jó hajózást XD azért kár h elmész (ha tényég,de tényleg,de biztos,atombiztos(olyan nincs pláne az oroszoknál))
lessz új amx mod (x) ?
vki megtudja mondani h ez mi?(azt látom h betűk,de ez nem script)
Kód:
mp_wpn_pb]:wpn_pb
$spawn = ""
class = W_PM
ammo_class = mp_ammo_9x18_fmj, mp_ammo_9x18_pmm
tracers = off
fire_dispersion_base = 0.18;0.2;0.3;0.35 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 0.6 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.3 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 1.5 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.9
PDM_disp_accel_factor = 0.9
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.5;34
hit_impulse = 56
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 290;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 260
; end ttc
;addons
scope_status = 0
silencer_status = 1
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_pm]:wpn_pm
$spawn = ""
class = W_PM
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_9x18_fmj, mp_ammo_9x18_pmm
tracers = off
fire_dispersion_base = 0.22;0.25;0.35;0.4 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 1.0 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.4 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 5.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 1.0 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor= 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.7
PDM_disp_accel_factor = 0.7
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.55;32
hit_impulse = 70
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 290;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 300
; end ttc
silencer_hit_power = 29
silencer_hit_impulse = 60
silencer_fire_distance = 100
silencer_bullet_speed = 220
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_fort]:wpn_fort
$spawn = ""
class = W_PM
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_9x18_fmj, mp_ammo_9x18_pmm
tracers = off
fire_dispersion_base = 0.125;0.15;0.3;0.37 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 0.7 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.35 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.7 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.6
PDM_disp_accel_factor = 0.6
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.55;34
hit_impulse = 77
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 300;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 300
; end ttc
silencer_hit_power = 31
silencer_hit_impulse = 60
silencer_fire_distance = 100
silencer_bullet_speed = 220
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_hpsa]:wpn_hpsa
$spawn = ""
class = W_HPSA
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_9x19_fmj, mp_ammo_9x19_pbp
tracers = off
fire_dispersion_base = 0.11;0.125;0.22;0.27 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 1.2 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.6 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 1.2 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.8
PDM_disp_accel_factor = 0.8
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.6;42
hit_impulse = 87,5
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 355;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 280;240
; end ttc
silencer_hit_power = 36
silencer_hit_impulse = 60
silencer_fire_distance = 100
silencer_bullet_speed = 230
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_walther]:wpn_walther
$spawn = ""
class = W_WALTHR
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_9x19_fmj, mp_ammo_9x19_pbp
tracers = off
fire_dispersion_base = 0.115;0.12;0.22;0.3 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 0.85 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.47 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.7 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.5
PDM_disp_accel_factor = 0.5
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.65;39
hit_impulse = 87.5
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 280
rpm = 315
; end ttc
silencer_hit_power = 35
silencer_hit_impulse = 100
silencer_fire_distance = 100
silencer_bullet_speed = 280
;addons
scope_status = 0 ; 0 - no addon
silencer_status = 2 ; 1 - permanent
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_beretta]:wpn_beretta
$spawn = ""
class = W_FORT
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_9x19_fmj, mp_ammo_9x19_pbp
tracers = off
fire_dispersion_base = 0.1;0.12;0.2;0.26 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 1.3 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.65 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.9 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.8
PDM_disp_accel_factor = 0.8
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.69;45;43
hit_impulse = 87.5
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 300
