/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#include <cstrike>
#include <zmvip>
#include <zombieplague>
#include <zp50_colorchat>
#define is_valid_player(%1) (1 <= %1 <= 32)
new Times[33];
new bool:UseMenu[33]
new DEAGLE_V_MODEL[64] = "models/zombie_plague/v_golden_deagle.mdl"
new DEAGLE_P_MODEL[64] = "models/zombie_plague/p_golden_deagle.mdl"
new cvar_dmgmultiplier, cvar_goldbullets, cvar_custommodel, cvar_uclip
new bool:g_HasDeagle[33]
new g_hasZoom[33]
new bullets[33]
new m_spriteTexture
const Wep_deagle = ((1<<CSW_DEAGLE))
public plugin_init()
{
register_plugin("[ZP] Vip Menu", "1.0.1", "JohanCorn");
register_logevent("eRound", 2, "0=World triggered", "1=Round_End");
register_clcmd("say /vm", "MenuFunctions");
register_clcmd("say /vipmenu", "MenuFunctions");
register_clcmd("vipmenu", "MenuFunctions");
cvar_dmgmultiplier = register_cvar("goldendeagle_dmg_multiplier", "5");
cvar_custommodel = register_cvar("goldendeagle_custom_model", "1");
cvar_goldbullets = register_cvar("goldendeagle_gold_bullets", "1");
cvar_uclip = register_cvar("goldendeagle_unlimited_clip", "1");
register_event("DeathMsg", "Death", "a")
register_event("WeapPickup","checkModel","b","1=19");
register_event("CurWeapon","checkWeapon","be","1=1");
register_event("CurWeapon", "make_tracer", "be", "1=1", "3>0");
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage");
register_forward( FM_CmdStart, "fw_CmdStart" );
RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1);
}
public client_connect(id)
{
g_HasDeagle[id] = false
}
public client_disconnect(id)
{
Times[id] = 0;
g_HasDeagle[id] = false
}
public Death()
{
g_HasDeagle[read_data(2)] = false
}
public fwHamPlayerSpawnPost(id)
{
g_HasDeagle[id] = false
}
public plugin_precache()
{
precache_model(DEAGLE_V_MODEL)
precache_model(DEAGLE_P_MODEL)
m_spriteTexture = precache_model("sprites/dot.spr")
precache_sound("weapons/zoom.wav")
precache_sound("mp3/no.wav")
precache_sound("mp3/ok.wav")
precache_sound("mp3/vipmenu.wav")
}
public checkModel(id)
{
if ( !g_HasDeagle[id] )
return PLUGIN_HANDLED
new szWeapID = read_data(2)
if ( szWeapID == CSW_DEAGLE && g_HasDeagle[id] == true && get_pcvar_num(cvar_custommodel) )
{
set_pev(id, pev_viewmodel2, DEAGLE_V_MODEL)
set_pev(id, pev_weaponmodel2, DEAGLE_P_MODEL)
}
return PLUGIN_HANDLED
}
public checkWeapon(id)
{
new plrClip, plrAmmo, plrWeap[32]
new plrWeapId
plrWeapId = get_user_weapon(id, plrClip , plrAmmo)
if (plrWeapId == CSW_DEAGLE && g_HasDeagle[id])
{
checkModel(id)
}
else
{
return PLUGIN_CONTINUE
}
if (plrClip == 0 && get_pcvar_num(cvar_uclip))
{
get_weaponname(plrWeapId, plrWeap, 31)
give_item(id, plrWeap)
engclient_cmd(id, plrWeap)
engclient_cmd(id, plrWeap)
engclient_cmd(id, plrWeap)
}
return PLUGIN_HANDLED
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if ( is_valid_player( attacker ) && get_user_weapon(attacker) == CSW_DEAGLE && g_HasDeagle[attacker] )
{
SetHamParamFloat(4, damage * get_pcvar_float( cvar_dmgmultiplier ) )
}
}
public fw_CmdStart( id, uc_handle, seed )
{
if( !is_user_alive( id ) )
return PLUGIN_HANDLED
