/* AMX Mod X
* Death-info beams III
*
* cvars:
* amx_dib_holdtime <time in 0.1 seconds> - Life of beams
* amx_dib_width <width in 0.1 units> - Width of beams
* amx_dib_cross <size in 0.1 units> - Size of markers
* amx_dib_color <RRRGGGBBB> - RGB color of beam
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include <amxmodx>
#include <csstats>
new g_sprite;
public plugin_init()
{
register_plugin("Death-info beams", "3.0", "BMJ");
register_event("CS_DeathMsg", "death_msg", "a");
register_cvar("amx_dib_holdtime", "200");
register_cvar("amx_dib_width", "10");
register_cvar("amx_dib_cross", "30");
register_cvar("amx_dib_color", "000255000");
}
public plugin_precache()
{
g_sprite = precache_model("sprites/dot.spr");
}
public death_msg()
{
new killer = read_data(1);
new victim = read_data(2);
if (killer == victim)
return PLUGIN_HANDLED;
new vec_killer[3];
new vec_victim[3];
get_user_origin(killer, vec_killer, 1);
get_user_origin(victim, vec_victim);
new color[12];
get_cvar_string("amx_dib_color", color, 11);
new b = str_to_num(color[6]);
color[6] = 0;
new g = str_to_num(color[3]);
color[3] = 0;
new r = str_to_num(color[0]);
new size = get_cvar_num("amx_dib_cross");
message_begin(MSG_ONE, SVC_TEMPENTITY, {0, 0, 0}, victim);
write_byte(0);
write_coord(vec_killer[0] + size);
write_coord(vec_killer[1]);
write_coord(vec_killer[2]);
write_coord(vec_killer[0] - size);
write_coord(vec_killer[1]);
write_coord(vec_killer[2]);
write_short(g_sprite);
write_byte(1);
write_byte(1);
write_byte(get_cvar_num("amx_dib_holdtime")); // x 0.1
write_byte(get_cvar_num("amx_dib_width")); // x 0.1
write_byte(0);
if (get_user_team(killer) == 1)
{
write_byte(255);
write_byte(50);
write_byte(50);
}
else
{
write_byte(100);
write_byte(100);
write_byte(255);
}
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_ONE, SVC_TEMPENTITY, {0, 0, 0}, victim);
write_byte(0);
write_coord(vec_killer[0]);
write_coord(vec_killer[1] + size);
write_coord(vec_killer[2]);
write_coord(vec_killer[0]);
write_coord(vec_killer[1] - size);
write_coord(vec_killer[2]);
write_short(g_sprite);
write_byte(1);
write_byte(1);
write_byte(get_cvar_num("amx_dib_holdtime")); // x 0.1
write_byte(get_cvar_num("amx_dib_width")); // x 0.1
write_byte(0);
if (get_user_team(killer) == 1)
{
write_byte(255);
write_byte(50);
write_byte(50);
}
else
{
write_byte(100);
write_byte(100);
write_byte(255);
}
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_ONE, SVC_TEMPENTITY, {0, 0, 0}, victim);
write_byte(0);
write_coord(vec_killer[0]);
write_coord(vec_killer[1]);
write_coord(vec_killer[2] + size);
write_coord(vec_killer[0]);
write_coord(vec_killer[1]);
write_coord(vec_killer[2] - size);
write_short(g_sprite);
write_byte(1);
write_byte(1);
write_byte(get_cvar_num("amx_dib_holdtime")); // x 0.1
write_byte(get_cvar_num("amx_dib_width")); // x 0.1
write_byte(0);
if (get_user_team(killer) == 1)
{
write_byte(255);
write_byte(50);
write_byte(50);
}
else
{
write_byte(100);
write_byte(100);
write_byte(255);
}
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_ONE, SVC_TEMPENTITY, {0, 0, 0}, victim);
write_byte(0);
write_coord(vec_victim[0] + size);
write_coord(vec_victim[1]);
write_coord(vec_victim[2]);
write_coord(vec_victim[0] - size);
write_coord(vec_victim[1]);
write_coord(vec_victim[2]);
write_short(g_sprite);
write_byte(1);
write_byte(1);
write_byte(get_cvar_num("amx_dib_holdtime")); // x 0.1
write_byte(get_cvar_num("amx_dib_width")); // x 0.1
write_byte(0);
if (get_user_team(victim) == 1)
{
write_byte(255);
write_byte(50);
write_byte(50);
}
else
{
write_byte(100);
write_byte(100);
write_byte(255);
}
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_ONE, SVC_TEMPENTITY, {0, 0, 0}, victim);
write_byte(0);
write_coord(vec_victim[0]);
write_coord(vec_victim[1] + size);
write_coord(vec_victim[2]);
write_coord(vec_victim[0]);
write_coord(vec_victim[1] - size);
write_coord(vec_victim[2]);
write_short(g_sprite);
write_byte(1);
write_byte(1);
write_byte(get_cvar_num("amx_dib_holdtime")); // x 0.1
write_byte(get_cvar_num("amx_dib_width")); // x 0.1
write_byte(0);
if (get_user_team(victim) == 1)
{
write_byte(255);
write_byte(50);
write_byte(50);
}
else
{
write_byte(50);
write_byte(50);
write_byte(255);
}
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_ONE, SVC_TEMPENTITY, {0, 0, 0}, victim);
write_byte(0);
write_coord(vec_victim[0]);
write_coord(vec_victim[1]);
write_coord(vec_victim[2] + size);
write_coord(vec_victim[0]);
write_coord(vec_victim[1]);
write_coord(vec_victim[2] - size);
write_short(g_sprite);
write_byte(1);
write_byte(1);
write_byte(get_cvar_num("amx_dib_holdtime")); // x 0.1
write_byte(get_cvar_num("amx_dib_width")); // x 0.1
write_byte(0);
if (get_user_team(victim) == 1)
{
write_byte(255);
write_byte(50);
write_byte(50);
}
else
{
write_byte(100);
write_byte(100);
write_byte(255);
}
write_byte(100);
write_byte(0);
message_end();
message_begin(MSG_ONE, SVC_TEMPENTITY, {0, 0, 0}, victim);
write_byte(0);
write_coord(vec_killer[0]);
write_coord(vec_killer[1]);
write_coord(vec_killer[2]);
write_coord(vec_victim[0]);
write_coord(vec_victim[1]);
write_coord(vec_victim[2]);
write_short(g_sprite);
write_byte(1);
write_byte(1);
write_byte(get_cvar_num("amx_dib_holdtime")); // x 0.1
write_byte(get_cvar_num("amx_dib_width")); // x 0.1
write_byte(0);
write_byte(r);
write_byte(g);
write_byte(b);
write_byte(100);
write_byte(0);
message_end();
return PLUGIN_HANDLED;
}