- #include <amxmodx> 
- #include <amxmisc> 
- #include <hamsandwich> 
- #include <fun> 
- #include <cstrike> 
- #include <colorchat> 
-   
- #define PLUGIN	"HideNSeek VIP Mod" 
- #define AUTHOR	"HBxander" 
- #define VERSION	"1.4" 
-   
- new vipinfo[] = "vip_info.txt"; 
- new vipprices[] = "vip_price.txt"; 
-   
- static const COLOR[] = "^x04" 
-   
- new enable_Weapons; 
- new enable_Items; 
- new enable_Grenades; 
- new g_iMoney[33]; 
-   
- new clantac; 
- new awp_cost; 
- new deagle_cost; 
- new shotgun_cost; 
- new fiveseven_cost; 
- new hegren_cost; 
- new respawn_cost; 
- new colt_cost; 
- new hp_amount; 
- new hp_cost; 
- new scout_cost; 
- new frost_cost; 
-   
- new bought_respawn; 
- new bought_hp; 
- new gMaxPlayers; 
- new bool:gbConnected[33]; 
- new bool:got_access[33] 
-   
- public plugin_init() 
- { 
- 	register_clcmd("say /vip", "show_VIPHowTo"); 
- 	register_clcmd("say /vips", "print_vips"); 
- 	register_clcmd("say /vs", "vip_shop"); 
- 	register_clcmd("say /vipshop", "vip_shop"); 
- 	register_clcmd("say /vshop", "vip_shop"); 
- 	register_clcmd("say_team /vs", "vip_shop"); 
- 	register_clcmd("say_team /vipshop", "vip_shop"); 
- 	register_clcmd("say_team /vshop", "vip_shop"); 
-   
- 	//enable stuff 
- 	enable_Weapons = register_cvar("vip_weapons", "1"); 
- 	enable_Items = register_cvar("vip_items", "1"); 
- 	enable_Grenades = register_cvar("vip_grenades", "1"); 
- 	//weapons price 
- 	awp_cost = register_cvar("vip_awpcost", "16000"); 
- 	deagle_cost = register_cvar("vip_dglcost", "12000"); 
- 	shotgun_cost = register_cvar("vip_m3cost", "12000"); 
- 	fiveseven_cost = register_cvar("vip_fivesevencost", "8000"); 
- 	colt_cost = register_cvar("vip_coltcost", "8000"); 
- 	scout_cost = register_cvar("vip_scoutcost", "3000"); 
- 	//grenades price 
- 	hegren_cost = register_cvar("vip_hegrencost", "8000"); 
- 	frost_cost = register_cvar("vip_frostcost", "12000"); 
- 	//items price 
- 	respawn_cost = register_cvar("vip_respawncost", "10000"); 
- 	hp_cost = register_cvar("vip_hpcost", "6000");	hp_amount = register_cvar("vip_hpamount", "25"); 
- 	//clantac 
- 	clantac = register_cvar("vip_clantac", "YourClanTac"); 
-   
- 	gMaxPlayers = get_maxplayers(); 
- } 
-   
- public vip_shop(id) 
- { 
- 	new MainMenu = menu_create("\rVIP Mod^n^nMain Menu", "MainMenu_Handle"); 
-   
- 	menu_additem(MainMenu, "\wInfo", "\r1", 0); 
- 	menu_additem(MainMenu, "\wPrices", "\r2", 0); 
- 	menu_addblank(MainMenu, 0); 
- 	if ( get_pcvar_num(enable_Weapons) == 1 ) 
- 	{ 
- 		menu_additem(MainMenu, "\wWeapon Menu", "\r3", 0); 
- 	} 
- 	if ( get_pcvar_num(enable_Items) == 1 ) 
- 	{ 
- 		menu_additem(MainMenu, "\wItem Menu", "\r4", 0); 
- 	} 
- 	if ( get_pcvar_num(enable_Grenades) == 1 ) 
- 	{ 
- 		menu_additem(MainMenu, "\wGrenades Menu", "\r5", 0); 
- 	} 
- 	menu_setprop(MainMenu, MPROP_EXIT, MEXIT_ALL); 
- 	if ( got_access[id] ) 
- 	{ 
- 		menu_display(id, MainMenu, 0); 
- 	} 
- } 
-   
- public MainMenu_Handle(id, menu, item) 
- { 
- 	if (item == MENU_EXIT) 
- 	{ 
- 		menu_destroy(menu); 
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	new data[6], iName[64]; 
- 	new access, callback; 
-   
- 	menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); 
- 	new key = str_to_num(data); 
-   
- 	switch(key) 
- 	{ 
- 		case 1: 
- 		{ 
- 			show_motd(id, vipinfo, "VIP Info"); 
- 		} 
- 		case 2: 
- 		{ 
- 			show_motd(id, vipprices, "VIP Prices"); 
- 		} 
- 		case 3: 
- 		{ 
- 			weapon_Menu(id); 
- 		} 
- 		case 4: 
- 		{ 
- 			item_Menu(id); 
- 		} 
- 		case 5: 
- 		{ 
- 			grenades_Menu(id); 
- 		} 
- 	} 
- 	return PLUGIN_CONTINUE; 
- } 
- public grenades_Menu(id) 
- { 
- 	new buy_hegren[60]; 
- 	new buy_frost[60]; 
-   
- 	formatex(buy_hegren, sizeof(buy_hegren) - 1, "\wHeGrenade \r[Amount: \w1\r]		\r[$\y%i\r]", get_pcvar_num(hegren_cost)); 
- 	formatex(buy_frost, sizeof(buy_frost) - 1, "\wFrostGrenade \r[Amount: \w1\r]		\r[$\y%i\r]", get_pcvar_num(frost_cost)); 
-   
- 	new gren_Menu = menu_create("\rVIP Mod^n^nItem Menu", "ItemMenu_Handle"); 
-   
- 	menu_additem(gren_Menu, buy_hegren, "\r1", 0); 
