- #include <amxmodx> 
- #include <engine> 
- #include <nvault> 
- #include <cstrike> 
- #include <fun> 
- #include <fakemeta> 
- #include <hamsandwich> 
-   
- #define USE_CC 1 
-   
- #if defined USE_CC 
- #include <colorchat> 
- #endif 
-   
- #define FREQ 0.1 
-   
- new oles[33], skin[33], vault, skin_oles, skin_hsoles, skin_kesoles 
-   
- new skin1[121], skin2[121], skin3[121], skin4[121], skin5[121], skin6[121], skin7[121], skin8[121], skin9[121], skin10[121], skin11[121], skin12[121], skin13[121], skin14[121], skin15[121], skin16[121], skin17[121], skin18[121], skin19[121], skin20[121], skin21[121], skin22[121], skin23[121], skin24[121], skin25[121],  skin26[121], skin27[121], skin28[121], skin29[121], skin30[121]  
-   
- new const ak471[] = "models/msgo/ak47redlaminate.mdl" 
- new const m4a11[] = "models/msgo/m4a1desertstorm.mdl" 
- new const awp1[] = "models/msgo/awpdream.mdl" 
- new const deagle1[] = "models/msgo/deaglecarbonsteel.mdl" 
- new const knife1[] = "models/msgo/karambit.mdl" 
- new const ak47v2[] = "models/msgo/ak47redline.mdl" 
- new const m4a1v2[] = "models/msgo/m4a1griffin.mdl" 
- new const awpv2[] = "models/msgo/awpredline.mdl" 
- new const deaglev2[] = "models/msgo/deaglejungle.mdl" 
- new const knifev2[] = "models/msgo/karambitforest.mdl" 
- new const ak47v3[] = "models/msgo/ak47gforce.mdl" 
- new const m4a1v3[] = "models/msgo/m4a1dragonking.mdl" 
- new const awpv3[] = "models/msgo/awprazer.mdl" 
- new const deaglev3[] = "models/msgo/deaglegoldenrose.mdl" 
- new const knifev3[] = "models/msgo/bayonettigertooth.mdl" 
- new const ak47v4[] = "models/msgo/ak47jaguar.mdl" 
- new const m4a1v4[] = "models/msgo/m4a1urbanassault.mdl" 
- new const awpv4[] = "models/msgo/awpcarbonite.mdl" 
- new const deaglev4[] = "models/msgo/deagleconspiracy.mdl" 
- new const knifev4[] = "models/msgo/bayonetspace.mdl" 
- new const ak47v5[] = "models/msgo/ak47frontsidemisty.mdl" 
- new const m4a1v5[] = "models/msgo/m4a1zombiehunter.mdl" 
- new const awpv5[] = "models/msgo/awpdarkking.mdl" 
- new const deaglev5[] = "models/msgo/deagleblaze.mdl" 
- new const knifev5[] = "models/msgo/huntsmancrimson.mdl" 
- new const ak47v6[] = "models/msgo/ak47casehardened.mdl" 
- new const m4a1v6[] = "models/msgo/m4a1stickerbomb.mdl" 
- new const awpv6[] = "models/msgo/awpwormgod.mdl" 
- new const deaglev6[] = "models/msgo/deaglesunsetstorm.mdl" 
- new const knifev6[] = "models/msgo/huntsmancasehardened.mdl" 
-   
- new const g_FegyverNevek[][32] = 
- { 
- "Red Laminate AK47", 
- "DDPAT AK47", 
- "Dream AWP", 
- "Carbon Steel Deagle", 
- "Karambit Kés", 
- "Redline AK47", 
- "Griffin M4A1", 
- "Redline AWP", 
- "Jungle Deagle", 
- "Forest Karambit Kés", 
- "Gforce AK47", 
- "Dragon King M4A1", 
- "Razer AWP", 
- "Golden Rose Deagle", 
- "Tiger Tooth Bayonet Kés", 
- "Jaguar AK47", 
- "Urban Assault M4A1", 
- "Carbonite AWP", 
- "Conspiracy Deagle", 
- "Space Bayonet Kés", 
- "Frontside Misty AK47", 
- "Zombie Hunter M4A1", 
- "Dark King AWP", 
- "Blaze Deagle", 
- "Crimson Web Huntsman Kés", 
- "Case Hardened AK47", 
- "Stickerbomb M4A1", 
- "Worm God AWP", 
- "Sunset Storm Deagle", 
- "Case Hardened Huntsman Kés" 
- }; 
-   
- public plugin_precache() 
- { 
-  precache_model(ak471) 
-  precache_model(m4a11) 
-  precache_model(awp1) 
-  precache_model(deagle1) 
-  precache_model(knife1) 
-  precache_model(ak47v2) 
-  precache_model(m4a1v2) 
-  precache_model(awpv2) 
-  precache_model(deaglev2) 
-  precache_model(knifev2) 
-  precache_model(ak47v3) 
-  precache_model(m4a1v3) 
-  precache_model(awpv3) 
-  precache_model(deaglev3) 
-  precache_model(knifev3) 
-  precache_model(ak47v4) 
-  precache_model(m4a1v4) 
-  precache_model(awpv4) 
-  precache_model(deaglev4) 
-  precache_model(knifev4) 
-  precache_model(ak47v5) 
-  precache_model(m4a1v5) 
-  precache_model(awpv5) 
-  precache_model(deaglev5) 
-  precache_model(knifev5) 
-  precache_model(ak47v6) 
