/**************************************************************************************************
**** CVARS (FEATURES) ****
sv_adminhook = Turn Plugin On/off
**** ADMIN COMMANDS ****
ADMIN_LEVEL_A (flag="m")
Granting Hook/Rope = amx_granthook <authid, nick, @team, @all or #userid> <on/off>
ADMIN_LEVEL_E (flag="q") || Granted by admin
Ninja Rope by Spacedude (slightly modified) & Hook thingy
Attaching Rope = +rope
Deattaching Rope = -rope
Attaching Hook = +hook
Deattaching Hook = -hook
**************************************************************************************************/
#define USING_AMX 0 // 1 = Using AMX \ 0 = Useing AMXX
#if USING_AMX
#include <amxmod>
#include <amxmisc>
#include <VexdUM>
#include <fun>
new gModName[32] = "AMX"
#else
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <engine>
new gModName[32] = "AMXX"
#endif
#include <cstrike>
#define TE_BEAMENTPOINT 1
#define TE_KILLBEAM 99
#define DELTA_T 0.1 // seconds
#define BEAMLIFE 100 // deciseconds
#define MOVEACCELERATION 150 // units per second^2
#define REELSPEED 300 // units per second
/* Hook Stuff */
new gHookLocation[33][3]
new gHookLenght[33]
new bool:gIsHooked[33]
new gAllowedHook[33]
new Float:gBeamIsCreated[33]
new global_gravity
new beam
/************************************************************************************************************************/
public plugin_init() //Called on plugin start
{
// Plugin Info
register_plugin("Admin Hook","1.0","AssKicR")
//CVARS
register_cvar("sv_adminhook", "1" )
//ADMIN CMDS
register_concmd("amx_granthook","AdminGrantHook",ADMIN_LEVEL_A,"<authid, nick, @team, @all or #userid> <on/off>")
//USER COMMANDS
register_clcmd("+rope", "hook_on",ADMIN_LEVEL_E)
register_clcmd("-rope", "hook_off",ADMIN_LEVEL_E)
register_clcmd("+hook", "hook_on",ADMIN_LEVEL_E)
register_clcmd("-hook", "hook_off",ADMIN_LEVEL_E)
//HOOKED EVENTS
register_event("ResetHUD", "ResetHUD", "b")
}
/************************************************************************************************************************/
public plugin_precache()
{
beam = precache_model("sprites/zbeam4.spr")
precache_sound("weapons/xbow_hit2.wav")
}
/*************************************************************************************************************************/
/************************************************** USP/SCOUT REMOVE *****************************************************/
/*************************************************************************************************************************/
/*************************************************************************************************************************/
/**************************************************** HOOKED EVENTS ******************************************************/
/*************************************************************************************************************************/
public ResetHUD(id) {
//Check if he is hooked to something
if (gIsHooked[id]) RopeRelease(id)
}
/************************************************************************************************************************/
stock kz_velocity_set(id,vel[3]) {
//Set Their Velocity to 0 so that they they fall straight down from
new Float:Ivel[3]
Ivel[0]=float(vel[0])
Ivel[1]=float(vel[1])
Ivel[2]=float(vel[2])
entity_set_vector(id, EV_VEC_velocity, Ivel)
}
stock kz_velocity_get(id,vel[3]) {
//Set Their Velocity to 0 so that they they fall straight down from
new Float:Ivel[3]
entity_get_vector(id, EV_VEC_velocity, Ivel)
vel[0]=floatround(Ivel[0])
vel[1]=floatround(Ivel[1])
vel[2]=floatround(Ivel[2])
}
public client_PreThink(id){
if(cs_get_user_team(id) == CS_TEAM_CT){
gAllowedHook[id]=true
}
else gAllowedHook[id]=true
}
/************************************************************************************************************************/
/**************************************************** ADMIN COMMANDS ****************************************************/
/************************************************************************************************************************/
public AdminGrantHook(id,level,cid)
{