- 	if ( cs_get_user_team(id) == CS_TEAM_T ) 
- 	{ 
- 		menu_additem(gren_Menu, buy_frost, "\r2", 0); 
- 	} 
- 	menu_setprop(gren_Menu, MPROP_EXIT, MEXIT_ALL); 
- 	{ 
- 		menu_display(id, gren_Menu, 0); 
- 	} 
- } 
-   
- public GrenadesMenu_Handle(id, menu, item) 
- { 
- 	if (item == MENU_EXIT) 
- 	{ 
- 		menu_destroy(menu); 
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	new data[6], iName[64]; 
- 	new access, callback; 
-   
- 	menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); 
- 	new key = str_to_num(data); 
-   
- 	switch(key) 
- 	{ 
- 		case 1: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(hegren_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy`x04 He Grenade^x01!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be^x04 alive^x01!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_HEGRENADE) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own the^x04 He Grenade^x01!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			new name[32]; 
- 			get_user_name(id, name, 32); 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(hegren_cost)); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_hegren"), 0); 
- 			cs_set_user_bpammo(id, CSW_HEGRENADE, (cs_get_user_bpammo(id, CSW_HEGRENADE) + 1)); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 He Grenade^x01 [$%i]", clantac, name, get_pcvar_num(hegren_cost)); 
- 		} 
- 		case 2: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(frost_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy`x04 Frost Grenade^x01!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be ^x04alive^x01!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_SMOKEGRENADE) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own the^x04 Frost Grenade^x01!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			new name[32]; 
- 			get_user_name(id, name, 32); 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(frost_cost)); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_sgren"), 0); 
- 			cs_set_user_bpammo(id, CSW_SMOKEGRENADE, (cs_get_user_bpammo(id, CSW_SMOKEGRENADE) + 1)); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 Frost Grenade^x01 [$%i]", clantac, name, get_pcvar_num(frost_cost)); 
- 		} 
- 	} 
- 	return PLUGIN_CONTINUE; 
- } 
- public TaskRespawn(id) 
- { 
- 	if ( cs_get_user_money(id) < get_pcvar_num(respawn_cost) ) 
- 	{ 
- 		ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 		return PLUGIN_HANDLED; 
- 	} 
- 	if ( bought_respawn == 1 ) 
- 	{ 
- 		ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You have already bought respawn this round!", clantac); 
- 		return PLUGIN_HANDLED; 
- 	} 
- 	if ( is_user_alive(id) ) 
- 	{ 
- 		ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You cannot buy respawn while your alive!", clantac); 
- 		return PLUGIN_HANDLED; 
- 	} 
- 	new name[32]; 
- 	get_user_name(id, name, 32); 
- 	cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(respawn_cost) ); 
- 	ExecuteHamB(Ham_CS_RoundRespawn, id); 
- 	ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought respawn!", clantac, name); 
- 	bought_respawn = 1; 
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- public weapon_Menu(id) 
- { 
- 	new buy_awp[60]; 
- 	new buy_deagle[60]; 
- 	new buy_shotgun[60]; 
- 	new buy_colt[60]; 
- 	new buy_fiveseven[60]; 
- 	new buy_scout[60]; 
-   
- 	formatex(buy_awp, sizeof(buy_awp) - 1, "\wAWP \r[Bullets: \w1\r]      \r[$\y%i\r]", get_pcvar_num(awp_cost)); 
- 	formatex(buy_deagle, sizeof(buy_deagle) - 1, "\wDeagle \r[Bullets: \w1\r]      \r[$\y%i\r]", get_pcvar_num(deagle_cost)); 
- 	formatex(buy_shotgun, sizeof(buy_shotgun) - 1, "\wShotGun \r[Bullets: \w1\r]	\r[$\y%i\r]", get_pcvar_num(shotgun_cost)); 
- 	formatex(buy_colt, sizeof(buy_colt) - 1, "\wColt \r[Bullets: \w1\r]	\r[$\y%i\r]", get_pcvar_num(colt_cost)); 
- 	formatex(buy_fiveseven, sizeof(buy_fiveseven) - 1, "\wFiveSeven \r[Bullets: \w2\r]		\r[$\y%i\r]", get_pcvar_num(fiveseven_cost)); 
- 	formatex(buy_scout, sizeof(buy_scout) - 1, "\wScout \r[Bullets: \w0\r]		\r[$\y%i\r]", get_pcvar_num(scout_cost)); 