rpm = 250
; end ttc
silencer_hit_power = 40
silencer_hit_impulse = 80
silencer_fire_distance = 100
silencer_bullet_speed = 240
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_colt1911]:wpn_colt1911
$spawn = ""
class = W_FORT
ammo_class = mp_ammo_11.43x23_fmj, mp_ammo_11.43x23_hydro
tracers = off
silencer_name = mp_wpn_addon_silencer
fire_dispersion_base = 0.075;0.085;0.18;0.22 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 3.0 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 1.5 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.6 ;(degree) size of step camera moved in horizontal position while shooting
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.9
PDM_disp_accel_factor = 0.9
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
; ttc
hit_power = 0.84;53
hit_impulse = 105
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 285;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 290;250
; end ttc
silencer_hit_power = 45
silencer_hit_impulse = 100
silencer_fire_distance = 100
silencer_bullet_speed = 280
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_usp]:wpn_usp
$spawn = ""
class = W_USP45
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_11.43x23_fmj, mp_ammo_11.43x23_hydro
tracers = off
;áŕçîâŕ˙ äčńďĺđńč˙
fire_dispersion_base = 0.1;0.125;0.22;0.28 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 1.2 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.6 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.6 ;(degree) size of step camera moved in horizontal position while shooting
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.6
PDM_disp_accel_factor = 0.6
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.78;55;45
hit_impulse = 105.5
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 265;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 325
; end ttc
silencer_hit_power = 40
silencer_hit_impulse = 80
silencer_fire_distance = 100
silencer_bullet_speed = 300
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_sig220]:wpn_sig220
$spawn = ""
class = W_FORT
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_11.43x23_fmj, mp_ammo_11.43x23_hydro
tracers = off
fire_dispersion_base = 0.08;0.1;0.19;0.24 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 1.2 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.6 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 5.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.4 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.75
PDM_disp_accel_factor = 0.75
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.74;50
hit_impulse = 105.5
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 280
rpm = 315;270
; end ttc
silencer_hit_power = 45
silencer_hit_impulse = 90
silencer_fire_distance = 100
silencer_bullet_speed = 240
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_desert_eagle]:wpn_desert_eagle
$spawn = ""
class = W_FORT
ammo_class = mp_ammo_11.43x23_fmj, mp_ammo_11.43x23_hydro
tracers = off
silencer_name = mp_wpn_addon_silencer
fire_dispersion_base = 0.05;0.1;0.14;0.2 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.3f
;îňäŕ÷ŕ
cam_relax_speed = 10.0;20.0;10.0 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 3.0 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 2.75;5.0;0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0;90.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 20.0;10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 2.5;1.5 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.1
PDM_disp_accel_factor = 1.1
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 1.5
hit_impulse = 120
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 300;300
rpm = 300;200
; end ttc
silencer_hit_power = 50
silencer_hit_impulse = 60
silencer_fire_distance = 100
silencer_bullet_speed = 250
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_bm16]:wpn_bm16
$spawn = ""
class = W_BM16
ammo_class = mp_ammo_12x70_buck,mp_ammo_12x76_zhekan,mp_ammo_12x76_dart
tracers = off
fire_dispersion_base = 0.425;0.4;2;1.5 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.0;1.3f
;îňäŕ÷ŕ
cam_relax_speed = 7.0 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 4.0 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 5.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 20.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 2.5 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
hit_power = 1.8;1.4;1.30;70;35;45
hit_impulse = 210
hit_type = fire_wound
fire_distance = 200
bullet_speed = 290;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 150
; end ttc
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.1;1.8
PDM_disp_accel_factor = 1.1;1.8
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
;addons
scope_status = 0
silencer_status = 0
