fegyver[id] = 1
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_m4a1")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_M4A1,200)
}
case 2:
{
fegyver[id] = 2
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_ak47")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_AK47,200)
}
case 3:
{
fegyver[id] = 3
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_awp")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_AWP,100)
}
case 4:
{
fegyver[id] = 4
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_famas")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_FAMAS,200)
}
case 5:
{
fegyver[id] = 5
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_mp5navy")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_MP5NAVY,200)
}
case 6:
{
fegyver[id] = 6
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_p90")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_P90,200)
}
case 7:
{
fegyver[id] = 7
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_scout")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_SCOUT,200)
}
case 8:
{
fegyver[id] = 8
strip_user_weapons(id)
kisfegyverek(id)
give_item(id, "weapon_m3")
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "item_assaultsuit");
cs_set_user_bpammo(id,CSW_M3,200)
}
}
}
case 'y':
{
switch(key)
{
case 1:
{
kisfegyver[id] = 1
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,50)
}
case 2:
{
kisfegyver[id] = 2
give_item(id, "weapon_knife")
give_item(id, "weapon_usp")
cs_set_user_bpammo(id,CSW_USP,50)
}