- 	new wep_Menu = menu_create("\rVIP Mod^n^nWeapon Menu", "wepMenu_Handle"); 
-   
- 	menu_additem(wep_Menu, buy_awp, "\r1", 0); 
- 	menu_additem(wep_Menu, buy_deagle, "\r2", 0); 
- 	menu_additem(wep_Menu, buy_shotgun, "\r3", 0); 
- 	menu_additem(wep_Menu, buy_colt, "\r4", 0); 
- 	menu_additem(wep_Menu, buy_fiveseven, "\r5", 0); 
- 	menu_additem(wep_Menu, buy_scout, "\r6", 0); 
- 	menu_setprop(wep_Menu, MPROP_EXIT, MEXIT_ALL); 
- 	{ 
- 		menu_display(id, wep_Menu, 0); 
- 	} 
- } 
-   
- public wepMenu_Handle(id, menu, item) 
- { 
- 	if (item == MENU_EXIT) 
- 	{ 
- 		menu_destroy(menu); 
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	new data[6], iName[64]; 
- 	new access, callback; 
-   
- 	menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); 
- 	new key = str_to_num(data); 
-   
- 	switch(key) 
- 	{ 
- 		case 1: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(awp_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be alive!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_AWP) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own this weapon!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			new name[32]; 
- 			get_user_name(id, name, 32) 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(awp_cost) ); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_awp"), 1); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 AWP^x01 [$%i]", clantac, name, get_pcvar_num(awp_cost)); 
-   
- 		} 
- 		case 2: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(deagle_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be alive!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_DEAGLE) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own this weapon!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			new name[32]; 
- 			get_user_name(id, name, 32) 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(deagle_cost)); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_deagle"), 1); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 Deagle^x01 [$%i]", clantac, name, get_pcvar_num(deagle_cost)); 
- 		} 
- 		case 3: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(shotgun_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be alive!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_M3) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own this weapon!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			new name[32]; 
- 			get_user_name(id, name, 32); 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(shotgun_cost)); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_shotgun"), 1); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 ShotGun^x01 [$%i]", clantac, name, get_pcvar_num(shotgun_cost)); 
- 		} 
- 		case 4: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(colt_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be alive!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_M4A1) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own this weapon!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			new name[32]; 
- 			get_user_name(id, name, 32); 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(colt_cost)); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_m4a1"), 1); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 Colt^x01 [$%i]", clantac, name, get_pcvar_num(colt_cost)); 
- 		} 
- 		case 5: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(fiveseven_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be alive!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_FIVESEVEN) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own this weapon!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			new name[32]; 
- 			get_user_name(id, name, 32); 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(fiveseven_cost)); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_fiveseven"), 2	); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 FiveSeven^x01 [$%i]", clantac, name, get_pcvar_num(fiveseven_cost)); 
- 		} 