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_toz34]:wpn_toz34
$spawn = ""
class = W_BM16
ammo_class = mp_ammo_12x70_buck, mp_ammo_12x76_zhekan, mp_ammo_12x76_dart
tracers = off
fire_dispersion_base = 0.275;0.35;1.3;1.5 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.3f
;îňäŕ÷ŕ
cam_relax_speed = 7.0 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 4.0 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 5.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 20.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 2.5 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.5;2.0
PDM_disp_accel_factor = 1.5;2.0
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 1.8;1.40;60;35
hit_impulse = 210
hit_type = fire_wound
fire_distance = 200
bullet_speed = 290;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 1000
;addons
scope_status = 0
silencer_status = 0
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_wincheaster1300]:wpn_wincheaster1300
$spawn = ""
class = W_SHOTGN
ammo_class = mp_ammo_12x70_buck, mp_ammo_12x76_zhekan, mp_ammo_12x76_dart
fire_modes = 1
tracers = off
fire_dispersion_base = 0.35;1.4;1.7 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.5f
;îňäŕ÷ŕ
cam_relax_speed = 10.0 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 8.0 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 90.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 30.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 6.0 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.5;1.7
PDM_disp_accel_factor = 1.5;1.7
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 1.8;1.5;100;50
hit_impulse = 210
hit_type = fire_wound
fire_distance = 200
bullet_speed = 280;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 100
;addons
scope_status = 0
silencer_status = 0
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_spas12]:wpn_spas12
$spawn = ""
class = W_SHOTGN
ammo_class = mp_ammo_12x70_buck, mp_ammo_12x76_zhekan, mp_ammo_12x76_dart
fire_modes = 1
tracers = off
fire_dispersion_base = 0.3;0.15;0.7;1.6 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.5f
;îňäŕ÷ŕ
cam_relax_speed = 10.0 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 8.0 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.0 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 90.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 30.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 6.0 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.4;1.7
PDM_disp_accel_factor = 1.4;1.7
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 2;1.50;80;35;111
hit_impulse = 210
hit_type = fire_wound
fire_distance = 200
bullet_speed = 280;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 150
; end ttc
;addons
scope_status = 0
silencer_status = 0
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_ak74u]:wpn_ak74u
$spawn = ""
class = W_LR300
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_5.45x39_fmj, mp_ammo_5.45x39_ap ; name of the ltx-section of used ammo
tracers = on
tracers_color_ID = 0
fire_dispersion_base = 0.3;0.26;0.24;0.22;0.2; ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.09f
;îňäŕ÷ŕ
cam_relax_speed = 0.4;0.3 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.3 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.19;0.20;0.15 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 0.9 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 30.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 30.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 1.1 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.0003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.95
PDM_disp_accel_factor = 0.95
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.7;60;68 ;size of damage by bullet
hit_impulse = 140 ;size of physic impulse by bullet
hit_type = fire_wound ;[] type of the wound
fire_distance = 1000 ;maximum fire distance that bullet can fly
bullet_speed = 600; 790 ;starting bullet speed
rpm = 735 ;max round per minute
silencer_hit_power = 25
silencer_hit_impulse = 120
silencer_fire_distance = 250
silencer_bullet_speed = 600
;addons
scope_status = 0 ; 0 - no addon
silencer_status = 2 ; 1 - permanent
grenade_launcher_status = 0 ; 2 - attachable
;-----------------------------------------------------------------------------------
[mp_wpn_ak74]:wpn_ak74
$spawn = ""
class = W_AK74 ; class of the weapon that corresponding to CPP class
scope_name = mp_wpn_addon_scope
silencer_name = mp_wpn_addon_silencer
grenade_launcher_name = mp_wpn_addon_grenade_launcher
ammo_class = mp_ammo_5.45x39_fmj, mp_ammo_5.45x39_ap ; name of the ltx-section of used ammo
grenade_class = mp_ammo_vog-25, mp_ammo_vog-25p
tracers = on
tracers_color_ID = 0
;params of weapon recoil
fire_dispersion_base = 0.125;0.14;0.18;0.2 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.25f
