Be$t.# írta:
SMA Forráskód: [ Mindet kijelol ]    #include <amxmodx>
    #include <amxmisc>
    #include <colorchat>
    #include <fun>
    #include <cstrike>
    #include <hamsandwich>
 
    #define PLUGIN "Weapon Menu"
    #define VERSION "1.0"
    #define AUTHOR "Silent"
 
    new gWPCT;
    new gWPTE;
    new bool:wpon
 
    public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
    register_clcmd("say guns", "fegyvermenu");
    RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
    register_logevent("logevent_end", 2, "1=Round_End");
    }
 
    public logevent_end()
    {
    gWPCT = 0;
    gWPTE = 0;
    wpon = false
    }
 
 
    public fegyvermenu(id)
    {
    strip_user_weapons(id)
    cs_set_user_money(id, 1); // Penz nullazasa
    new jatekos[32]
    new ctnum, tnum
    get_players(jatekos, ctnum, "e", "CT")
    get_players(jatekos, tnum, "e", "TERRORIST")
    if(ctnum >= 4 && tnum >= 4)
    {
    wpon = true
    }
    if(!user_has_weapon(id, CSW_C4))
    {
    strip_user_weapons(id);
    new menu = menu_create("\d[ \d[\yFSZH\d] » \rValassz \yFegyver \yCsomagot! \d]", "handler");
    menu_additem(menu, "[\rM4A1 \yCsomag]", "1", 0);
    menu_additem(menu, "[\rAK47 \yCsomag]", "2", 0);
    menu_additem(menu, "[\rAWP \yCsomag]\d [\rElso 4 embernek\d]", "3", 0);
    menu_additem(menu, "[\rMachineGun \yCsomag]", "4", 0);
    menu_additem(menu, "[\rAUG \yCsomag]", "5", 0);
    menu_additem(menu, "[\rFAMAS \yCsomag]", "6", 0);
    menu_additem(menu, "[\rGalil \yCsomag]", "7", 0);
    menu_additem(menu, "[\rSMG \yCsomag]", "8", 0);
    menu_additem(menu, "[\rAutoshotgun \yCsomag] \d [\rXM1014\d]", "9", 0);
    menu_additem(menu, "[\rShotgun \yCsomag]\d [\rM3\d]", "10", 0);
    menu_additem(menu, "[\rScout \yCsomag]", "11", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_display(id, menu);
 
    }
    else
    {
    new menu = menu_create("\d[ \d[\yFSZH\d] » \rValassz \yFegyver \yCsomagot! \d]", "handler");
    menu_additem(menu, "[\rM4A1 \yCsomag]", "1", 0);
    menu_additem(menu, "[\rAK47 \yCsomag]", "2", 0);
    menu_additem(menu, "[\rAWP \yCsomag]\d [\rElso 4 embernek\d]", "3", 0);
    menu_additem(menu, "[\rMachineGun \yCsomag]", "4", 0);
    menu_additem(menu, "[\rAUG \yCsomag]", "5", 0);
    menu_additem(menu, "[\rFAMAS \yCsomag]", "6", 0);
    menu_additem(menu, "[\rGalil \yCsomag]", "7", 0);
    menu_additem(menu, "[\rSMG \yCsomag]", "8", 0);
    menu_additem(menu, "[\rAutoshotgun \yCsomag] \d [\rXM1014\d]", "9", 0);
    menu_additem(menu, "[\rShotgun \yCsomag]\d [\rM3\d]", "10", 0);
    menu_additem(menu, "[\rScout \yCsomag]", "11", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_display(id, menu);
    }
    }
 
    public handler(id, menu, item)
    {
    if( item == MENU_EXIT )
    {
    menu_destroy(menu);
    return PLUGIN_HANDLED;
    }
    new data[6], szName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
    new key = str_to_num(data);
    switch(key)
    {
 
    case 1:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m4a1");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4M4A1 Csomagot!");
    }
    case 2:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_ak47");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4AK47 Csomagot!");
    }
    case 3:
    {
    new CsTeams:userTeam = cs_get_user_team(id);
    if(userTeam == CS_TEAM_CT)
    {
    if(gWPCT < 3 && wpon == true)
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_awp");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4AWP Csomagot!");
    gWPCT++
    }
    else
    {
    set_hudmessage(42, 255, 212, 0.27, 0.26, 0, 6.0, 2.1)
    show_hudmessage(id, "Maximum 3-man lehet WP-zni..!");
    fegyvermenu(id);
    }
    }
    if(userTeam == CS_TEAM_T)
    {
    if(gWPTE < 3 && wpon == true)
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_awp");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4AWP Csomagot!");
    gWPTE++
    }
    else
    {
    set_hudmessage(42, 255, 212, 0.27, 0.26, 0, 6.0, 2.1)
    show_hudmessage(id, "Maximum 3-man lehet WP-zni..!");
    fegyvermenu(id);
    }
    }
 
    }
    case 4:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m249");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4MacHineGun Csomagot!");
    }
    case 5:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_aug");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4AUG Csomagot!");
    }
    case 6:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_famas");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4FAMAS Csomagot!");
    }
    case 7:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_galil");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4Galil Csomagot!");
    }
    case 8:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_mp5navy");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4SMG Csomagot!");
    }
    case 9:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_xm1014");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4AutoShotgun Csomagot!");
    }
    case 10:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_m3");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4Shotgun Csomagot!");
    }
    case 11:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_scout");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    ColorChat(id, BLUE, "^4[FSZH] » ^3Kaptal egy ^4Scout Csomagot!");
    }
    }
    return PLUGIN_HANDLED;
    }
 
    stock give_player_grenades(index)
    {
    give_item(index, "weapon_hegrenade");
    give_item(index, "weapon_flashbang");
    give_item(index, "weapon_flashbang");
    give_item(index, "weapon_smokegrenade");
    give_item(index, "item_thighpack");
    give_item(index, "item_assaultsuit");
    }
Ez helytelen mert itt 4v4 től lesz AWP és egyépként is már kész van.