- 		case 6: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(scout_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( !is_user_alive(id) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You need to be alive!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			if ( user_has_weapon(id, CSW_SCOUT) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You already own this weapon!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			new name[32]; 
- 			get_user_name(id, name, 32); 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(scout_cost)); 
- 			cs_set_weapon_ammo( give_item(id, "weapon_scout"), 0); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought the^x04 Scout^x01 [$%i]", clantac, name, get_pcvar_num(scout_cost)); 
- 		} 
- 	} 
- 	return PLUGIN_CONTINUE; 
- } 
-   
- public item_Menu(id) 
- { 
- 	new buy_respawn[60]; 
- 	new buy_xp[60]; 
- 	new buy_hp[60]; 
-   
- 	formatex(buy_respawn, sizeof(buy_respawn) - 1, "\wRespawn	\r[$\y%i\r]", get_pcvar_num(respawn_cost)); 
- 	formatex(buy_hp, sizeof(buy_hp) - 1, "\w%i HP	\r[$\y%i\r]", get_pcvar_num(shotgun_cost)); 
-   
- 	new ite_Menu = menu_create("\rVIP Mod^n^nItem Menu", "ItemMenu_Handle"); 
-   
- 	menu_additem(ite_Menu, buy_respawn, "\r1", 0); 
- 	menu_additem(ite_Menu, buy_xp, "\r2", 0); 
- 	menu_additem(ite_Menu, buy_hp, "\r3", 0); 
- 	menu_setprop(ite_Menu, MPROP_EXIT, MEXIT_ALL); 
- 	{ 
- 		menu_display(id, ite_Menu, 0); 
- 	} 
- } 
-   
- public ItemMenu_Handle(id, menu, item) 
- { 
- 	if (item == MENU_EXIT) 
- 	{ 
- 		menu_destroy(menu); 
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	new data[6], iName[64]; 
- 	new access, callback; 
-   
- 	menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); 
- 	new key = str_to_num(data); 
-   
- 	switch(key) 
- 	{ 
- 		case 1: 
- 		{ 
- 			set_task(0.2, "TaskRespawn", id); 
- 		} 
- 		case 3: 
- 		{ 
- 			if ( cs_get_user_money(id) < get_pcvar_num(hp_cost) ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You dont have enough money to buy this item!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			if ( bought_hp == 1 ) 
- 			{ 
- 				ColorChat(id, GREEN, "[%s] VIP Mod:^x01 You have already bought^x04 HP^x01 this round!", clantac); 
- 				return PLUGIN_HANDLED; 
- 			} 
- 			new name[32]; 
- 			get_user_name(id, name, 32); 
- 			cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(hp_cost)); 
- 			ColorChat(0, GREEN, "[%s] VIP Mod:^x01 '%s' bought^x04 %i^x01 more HP!", clantac, name, get_pcvar_num(hp_amount)); 
- 			new health = get_user_health(id); 
- 			health += get_pcvar_num(hp_amount); 
- 		} 
- 	} 
- 	return PLUGIN_CONTINUE; 
- } 
-   
- public client_authorized(id) 
- { 
- 	gbConnected[id] = true; 
-   
- 	if ( access(id, ADMIN_LEVEL_A) ) 
- 	{ 
- 		got_access[id] = true; 
- 	} 
- } 
-   
- public client_disconnect(id) 
- { 
- 	gbConnected[id] = false; 
- 	if ( got_access[id] ) 
- 	{ 
- 		got_access[id] = false; 
- 	} 
- } 
-   
- public client_putinserver(id) 
- { 
- 	set_task(5.0, "Task_LogonMessage", id); 
- 	g_iMoney[ id ] = -1; 
- } 
-   
- public FwdPlayerSpawn(id) 
- { 
- 	if( !gbConnected[id] ) 
- 		return HAM_IGNORED; 
-   
- 	bought_respawn = 0; 
- 	bought_hp = 0; 
- 	return HAM_HANDLED; 
- } 
-   
- public show_VIPHowTo(id) 
- { 
- 	show_motd(id, "extras/ultimate_vip.motd", "How To Get VIP"); 
- } 
-   
- public Task_LogonMessage(id) 
- { 
- 	ColorChat(id, GREEN, "[%s] VIP Mod:^x01 Checking status for^x04 VIP^x01...", clantac); 
- 	if ( got_access[id] ) 
- 	{ 
- 	ColorChat(id, GREEN, "[%s] VIP Mod:^x01 Error logging in as^x04 VIP^x01!", clantac); 
- 	ColorChat(id, GREEN, "[%s] VIP Mod:^x01 Reason: You havent bought^x04 VIP^x01 yet!", clantac); 
- 	ColorChat(id, GREEN, "[%s] VIP Mod:^x01 Type^x04 /vip^x01 to see how to buy^x04 VIP^x01!", clantac); 
- 	} 
- 	else 
- 	{ 
- 	ColorChat(id, GREEN, "[%s] VIP Mod:^x01 Logged in as^x04 VIP^x01!", clantac); 
- 	ColorChat(id, GREEN, "[%s] VIP Mod:^x01 Type^x04 /vs^x01 or^x04 /vshop^x01 to use^x04 VIP^x01!", clantac); 
- 	ColorChat(0, GREEN, "[%s] VIP Mod:^x01 A new^x04 VIP^x01 has logged in! - Type^x04 /vips^x01 to see all^x04 VIPs^x01!", clantac); 
- 	} 
- } 
-   
- F_Print(id, const sMsg[], any:...) 