;îňäŕ÷ŕ
cam_relax_speed = 0.75;0.6;0.15 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.15 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.3 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 0.9 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 30.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 20.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 1.0 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.0003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.3
PDM_disp_accel_factor = 1.3
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.81;0.825;90 ; size of damage by bullet
hit_impulse = 140 ; size of physic impulse by bullet
hit_type = fire_wound ; [] type of the wound
fire_distance = 1000 ; maximum fire distance that bullet can fly
bullet_speed = 900; starting bullet speed
rpm = 600 ; max round per minute
;params when silencer is attached
;similar to corresponding params without prefix silencer_
silencer_hit_power = 25
silencer_hit_impulse = 120
silencer_fire_distance = 250
silencer_bullet_speed = 600
;addons
scope_status = 2 ; 0 - no addon
silencer_status = 2 ; 1 - permanent
grenade_launcher_status = 2 ; 2 - attachable
;-----------------------------------------------------------------------------------
[mp_wpn_mp5]:wpn_mp5
$spawn = ""
class = W_LR300
silencer_name = mp_wpn_addon_silencer
ammo_class = mp_ammo_9x19_fmj, mp_ammo_9x19_pbp
tracers = on
tracers_color_ID = 2
fire_dispersion_base = 0.18;0.19;0.25;0.3;0.4;0.3;0.25 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.07f
;îňäŕ÷ŕ
cam_relax_speed = 0.2 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.2 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.05 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 0.5;0.4 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 9.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.3 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 0.8
PDM_disp_accel_factor = 0.8
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
;ttc
hit_power = 0.58;56
hit_impulse = 140
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 420;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 800
; end ttc
silencer_hit_power = 35
silencer_hit_impulse = 120
silencer_fire_distance = 250
silencer_bullet_speed = 290
;addons
scope_status = 0
silencer_status = 2
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_l85]:wpn_l85
$spawn = ""
class = W_AK74
scope_name = mp_wpn_addon_scope
silencer_name = mp_wpn_addon_silencer
grenade_launcher_name = mp_wpn_addon_grenade_launcher_m203
ammo_class = mp_ammo_5.56x45_ss190, mp_ammo_5.56x45_ap
grenade_class = mp_ammo_m209
tracers = on
tracers_color_ID = 2
fire_dispersion_base = 0.08;0.085;0.16;0.165;0.18;0.2;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.35f
;îňäŕ÷ŕ
cam_relax_speed = 3;2;0.5 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.4;0.65;0.5 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.2;0.25;0.1 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 0.85;1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.55 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.001 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.4
PDM_disp_accel_factor = 1.4
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.75;0.7125;85
hit_impulse = 140
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 950;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 650
; end ttc
silencer_hit_power = 45
silencer_hit_impulse = 120
silencer_fire_distance = 250
silencer_bullet_speed = 600
;addons
scope_status = 1
silencer_status = 2
grenade_launcher_status = 2
;----------------------------------------------------------------------------4 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
;îňäŕ÷ŕ
cam_relax_speed = 1-------
[mp_wpn_lr300]:wpn_lr300
$spawn = ""
class = W_AK74
silencer_name = mp_wpn_addon_silencer
scope_name = mp_wpn_addon_scope_susat
ammo_class = mp_ammo_5.56x45_ss190, mp_ammo_5.56x45_ap
grenade_launcher_name = mp_wpn_addon_grenade_launcher_m203
grenade_class = mp_ammo_m209
tracers = on
tracers_color_ID = 2
fire_dispersion_base = 0.1;0.11;0.165;0.17;0.18 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.2f
;îňäŕ÷ŕ
cam_relax_speed = 0.35;0.15 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.15 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.15 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 5.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.4 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.0009 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.0001 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.2
PDM_disp_accel_factor = 1.2
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.84;0.76;67;94
hit_impulse = 140
hit_type = fire_wound
fire_distance = 400
bullet_speed = 750;930 ;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 750