if ( !cmd_access(id,level,cid,1) )
return PLUGIN_HANDLED
new arg1[32],arg2[32]
read_argv(1,arg1,31)
read_argv(2,arg2,31)
new onoff = str_to_num(arg2)
if ( equali(arg1,"@all") )
{
new plist[32],pnum
get_players(plist,pnum,"a")
if (pnum==0)
{
console_print(id,"[%s] There are no clients",gModName)
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++) {
gAllowedHook[plist[i]]=onoff
if (gIsHooked[plist[i]]==true && onoff==0)
{
RopeRelease(plist[i])
}
}
console_print(id,"[%s] %s all players access to hook/rope",gModName,onoff ? "Gave":"Removed")
}
else if ( arg1[0]=='@' )
{
new plist[32],pnum
get_players(plist,pnum,"ae",arg1[1])
if ( pnum==0 )
{
console_print(id,"[%s] No clients in such team",gModName)
return PLUGIN_HANDLED
}
for (new i=0; i<pnum; i++) {
gAllowedHook[plist[i]]=onoff
if (gIsHooked[plist[i]]==true && onoff==0)
{
RopeRelease(plist[i])
}
}
console_print(id,"[%s] %s all %ss access to hook/rope",onoff ? "Gave":"Removed",arg1[1])
}
else
{
new pName[32]
new player = cmd_target(id,arg1,6)
if (!player) return PLUGIN_HANDLED
gAllowedHook[player]=onoff
if (gAllowedHook[player]==0 && onoff==0)
{
RopeRelease(player)
}
get_user_name(player,pName,31)
console_print(id,"[%s] %s ^"%s^" access to hook/rope",onoff ? "Gave":"Removed",pName)
}
return PLUGIN_HANDLED
}
/************************************************************************************************************************/
/****************************************************** NINJAROPE *******************************************************/
/************************************************************************************************************************/
public ropetask(parm[])
{
new id = parm[0]
new user_origin[3], user_look[3], user_direction[3], move_direction[3]
new A[3], D[3], buttonadjust[3]
new acceleration, velocity_towards_A, desired_velocity_towards_A
new velocity[3], null[3]
if (!is_user_alive(id))
{
RopeRelease(id)
return
}
if (gBeamIsCreated[id] + BEAMLIFE/10 <= get_gametime())
{
beamentpoint(id)
}
null[0] = 0
null[1] = 0
null[2] = 0
get_user_origin(id, user_origin)
get_user_origin(id, user_look,2)
kz_velocity_get(id, velocity)
buttonadjust[0]=0
buttonadjust[1]=0
if (get_user_button(id)&IN_FORWARD) buttonadjust[0]+=1
if (get_user_button(id)&IN_BACK) buttonadjust[0]-=1
if (get_user_button(id)&IN_MOVERIGHT) buttonadjust[1]+=1
if (get_user_button(id)&IN_MOVELEFT) buttonadjust[1]-=1
if (get_user_button(id)&IN_JUMP) buttonadjust[2]+=1
if (get_user_button(id)&IN_DUCK) buttonadjust[2]-=1
if (buttonadjust[0] || buttonadjust[1])
{
user_direction[0] = user_look[0] - user_origin[0]
user_direction[1] = user_look[1] - user_origin[1]
move_direction[0] = buttonadjust[0]*user_direction[0] + user_direction[1]*buttonadjust[1]
move_direction[1] = buttonadjust[0]*user_direction[1] - user_direction[0]*buttonadjust[1]
move_direction[2] = 0
velocity[0] += floatround(move_direction[0] * MOVEACCELERATION * DELTA_T / get_distance(null,move_direction))
velocity[1] += floatround(move_direction[1] * MOVEACCELERATION * DELTA_T / get_distance(null,move_direction))
}
if (buttonadjust[2]) gHookLenght[id] -= floatround(buttonadjust[2] * REELSPEED * DELTA_T)
if (gHookLenght[id] < 100) gHookLenght[id] = 100
A[0] = gHookLocation[id][0] - user_origin[0]
A[1] = gHookLocation[id][1] - user_origin[1]
A[2] = gHookLocation[id][2] - user_origin[2]
D[0] = A[0]*A[2] / get_distance(null,A)
D[1] = A[1]*A[2] / get_distance(null,A)
D[2] = -(A[1]*A[1] + A[0]*A[0]) / get_distance(null,A)
acceleration = - global_gravity * D[2] / get_distance(null,D)
velocity_towards_A = (velocity[0] * A[0] + velocity[1] * A[1] + velocity[2] * A[2]) / get_distance(null,A)
desired_velocity_towards_A = (get_distance(user_origin,gHookLocation[id]) - gHookLenght[id] /*- 10*/) * 4
if (get_distance(null,D)>10)
{
velocity[0] += floatround((acceleration * DELTA_T * D[0]) / get_distance(null,D))
velocity[1] += floatround((acceleration * DELTA_T * D[1]) / get_distance(null,D))
velocity[2] += floatround((acceleration * DELTA_T * D[2]) / get_distance(null,D))
}
velocity[0] += ((desired_velocity_towards_A - velocity_towards_A) * A[0]) / get_distance(null,A)