- { 
- 	static i; i = id ? id : get_User(); 
- 	if ( !i ) return; 
-   
- 	new sMessage[256]; 
- 	new len = formatex(sMessage, sizeof(sMessage) - 1, "^x04^x03 "); 
- 	vformat(sMessage[len], sizeof(sMessage) - 1 - len, sMsg, 3); 
- 	sMessage[192] = '^0'; 
-   
- 	static msgid_SayText; 
- 	if ( !msgid_SayText ) msgid_SayText = get_user_msgid("SayText"); 
-   
- 	new const team_Names[][] = 
- 	{ 
- 		"", 
- 		"TERRORIST", 
- 		"CT", 
- 		"SPECTATOR" 
- 	}; 
-   
- 	new sTeam = get_user_team(i); 
-   
- 	team_Info(i, id, team_Names[0]); 
-   
- 	message_begin(id ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, msgid_SayText, _, id); 
- 	write_byte(i); 
- 	write_string(sMessage); 
- 	message_end(); 
-   
- 	team_Info(i, id, team_Names[sTeam]); 
- } 
-   
- team_Info(receiver, sender, sTeam[]) 
- { 
- 	static msgid_TeamInfo; 
- 	if ( !msgid_TeamInfo ) msgid_TeamInfo = get_user_msgid("TeamInfo"); 
-   
- 	message_begin(sender ? MSG_ONE_UNRELIABLE : MSG_BROADCAST, msgid_TeamInfo, _, sender); 
- 	write_byte(receiver); 
- 	write_string(sTeam); 
- 	message_end(); 
- } 
-   
-   
- get_User() 
- { 
- 	for ( new id = 1; id <= gMaxPlayers; id++ ) 
- 	{ 
- 		if ( gbConnected[id] ) 
- 		{ 
- 			return id; 
- 		} 
- 	} 
-   
- 	return 0; 
- } 
- public print_vips(id2) 
- { 
- 	new vipnames[33][32] 
- 	new message[256] 
- 	new id, count, x, len 
-   
- 	for(id = 1 ; id <= gMaxPlayers ; id++) 
- 		if(is_user_connected(id)) 
- 			if( got_access[id] ) 
- 				get_user_name(id, vipnames[count++], 31) 
-   
- 	len = format(message, 255, "%s VIPs ONLINE: ",COLOR) 
- 	if(count > 0) { 
- 		for(x = 0 ; x < count ; x++) { 
- 			len += format(message[len], 255-len, "%s%s ", vipnames[x], x < (count-1) ? ", ":"") 
- 			if(len > 96 ) { 
- 				F_Print(id2, message) 
- 				len = format(message, 255, "%s ",COLOR) 
- 			} 
- 		} 
- 		F_Print(id2, message) 
- 	} 
- 	else { 
- 		len += format(message[len], 255-len, "No VIPs online.") 
- 		F_Print(id2, message); 
- 	} 
-   
- 	new info_ifnot[64]; 
- 	format(info_ifnot, 63, "%s Contact Server Admin -- %s", COLOR) 
- 	F_Print(id2, info_ifnot); 
- } 
-