; end ttc
;addons
scope_status = 2
silencer_status = 2
grenade_launcher_status = 2
;-----------------------------------------------------------------------------------
[mp_wpn_abakan]:wpn_abakan
$spawn = ""
class = W_AK74
scope_name = mp_wpn_addon_scope
silencer_name = mp_wpn_addon_silencer
grenade_launcher_name = mp_wpn_addon_grenade_launcher
ammo_class = mp_ammo_5.45x39_fmj, mp_ammo_5.45x39_ap ; name of the ltx-section of used ammo
grenade_class = mp_ammo_vog-25, mp_ammo_vog-25p
tracers = on
tracers_color_ID = 0
;params of weapon recoil
fire_dispersion_base = 0.12;0.165;0.185;0.15; ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.3f
;îňäŕ÷ŕ
cam_relax_speed = 0.6;0.75;0.125 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.14;0.15;0.125 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.23;0.25 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 0.9 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 30.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 15.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.9 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.0003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.3
PDM_disp_accel_factor = 1.3
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.9;85 ; size of damage by bullet
hit_impulse = 140 ; size of physic impulse by bullet
hit_type = fire_wound ; [] type of the wound
fire_distance = 1000 ; maximum fire distance that bullet can fly
bullet_speed = 900; starting bullet speed
rpm = 700;800;600
silencer_hit_power = 25
silencer_hit_impulse = 120
silencer_fire_distance = 600
silencer_bullet_speed = 310
;addons
scope_status = 2 ; 0 - no addon
silencer_status = 0 ; 1 - permanent
grenade_launcher_status = 0 ; 2 - attachable
;addons
scope_status = 2 ; 0 - no addon
silencer_status = 2 ; 1 - permanent
grenade_launcher_status = 2 ; 2 - attachable
;-----------------------------------------------------------------------------------
[mp_wpn_sig550]:wpn_sig550
scope_name = mp_wpn_addon_scope_susat
silencer_name = mp_wpn_addon_silencer
grenade_launcher_name = mp_wpn_addon_grenade_launcher_m203
ammo_class = mp_ammo_5.56x45_ss190, mp_ammo_5.56x45_ap
grenade_class = mp_ammo_m209
tracers = on
tracers_color_ID = 2
$spawn = ""
class = W_AK74
fire_dispersion_base = 0.05;0.14;0.13 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.4f
;îňäŕ÷ŕ
cam_relax_speed = 0.8;0.25 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.2;0.25 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.1;0.12;0.1 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 6.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.4 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.45
PDM_disp_accel_factor = 1.45
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.88;95;104
hit_impulse = 140
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 970;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 700
; end ttc
;addons
scope_status = 2
silencer_status = 2
grenade_launcher_status = 2
;-----------------------------------------------------------------------------------
[mp_wpn_groza]:wpn_groza
$spawn = ""
class = W_GROZA
scope_name = mp_wpn_addon_scope ; section name for the attachable scope
silencer_name = mp_wpn_addon_silencer ; section name for the attachable silencer
ammo_class = mp_ammo_9x39_pab9, mp_ammo_9x39_ap; mp_ammo_9x39_sp5
grenade_class = mp_ammo_vog-25, mp_ammo_vog-25p
tracers = on
tracers_color_ID = 0
fire_dispersion_base = 0.06;0.075;0.135;0.16;0.18 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.05f
;îňäŕ÷ŕ
cam_relax_speed = 1;0.4;0.3 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.3;0.33;0.3 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.13;0.14;0.12 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 0.75 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 9.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.85 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.1
PDM_disp_accel_factor = 1.1
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.95;107
hit_impulse = 154
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 500;400 ;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 700;750
grenade_vel = 76
; end ttc
silencer_hit_power = 55
silencer_hit_impulse = 120
silencer_fire_distance = 250
silencer_bullet_speed = 280
;addons
scope_status = 2
silencer_status = 2
grenade_launcher_status = 1
;-----------------------------------------------------------------------------------
[mp_wpn_g36]:wpn_g36
$spawn = ""
class = W_AK74
ammo_class = mp_ammo_5.56x45_ss190, mp_ammo_5.56x45_ap
grenade_class = mp_ammo_m209
silencer_name = mp_wpn_addon_silencer
grenade_launcher_name = mp_wpn_addon_grenade_launcher_m203
tracers = on
tracers_color_ID = 2
fire_dispersion_base = 0.08;0.165;0.15;0.14 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.15f