if( ( get_uc( uc_handle, UC_Buttons ) & IN_ATTACK2 ) && !( pev( id, pev_oldbuttons ) & IN_ATTACK2 ) )
{
new szClip, szAmmo
new szWeapID = get_user_weapon( id, szClip, szAmmo )
if( szWeapID == CSW_DEAGLE && g_HasDeagle[id] == true && !g_hasZoom[id] == true)
{
g_hasZoom[id] = true
cs_set_user_zoom( id, CS_SET_AUGSG552_ZOOM, 0 )
emit_sound( id, CHAN_ITEM, "weapons/zoom.wav", 0.20, 2.40, 0, 100 )
}
else if ( szWeapID == CSW_DEAGLE && g_HasDeagle[id] == true && g_hasZoom[id])
{
g_hasZoom[ id ] = false
cs_set_user_zoom( id, CS_RESET_ZOOM, 0 )
}
}
return PLUGIN_HANDLED
}
public make_tracer(id)
{
if (get_pcvar_num(cvar_goldbullets))
{
new clip,ammo
new wpnid = get_user_weapon(id,clip,ammo)
new pteam[16]
get_user_team(id, pteam, 15)
if ((bullets[id] > clip) && (wpnid == CSW_DEAGLE) && g_HasDeagle[id])
{
new vec1[3], vec2[3]
get_user_origin(id, vec1, 1) // origin; your camera point.
get_user_origin(id, vec2, 4) // termina; where your bullet goes (4 is cs-only)
//BEAMENTPOINTS
message_begin( MSG_BROADCAST,SVC_TEMPENTITY)
write_byte (0) //TE_BEAMENTPOINTS 0
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2])
write_coord(vec2[0])
write_coord(vec2[1])
write_coord(vec2[2])
write_short( m_spriteTexture )
write_byte(1) // framestart
write_byte(5) // framerate
write_byte(2) // life
write_byte(10) // width
write_byte(0) // noise
write_byte( 255 ) // r, g, b
write_byte( 215 ) // r, g, b
write_byte( 0 ) // r, g, b
write_byte(200) // brightness
write_byte(150) // speed
message_end()
}
bullets[id] = clip
}
}
public CmdBuyDeagle(id)
{
if ( !is_user_alive(id) )
{
return PLUGIN_HANDLED
}
give_item(id, "weapon_deagle")
g_HasDeagle[id] = true
}
stock drop_prim(id)
{
new weapons[32], num
get_user_weapons(id, weapons, num)
for (new i = 0; i < num; i++) {
if (Wep_deagle & (1<<weapons[i]))
{
static wname[32]
get_weaponname(weapons[i], wname, sizeof wname - 1)
engclient_cmd(id, "drop", wname)
}
}
}
public eRound(id)
{
Times[id] += 1;
UseMenu[id] = false;
}
public MenuFunctions(id)
{
if (zv_get_user_flags(id) & ZV_MAIN)
{
if( !zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && !zp_get_user_survivor(id))
{
if(UseMenu[id] == false)
{
client_cmd(id, "^"spk^" ^"sound/mp3/vipmenu.wav^"")
ExtraMenu(id)
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ebből a Menüböl körönknét csak egyszer választhatsz.");
}
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ezt csak ember használhatja.");
}
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ezt csak Vip használhatja.");
}
}
public ExtraMenu(id)
{
static Item[64];
formatex(Item, charsmax(Item),"\y[ZP] Vip | Extra Cuccok^n[ZP] Vip | Köreid: %d", Times[id]);
new Menu = menu_create(Item, "ExtraItem");
if (Times[id] < 3)
formatex(Item, charsmax(Item),"\d Éjjellátó \r[ Min: 3 Kör ]");
if (Times[id] >= 3)
formatex(Item, charsmax(Item),"\w Éjjellátó \r[ Min: 3 Kör ]");
menu_additem(Menu, Item, "1");
if (Times[id] < 3)
formatex(Item, charsmax(Item),"\d Fagyasztó Gránát Csomag \r[ Min: 3 Kör ]");
if (Times[id] >= 3)
formatex(Item, charsmax(Item),"\w Fagyasztó Gránát Csomag \r[ Min: 3 Kör ]");
menu_additem(Menu, Item, "2");
if (Times[id] < 4)
formatex(Item, charsmax(Item),"\d +50 Páncél \r[ Min: 4 Kör ]");
