#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <fun>
#include <cstrike>
#include <hamsandwich>
 
#define PLUGIN "Fegyver Menü"
#define VERSION "1.0"
#define AUTHOR "Silent"
 
new gWPCT,gWPTE;
new g_showsec[33];
new bool:already[33];
 
public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	RegisterHam(Ham_Spawn,  "player", "playerspawn", 1)
	register_logevent("logevent_end", 2, "1=Round_End");
	register_logevent("logevent_end", 2, "1&Restart_Round");
	register_logevent("logevent_end", 2, "1=Game_Commencing");
}
 
public logevent_end()
{
	gWPCT = 0;
	gWPTE = 0;
 
	new players[32], pnum
	get_players(players, pnum)
	for(new i=0; i<pnum; i++)
	{
		already[i] = false;
	}
}
 
public playerspawn(id)
{
	g_showsec[id] = 50;
	already[id] = false;
	fegyvermenu(id);
}
 
public fegyvermenu(id)
{
	if(!is_user_alive(id)) return PLUGIN_HANDLED;
 
	cs_set_user_money(id, 0);  
	new string[200];
 
	if(g_showsec[id] <= 50)
	{
		if(g_showsec[id] != 0)
		{
			if(already[id]) return PLUGIN_HANDLED;
			set_task(1.0, "fegyvermenu",id);
			g_showsec[id]--;
		}
		else
		{
			show_menu(id, 0, "^n", 1);
			return PLUGIN_HANDLED;
		}
	}
 
	if(!user_has_weapon(id, CSW_C4))
	{
 
		strip_user_weapons(id);
		format(string, charsmax(string), "\rFegyver Csomagok\y[\d%d \wmp\y]\w:", g_showsec[id]);
		new menu = menu_create(string, "handler")
		menu_additem(menu, "\yNem kérek fegyvert\d.", "1", 0)
		menu_additem(menu, "\rM4A1 Colt \yCsomag\d.", "2", 0);
		menu_additem(menu, "\rAK47 Klasnikov \yCsomag\d.", "3", 0);
		menu_additem(menu, "\rAWP Magnum Sniper \yCsomag\d.", "4", 0);
		menu_additem(menu, "\rMachineGun \yCsomag\d.", "5", 0);
		menu_additem(menu, "\rAUG \yCsomag\d.", "6", 0);
		menu_additem(menu, "\rFAMAS \yCsomag\d.", "7", 0);
		menu_additem(menu, "\rSG552 \yCsomag\d.", "8", 0);
		menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
 
		menu_display(id, menu);
	}
	else
	{
		format(string, charsmax(string), "\rFegyver Csomagok\y[\d%d \wmp\y]\w:", g_showsec[id]);
		new menu = menu_create(string, "handler")
		menu_additem(menu, "\yNem kérek fegyvert\d.", "1", 0)
		menu_additem(menu, "\rM4A1 Colt \yCsomag\d.", "2", 0);
		menu_additem(menu, "\rAK47 Klasnikov \yCsomag\d.", "3", 0);
		menu_additem(menu, "\rAWP Magnum Sniper \yCsomag\d.", "4", 0);
		menu_additem(menu, "\rMachineGun \yCsomag\d.", "5", 0);
		menu_additem(menu, "\rAUG \yCsomag\d.", "6", 0);
		menu_additem(menu, "\rFAMAS \yCsomag\d.", "7", 0);
		menu_additem(menu, "\rSG552 \yCsomag\d.", "8", 0);
		menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
		menu_display(id, menu);
	}
 
	return PLUGIN_HANDLED;
}
 
public handler(id, menu, item)
{
	if( item == MENU_EXIT )
	{
		menu_destroy(menu);
		return PLUGIN_HANDLED;
	}
	already[id] = true;
	new data[6], szName[64];
	new access, callback;
	menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
	new key = str_to_num(data);
	switch(key)
	{
 
		case 1:
		{
			ColorChat(id, RED, "^3Nem kértél fegyvert^1.");
		}
		case 2:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "weapon_m4a1");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, RED, "^3Kaptál egy ^4M4A1 ^3Csomagot^1.");
		}
		case 3:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "weapon_ak47");
			give_item(id, "ammo_762nato");
			give_item(id, "ammo_762nato");
			give_item(id, "ammo_762nato");
			ColorChat(id, RED, "^3Kaptál egy ^4AK47 ^3Csomagot^1.");
		}
		case 4:
		{
			new CsTeams:userTeam = cs_get_user_team(id);
			if(userTeam == CS_TEAM_CT)
			{
				if(gWPCT < 1)
				{
 
					give_player_grenades(id);
					give_item(id, "weapon_knife");
					give_item(id, "weapon_awp");
					give_item(id, "weapon_deagle");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_338magnum");
					give_item(id, "ammo_338magnum");
					give_item(id, "ammo_338magnum");
					ColorChat(id, RED, "^3Kaptál egy ^4AWP ^3Csomagot^1.");
					gWPCT++
				}
				else
				{
					set_hudmessage(0, 191, 255, 0.27, 0.26, 0, 6.0, 2.1)
                    show_hudmessage(id, "Már megvan a maximum awp korlát a csapatodban.");
					fegyvermenu(id);
				}
			}
			if(userTeam == CS_TEAM_T)
			{
				if(gWPTE < 1)
				{
 
					give_player_grenades(id);
					give_item(id, "weapon_knife");
					give_item(id, "weapon_awp");
					give_item(id, "weapon_deagle");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_338magnum");
					give_item(id, "ammo_338magnum");
					give_item(id, "ammo_338magnum");
					ColorChat(id, RED, "^3Kaptál egy ^4AWP ^3Csomagot^1.");
					gWPTE++
				}
				else
				{
					set_hudmessage(0, 191, 255, 0.27, 0.26, 0, 6.0, 2.1)
                    show_hudmessage(id, "Már megvan a maximum awp korlát a csapatodban.");
					fegyvermenu(id);
				}
			}
 
		}
		case 5:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "weapon_m249");
			give_item(id, "ammo_556natobox");
			give_item(id, "ammo_556natobox");
			give_item(id, "ammo_556natobox");
			ColorChat(id, RED, "^3Kaptál egy ^4MachineGun ^3Csomagot^1.");
		} 
		case 6:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_aug");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, RED, "^3Kaptál egy ^4AUG ^3Csomagot^1.");
		}
		case 7:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_famas");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, RED, "^3Kaptál egy ^4Famas ^3Csomagot^1.");
		}
		case 8:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_sg552");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, RED, "^3Kaptál egy ^4SG552 ^3Csomagot^1.");
		}
	}
	return PLUGIN_HANDLED;
}
 
stock give_player_grenades(index)
{
	give_item(index, "weapon_hegrenade");
	give_item(index, "weapon_flashbang");
	give_item(index, "weapon_flashbang");
	give_item(index, "item_thighpack");
	give_item(index, "item_assaultsuit");
}