;îňäŕ÷ŕ
cam_relax_speed = 0.2 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.1;0.125;0.2 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.05;0.07 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 0.9;0.95 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 9.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.5 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.25
PDM_disp_vel_factor = 1.05
PDM_disp_accel_factor = 1.05
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.8;90
hit_impulse = 105
hit_type = fire_wound
fire_distance = 400
bullet_speed = 900;925 ;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 750;850
; end ttc
;addons
scope_status = 1
silencer_status = 2
grenade_launcher_status = 2
;-----------------------------------------------------------------------------------
[mp_wpn_fn2000]:wpn_fn2000
$spawn = ""
silencer_name = mp_wpn_addon_silencer
class = W_GROZA
ammo_class = mp_ammo_5.56x45_ss190, mp_ammo_5.56x45_ap
grenade_class = mp_ammo_m209
tracers = on
tracers_color_ID = 2
fire_dispersion_base = 0.1;0.15;0.17;0.2 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.15f
;îňäŕ÷ŕ
cam_relax_speed = 1;0.35;1;0.2 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.1;0.15;0.2 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.08;0.1 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac =1.0;1.1; 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 9.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.6 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.05
PDM_disp_accel_factor = 1.05
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 0.86;95;110;160;89
hit_impulse = 105
hit_type = fire_wound
fire_distance = 400
bullet_speed = 925;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 860
; end ttc
;addons
scope_status = 1
silencer_status = 2
grenade_launcher_status = 1
zoom_enabled = true
;-----------------------------------------------------------------------------------
[mp_wpn_val]:wpn_val
$spawn = ""
class = W_VAL
ammo_class = mp_ammo_9x39_pab9, mp_ammo_9x39_ap; mp_ammo_9x39_sp5
tracers = on
tracers_color_ID = 0
fire_dispersion_base = 0.03;0.065;0.08;0.12 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.04f
;îňäŕ÷ŕ
cam_relax_speed = 1;0.8;0.3 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.3 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.05;0.1;0.05 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 20.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 10.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.4 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.0001;0.00003 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.2
PDM_disp_accel_factor = 1.2
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 1;107
hit_impulse = 95
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 500;425;380;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 800
scope_name = mp_wpn_addon_scope
;addons
scope_status = 0
silencer_status = 1
grenade_launcher_status = 0
;-----------------------------------------------------------------------------------
[mp_wpn_vintorez]:wpn_vintorez
$spawn = ""
class = W_VINT
ammo_class = mp_ammo_9x39_pab9, mp_ammo_9x39_ap ;mp_ammo_9x39_sp5
tracers = on
tracers_color_ID = 0
fire_dispersion_base = 0.025;0.05 ;óăîë (â ăđŕäóńŕő) áŕçîâîé äčńďĺđńčč îđóćč˙ (îđóćč˙ çŕćŕňîăî â ňčńęŕő)
control_inertion_factor = 1.04f
;îňäŕ÷ŕ
cam_relax_speed = 1.1;0.75;0.125 ;ńęîđîńňü âîçâđŕňŕ â čńőîäíîĺ ďîëîćĺíčĺ
cam_dispersion = 0.135;0.125 ;óâĺëč÷ĺíč˙ óăëŕ (â ăđŕäóńŕő) ń ęŕćäűě âűńňđĺëîě
cam_dispersion_inc = 0.25;0.23 ;óâĺëč÷ĺíče cam_dispersion ń ęŕćäűě âűńňđĺëîě
cam_dispertion_frac = 1.0 ;ńňâîë áóäĺň ďîäűěŕňüń˙ íŕ cam_dispersion*cam_dispertion_frac +- cam_dispersion*(1-cam_dispertion_frac)
cam_max_angle = 30.0 ;ěŕęńčěŕëüíűé óăîë îňäŕ÷č
cam_max_angle_horz = 5.0 ;(degree) maximum shot horizontal degree
cam_step_angle_horz = 0.3 ;(degree) size of step camera moved in horizontal position while shooting
fire_dispersion_condition_factor = 5 ;óâĺëč÷ĺíčĺ äčńďĺđńčč â ďđîöĺíňŕő ďđč ěŕęńčěŕëüíîě čçíîńĺ
misfire_probability = 0.003 ;âĺđî˙ňíîńňü îńĺ÷ęč ďđč ěŕęńčěŕëüíîě čçíîńĺ
condition_shot_dec = 0.001;0.002 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ
preffered_fire_mode = 1
PDM_disp_base = 1.0
PDM_disp_vel_factor = 1.2
PDM_disp_accel_factor = 1.2
PDM_crouch = 1.0
PDM_crouch_no_acc = 1.0
; ttc
hit_power = 1;107
hit_impulse = 87
hit_type = fire_wound
fire_distance = 1000
bullet_speed = 475;425;380 ;íŕ÷ŕëüíŕ˙ ńęîđîńňü ďóëč
rpm = 800;600
;addons
scope_status = 1
silencer_status = 1
grenade_launcher_status = 0
zoom_enabled = true
;-----------------------------------------------------------------------------------
egyben nem fér ki az egész.
Oroszoknal nincs amxmodx- de ott anyi szutyok oldal van hogy tobb a plugin mint amxmodx-en