velocity[1] += ((desired_velocity_towards_A - velocity_towards_A) * A[1]) / get_distance(null,A)
velocity[2] += ((desired_velocity_towards_A - velocity_towards_A) * A[2]) / get_distance(null,A)
kz_velocity_set(id, velocity)
}
public hooktask(parm[])
{
new id = parm[0]
new velocity[3]
if ( !gIsHooked[id] ) return
new user_origin[3],oldvelocity[3]
parm[0] = id
if (!is_user_alive(id))
{
RopeRelease(id)
return
}
if (gBeamIsCreated[id] + BEAMLIFE/10 <= get_gametime())
{
beamentpoint(id)
}
get_user_origin(id, user_origin)
kz_velocity_get(id, oldvelocity)
new distance=get_distance( gHookLocation[id], user_origin )
if ( distance > 10 )
{
velocity[0] = floatround( (gHookLocation[id][0] - user_origin[0]) * ( 2.0 * REELSPEED / distance ) )
velocity[1] = floatround( (gHookLocation[id][1] - user_origin[1]) * ( 2.0 * REELSPEED / distance ) )
velocity[2] = floatround( (gHookLocation[id][2] - user_origin[2]) * ( 2.0 * REELSPEED / distance ) )
}
else
{
velocity[0]=0
velocity[1]=0
velocity[2]=0
}
kz_velocity_set(id, velocity)
}
public hook_on(id)
{
if (get_cvar_num("sv_adminhook")==1)
{
if (gAllowedHook[id] || (get_user_flags(id)&ADMIN_LEVEL_E)) {
if (!gIsHooked[id] && is_user_alive(id))
{
new cmd[32]
read_argv(0,cmd,31)
if(equal(cmd,"+rope")) RopeAttach(id,0)
if(equal(cmd,"+hook")) RopeAttach(id,1)
}
}else{
client_print(id,print_chat,"[%s] You have no access to that command",gModName)
return PLUGIN_HANDLED
}
}else{
client_print(id,print_chat,"[%s] This command is deativated",gModName)
}
return PLUGIN_HANDLED
}
public hook_off(id)
{
if (gAllowedHook[id] || (get_user_flags(id)&ADMIN_LEVEL_E)) {
if (gIsHooked[id])
{
RopeRelease(id)
}
}else{
client_print(id,print_chat,"[%s] You have no access to that command",gModName)
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
public RopeAttach(id,hook)
{
new parm[1], user_origin[3]
parm[0] = id
gIsHooked[id] = true
get_user_origin(id,user_origin)
get_user_origin(id,gHookLocation[id], 3)
gHookLenght[id] = get_distance(gHookLocation[id],user_origin)
global_gravity = get_cvar_num("sv_gravity")
set_user_gravity(id,0.001)
beamentpoint(id)
emit_sound(id, CHAN_STATIC, "weapons/xbow_hit2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
if (hook) set_task(DELTA_T, "hooktask", 200+id, parm, 1, "b")
else set_task(DELTA_T, "ropetask", 200+id, parm, 1, "b")
}
public RopeRelease(id)
{
gIsHooked[id] = false
killbeam(id)
set_user_gravity(id)
remove_task(200+id)
}
public beamentpoint(id)
{
message_begin( MSG_BROADCAST, SVC_TEMPENTITY )
write_byte( TE_BEAMENTPOINT )
write_short( id )
write_coord( gHookLocation[id][0] )
write_coord( gHookLocation[id][1] )
write_coord( gHookLocation[id][2] )
write_short( beam ) // sprite index
write_byte( 0 ) // start frame
write_byte( 0 ) // framerate
write_byte( BEAMLIFE ) // life
write_byte( 10 ) // width
write_byte( 0 ) // noise
if (get_user_team(id)==1) // Terrorist
{
write_byte( 255 ) // r, g, b
write_byte( 0 ) // r, g, b
write_byte( 0 ) // r, g, b
}
else // Counter-Terrorist
{
write_byte( 0 ) // r, g, b
write_byte( 0 ) // r, g, b
write_byte( 255 ) // r, g, b
}
write_byte( 150 ) // brightness
write_byte( 0 ) // speed
message_end( )
gBeamIsCreated[id] = get_gametime()
}
public killbeam(id)
{
message_begin( MSG_BROADCAST, SVC_TEMPENTITY )
write_byte( TE_KILLBEAM )
write_short( id )
message_end()
}
/************************************************************************************************************************/
/******************************************************* FORWARDS *******************************************************/
/************************************************************************************************************************/
public client_disconnect(id) {
gAllowedHook[id]=0
}
/************************************************************************************************************************/
/************************************************** AMXX -> AMX funcs ***************************************************/
/************************************************************************************************************************/
#if USING_AMX
stock get_user_button(id) return entity_get_int(id, EV_INT_button)
#endif