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Kód:
AMX Mod X Compiler 1.8.3-manual
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2013 AMX Mod X Team
Modified for http://www.Freakz.ro / amx.freakz.ro
korlegjobbja.sma(60) : error 017: undefined symbol "NORMAL"
korlegjobbja.sma(60) : warning 215: expression has no effect
korlegjobbja.sma(60) : warning 215: expression has no effect
korlegjobbja.sma(60) : error 001: expected token: ";", but found ")"
korlegjobbja.sma(60) : error 029: invalid expression, assumed zero
korlegjobbja.sma(60) : fatal error 107: too many error messages on one line
Compilation aborted.
4 Errors.
Done.
Valaki javítsa pls:SMA Forráskód: [ Mindet kijelol ]#include <amxmodx> 
#include <amxmisc> 
#include <hamsandwich> 
#include <cstrike> 
#include <colorchat>  
#define PLUGIN    "New Plugin" 
#define AUTHOR    "Unknown" 
#define VERSION    "1.0"  
new g_iKills[32], g_iHS[32], g_iDmg[32]  
public plugin_init() 
{ 
    register_plugin(PLUGIN, VERSION, AUTHOR)  
    RegisterHam(Ham_TakeDamage, "player", "hamTakeDamage") 
    register_event("DeathMsg", "EventDeathMsg", "a") 
    register_logevent("RoundEnd", 2, "1=Round_End") 
} 
public client_disconnect(id) 
{ 
    g_iDmg[id] = 0; 
    g_iKills[id] = 0; 
    g_iHS[id] = 0; 
} 
public hamTakeDamage(victim, inflictor, attacker, Float:damage, DamageBits) 
{ 
    if( 1 <= attacker <= 32) 
    { 
        if(cs_get_user_team(victim) != cs_get_user_team(attacker)) 
            g_iDmg[attacker] += floatround(damage) 
        else 
            g_iDmg[attacker] -= floatround(damage) 
    } 
} 
public EventDeathMsg() 
{ 
    new killer = read_data(1) 
    new victim = read_data(2) 
    new is_hs = read_data(3)  
    if(killer != victim && killer && cs_get_user_team(killer) != cs_get_user_team(victim)) 
    { 
        g_iKills[killer]++;  
        if(is_hs) 
            g_iHS[killer]++; 
    } 
    else 
        g_iKills[killer]--; 
} 
public RoundEnd() 
{ 
    new iBestPlayer = get_best_player()  
    new szName[32] 
    get_user_name(iBestPlayer, szName, charsmax(szName))  
    ColorChat(0, NORMAL, "*^x03 A legjobb játékos ebben a körben,^x04 %s^x03 volt!", szName) 
    ColorChat(0, NORMAL, "*^x03 Megölt^x04 %i^x03 játékost, ebböl^x04 %i^x03 fejessel!", g_iKills[iBestPlayer], g_iHS[iBestPlayer])  
    for(new i; i < 31; i++) 
    { 
        g_iDmg[i:36dfuqeu] = 0; 
        g_iHS[i:36dfuqeu] = 0; 
        g_iKills[i:36dfuqeu] = 0; 
    } 
} 
get_best_player() 
{ 
    new players[32], num; 
    get_players(players, num); 
    SortCustom1D(players, num, "sort_bestplayer")  
    return players[0] 
} 
public sort_bestplayer(id1, id2) 
{ 
    if(g_iKills[id1] > g_iKills[id2]) 
        return -1; 
    else if(g_iKills[id1] < g_iKills[id2]) 
        return 1; 
    else 
    { 
        if(g_iDmg[id1] > g_iDmg[id2]) 
            return -1; 
        else if(g_iDmg[id1] < g_iDmg[id2]) 
            return 1; 
        else 
            return 0; 
    }  
    return 0; 
}  
Előre is köszönöm! - #include <amxmodx>  
- #include <amxmisc>  
- #include <hamsandwich>  
- #include <cstrike>  
- #include <colorchat>  
-   
- #define PLUGIN    "New Plugin"  
- #define AUTHOR    "Unknown"  
- #define VERSION    "1.0"  
-   
- new g_iKills[32], g_iHS[32], g_iDmg[32]  
-   
- public plugin_init()  
- {  
-     register_plugin(PLUGIN, VERSION, AUTHOR)  
-   
-     RegisterHam(Ham_TakeDamage, "player", "hamTakeDamage")  
-     register_event("DeathMsg", "EventDeathMsg", "a")  
-     register_logevent("RoundEnd", 2, "1=Round_End")  
- }  
- public client_disconnect(id)  
- {  
-     g_iDmg[id] = 0;  
-     g_iKills[id] = 0;  
-     g_iHS[id] = 0;  
- }  
- public hamTakeDamage(victim, inflictor, attacker, Float:damage, DamageBits)  
- {  
-     if( 1 <= attacker <= 32)  
-     {  
-         if(cs_get_user_team(victim) != cs_get_user_team(attacker))  
-             g_iDmg[attacker] += floatround(damage)  
-         else  
-             g_iDmg[attacker] -= floatround(damage)  
-     }  
- }  
- public EventDeathMsg()  
- {  
-     new killer = read_data(1)  
-     new victim = read_data(2)  
-     new is_hs = read_data(3)  
-   
-     if(killer != victim && killer && cs_get_user_team(killer) != cs_get_user_team(victim))  
-     {  
-         g_iKills[killer]++;  
-   
-         if(is_hs)  
-             g_iHS[killer]++;  
-     }  
-     else  
-         g_iKills[killer]--;  
- }  
- public RoundEnd()  
- {  
-     new iBestPlayer = get_best_player()  
-   
-     new szName[32]  
-     get_user_name(iBestPlayer, szName, charsmax(szName))  
-   
-     ColorChat(0, NORMAL, "*^x03 A legjobb játékos ebben a körben,^x04 %s^x03 volt!", szName)  
-     ColorChat(0, NORMAL, "*^x03 Megölt^x04 %i^x03 játékost, ebböl^x04 %i^x03 fejessel!", g_iKills[iBestPlayer], g_iHS[iBestPlayer])  
-   
-     for(new i; i < 31; i++)  
-     {  
-         g_iDmg[i] = 0;  
-         g_iHS[i] = 0;  
-         g_iKills[i] = 0;  
-     }  
- }  
- get_best_player()  
- {  
-     new players[32], num;  
-     get_players(players, num);  
-     SortCustom1D(players, num, "sort_bestplayer")  
-   
-     return players[0]  
- }  
- public sort_bestplayer(id1, id2)  
- {  
-     if(g_iKills[id1] > g_iKills[id2])  
-         return -1;  
-     else if(g_iKills[id1] < g_iKills[id2])  
-         return 1;  
-     else  
-     {  
-         if(g_iDmg[id1] > g_iDmg[id2])  
-             return -1;  
-         else if(g_iDmg[id1] < g_iDmg[id2])  
-             return 1;  
-         else  
-             return 0;  
-     }  
-   
-     return 0;  
- }  
-