if (Times[id] >= 4)
formatex(Item, charsmax(Item),"\w +50 Páncél \r[ Min: 4 Kör ]");
menu_additem(Menu, Item, "3");
if (Times[id] < 5)
formatex(Item, charsmax(Item),"\d M249 MachineGun \r[ Min: 5 Kör ]");
if (Times[id] >= 5)
formatex(Item, charsmax(Item),"\w M249 MachineGun \r[ Min: 5 Kör ]");
menu_additem(Menu, Item, "4");
if (Times[id] < 7)
formatex(Item, charsmax(Item),"\d G3SG1 Auto-Sniper \r[ Min: 7 Kör ]");
if (Times[id] >= 7)
formatex(Item, charsmax(Item),"\w G3SG1 Auto-Sniper \r[ Min: 7 Kör ]");
menu_additem(Menu, Item, "5");
if (Times[id] < 12)
formatex(Item, charsmax(Item),"\d Arany Deagle \r[ Min: 12 Kör ]");
if (Times[id] >= 12)
formatex(Item, charsmax(Item),"\w Arany Deagle \r[ Min: 12 Kör ]");
menu_additem(Menu, Item, "6");
menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, Menu);
return PLUGIN_HANDLED;
}
public ExtraItem(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
if (Times[id] >= 3 && is_user_alive(id))
{
give_item(id, "item_ngvs");
client_cmd(id, "^"spk^" ^"sound/mp3/ok.wav^"")
zp_colored_print(id, "Megkaptad a kiválasztott Extra Cuccot:^x04 Éjjellátó");
UseMenu[id] = true;
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ehez még játszanod kell néhány kört.");
}
}
case 2:
{
if (Times[id] >= 3 && is_user_alive(id))
{
give_item(id, "weapon_flashbang");
cs_set_user_bpammo(id, CSW_FLASHBANG, 5);
client_cmd(id, "^"spk^" ^"sound/mp3/ok.wav^"")
zp_colored_print(id, "Megkaptad a kiválasztott Extra Cuccot:^x04 Fagyasztó Gránát Csomag");
UseMenu[id] = true;
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ehez még játszanod kell néhány kört.");
}
}
case 3:
{
if (Times[id] >= 4 && is_user_alive(id))
{
set_user_armor(id, get_user_armor(id)+50)
client_cmd(id, "^"spk^" ^"sound/mp3/ok.wav^"")
zp_colored_print(id, "Megkaptad a kiválasztott Extra Cuccot:^x04 +50 Páncél");
UseMenu[id] = true;
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ehez még játszanod kell néhány kört.");
}
}
case 4:
{
if (Times[id] >= 5 && is_user_alive(id))
{
give_item(id, "weapon_m249");
cs_set_user_bpammo(id, CSW_M249, 300);
client_cmd(id, "^"spk^" ^"sound/mp3/ok.wav^"")
zp_colored_print(id, "Megkaptad a kiválasztott Extra Cuccot:^x04 M249 MachineGun");
UseMenu[id] = true;
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ehez még játszanod kell néhány kört.");
}
}
case 5:
{
if (Times[id] >= 7 && is_user_alive(id))
{
give_item(id, "weapon_g3sg1");
cs_set_user_bpammo(id, CSW_G3SG1, 90);
client_cmd(id, "^"spk^" ^"sound/mp3/ok.wav^"")
zp_colored_print(id, "Megkaptad a kiválasztott Extra Cuccot:^x04 G3SG1 Auto-Sniper");
UseMenu[id] = true;
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ehez még játszanod kell néhány kört.");
}
}
case 6:
{
if (Times[id] >= 12 && is_user_alive(id))
{
CmdBuyDeagle(id)
client_cmd(id, "^"spk^" ^"sound/mp3/ok.wav^"")
zp_colored_print(id, "Megkaptad a kiválasztott Extra Cuccot:^x04 Arany Deagle");
UseMenu[id] = true;
}
else
{
client_cmd(id, "^"spk^" ^"sound/mp3/no.wav^"")
zp_colored_print(id, "Ehez még játszanod kell néhány kört.");
}
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}