun[id][AUG]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunM3 = ^"%i^",", g_SelectedGun[id][M3]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunXM1014 = ^"%i^",", g_SelectedGun[id][XM1014]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunKNIFE = ^"%i^",", g_SelectedGun[id][KNIFE]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunDEAGLE = ^"%i^",", g_SelectedGun[id][DEAGLE]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunUSP = ^"%i^",", g_SelectedGun[id][USP]); 
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunGLOCK = ^"%i^",", g_SelectedGun[id][GLOCK]); 
-          
-         iLen += formatex(sQuery[iLen], charsmax(sQuery)-iLen, "g_SelectedGunM4A1 = ^"%i^" WHERE `SteamId` = ^"%s^";", g_SelectedGun[id][M4A1], sSteamID); 
-         SQL_ThreadQuery(g_SqlTuple, "QuerySetDataTable", sQuery); 
-     } 
- } 
- public TableCreateThread(iFailState, Handle:sQuery, sError[], iErrcode, sData[], iDataSize, Float:fQueuetime) 
- { 
-     if(iFailState == TQUERY_CONNECT_FAILED) 
-         set_fail_state("[Create] Nem lehet csatlakozni az adatbazishoz!"); 
-     else if(iFailState == TQUERY_QUERY_FAILED) 
-         set_fail_state("[Create] Lekerdezesi hiba"); 
-     if(iErrcode) 
-         log_amx("[Create] Hiba:**!! %s !!**", sError); 
- } 
- public TableInsert(id) 
- { 
-     static sQuery[10048], sSteamID[64]; 
-      
-     get_user_authid(id, sSteamID, charsmax(sSteamID)); 
-     formatex(sQuery, charsmax(sQuery), "INSERT INTO `%s` (`SteamId`) VALUES (^"%s^");", Tablename, sSteamID); 
-     SQL_ThreadQuery(g_SqlTuple, "QuerySetDataTable", sQuery); 
-     betoltve[id] = true; 
- } 
- public SelectDataTable(id) 
- { 
-     static sQuery[10048]; 
-     new sData[1], sSteamID[64]; 
-     sData[0] = id; 
-      
-     get_user_authid(id, sSteamID, charsmax(sSteamID)); 
-      
-     formatex(sQuery, charsmax(sQuery), "SELECT * FROM `%s` WHERE SteamId = ^"%s^";", Tablename, sSteamID); 
-     SQL_ThreadQuery(g_SqlTuple, "QuerySelectDataTable", sQuery, sData, 1); 
- } 
- public QuerySelectDataTable(iFailState, Handle:sQuery, sError[], iErrcode, sData[], iDataSize, Float:fQueuetime) 
- { 
-     if(iFailState == TQUERY_CONNECT_FAILED || iFailState == TQUERY_QUERY_FAILED) 
-     { 
-         log_amx("[Insert] Hiba:**!! %s !!**", sError); 
-         return; 
-     } 
-     else 
-     { 
-         new id = sData[0]; 
-          
-         if(SQL_NumRows(sQuery) > 0) 
-         { 
-             g_uPoints[id][M4A1] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsM4A1")); 
-             g_uPoints[id][AK47] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsAK47")); 
-             g_uPoints[id][AWP] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsAWP")); 
-             g_uPoints[id][SCOUT] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsSCOUT")); 
-             g_uPoints[id][FAMAS] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsFAMAS")); 
-             g_uPoints[id][GALIL] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsGALIL")); 
-             g_uPoints[id][AUG] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsAUG")); 
-             g_uPoints[id][M3] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsM3")); 
-             g_uPoints[id][XM1014] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsXM1014")); 
-             g_uPoints[id][KNIFE] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsKNIFE")); 
-             g_uPoints[id][DEAGLE] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsDEAGLE")); 
-             g_uPoints[id][USP] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsUSP")); 
-             g_uPoints[id][GLOCK] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_uPointsGLOCK")); 
-             g_SelectedGun[id][M4A1] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunM4A1")); 
-             g_SelectedGun[id][AK47] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunAK47")); 
-             g_SelectedGun[id][AWP] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunAWP")); 
-             g_SelectedGun[id][SCOUT] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunSCOUT")); 
-             g_SelectedGun[id][FAMAS] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunFAMAS")); 
-             g_SelectedGun[id][GALIL] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunGALIL")); 
-             g_SelectedGun[id][AUG] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunAUG")); 
-             g_SelectedGun[id][M3] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunM3")); 
-             g_SelectedGun[id][XM1014] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunXM1014")); 
-             g_SelectedGun[id][KNIFE] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunKNIFE")); 
-             g_SelectedGun[id][DEAGLE] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunDEAGLE")); 
-             g_SelectedGun[id][USP] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunUSP")); 
-             g_SelectedGun[id][GLOCK] = SQL_ReadResult(sQuery, SQL_FieldNameToNum(sQuery, "g_SelectedGunGLOCK")); 
-             betoltve[id] = true; 
-         } 
-         else 
-             TableInsert(id); 
-     } 
- } 
- public QuerySetDataTable(iFailState, Handle:sQuery, sError[], iErrcode, sData[], iDataSize, Float:fQueuetime) 
- { 
-     if(iFailState == TQUERY_CONNECT_FAILED || iFailState == TQUERY_QUERY_FAILED) 
-     { 
-         log_amx("[SetData] Hiba:**!! %s !!**", sError); 
-         return; 
-     } 
- }