-  precache_model(m4a1v6) 
-  precache_model(awpv6) 
-  precache_model(deaglev6) 
-  precache_model(knifev6) 
- } 
- public plugin_init()  
- { 
- register_plugin("Fegyver Skinek", "1.0", "6almasok") 
- set_task(25.0, "KorUzenet", 0, _, _, "b") 
-   
- //*eventek*// 
- register_event("CurWeapon","fegyverek","be","1=1") 
- register_event("Damage", "event_sebzes", "be" ) 
- register_event("DeathMsg", "halal", "a" ); 
- register_event("CurWeapon", "fegyverid", "be", "1=1") 
-   
- //*Parancsok*// 
- register_clcmd("say /skinmenu","menu") 
- register_clcmd("say /skin","menu") 
- register_clcmd("say /skinoles","pontmegtekint") 
- register_clcmd("say /oles","pontmegtekint") 
- register_clcmd("say /fegyok","menu") 
- register_clcmd("say /fegyverskin","menu") 
- register_clcmd("say /fegyomenu","menu")  
-   
- //*Cvarok*// 
-   
- register_cvar("sima_oles", "1"); 
- register_cvar("hs_oles", "1"); 
- register_cvar("kes_oles", "1"); 
-   
- skin_oles = get_cvar_num("sima_oles"); 
- skin_hsoles = get_cvar_num("hs_oles"); 
- skin_kesoles = get_cvar_num("kes_oles"); 
-   
-  //*vault*// 
- vault = nvault_open("fegyver_skin") 
-   
- } 
- public fegyverid(id) 
- { 
-     new fegyver = get_user_weapon(id) 
-   
-     if(skin[id] == 1 && fegyver == CSW_AK47)set_pev(id, pev_viewmodel2, ak471) 
-     if(skin[id] == 2 && fegyver == CSW_M4A1)set_pev(id, pev_viewmodel2, m4a11) 
-     if(skin[id] == 3 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awp1) 
-     if(skin[id] == 4 && fegyver == CSW_DEAGLE)set_pev(id, pev_viewmodel2, deagle1) 
-     if(skin[id] == 5 && fegyver == CSW_KNIFE)set_pev(id, pev_viewmodel2, knife1) 
-     if(skin[id] == 6 && fegyver == CSW_AK47)set_pev(id, pev_viewmodel2, ak47v2) 
-     if(skin[id] == 7 && fegyver == CSW_M4A1)set_pev(id, pev_viewmodel2, m4a1v2) 
-     if(skin[id] == 8 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awpv2) 
-     if(skin[id] == 9 && fegyver == CSW_DEAGLE)set_pev(id, pev_viewmodel2, deaglev2) 
-     if(skin[id] == 10 && fegyver == CSW_KNIFE)set_pev(id, pev_viewmodel2, knifev2) 
-     if(skin[id] == 11 && fegyver == CSW_AK47)set_pev(id, pev_viewmodel2, ak47v3) 
-     if(skin[id] == 12 && fegyver == CSW_M4A1)set_pev(id, pev_viewmodel2, m4a1v3) 
-     if(skin[id] == 13 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awpv3) 
-     if(skin[id] == 14 && fegyver == CSW_DEAGLE)set_pev(id, pev_viewmodel2, deaglev3) 
-     if(skin[id] == 15 && fegyver == CSW_KNIFE)set_pev(id, pev_viewmodel2, knifev3) 
-     if(skin[id] == 16 && fegyver == CSW_AK47)set_pev(id, pev_viewmodel2, ak47v4) 
-     if(skin[id] == 17 && fegyver == CSW_M4A1)set_pev(id, pev_viewmodel2, m4a1v4) 
-     if(skin[id] == 18 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awpv4) 
-     if(skin[id] == 19 && fegyver == CSW_DEAGLE)set_pev(id, pev_viewmodel2, deaglev4) 
-     if(skin[id] == 20 && fegyver == CSW_KNIFE)set_pev(id, pev_viewmodel2, knifev4) 
-     if(skin[id] == 21 && fegyver == CSW_AK47)set_pev(id, pev_viewmodel2, ak47v5) 
-     if(skin[id] == 22 && fegyver == CSW_M4A1)set_pev(id, pev_viewmodel2, m4a1v5) 
-     if(skin[id] == 23 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awpv5) 
-     if(skin[id] == 24 && fegyver == CSW_DEAGLE)set_pev(id, pev_viewmodel2, deaglev5) 
-     if(skin[id] == 25 && fegyver == CSW_KNIFE)set_pev(id, pev_viewmodel2, knifev5) 
-     if(skin[id] == 26 && fegyver == CSW_AK47)set_pev(id, pev_viewmodel2, ak47v6) 
-     if(skin[id] == 27 && fegyver == CSW_M4A1)set_pev(id, pev_viewmodel2, m4a1v6) 
-     if(skin[id] == 28 && fegyver == CSW_AWP)set_pev(id, pev_viewmodel2, awpv6) 
-     if(skin[id] == 29 && fegyver == CSW_DEAGLE)set_pev(id, pev_viewmodel2, deaglev6) 
-     if(skin[id] == 30 && fegyver == CSW_KNIFE)set_pev(id, pev_viewmodel2, knifev6) 
- } 
- public halal(id) 
- { 
- new gyilkos = read_data( 1 ); 
- new aldozat = read_data( 2 );    
-   
- if(gyilkos == aldozat || ! is_user_connected(gyilkos) || ! is_user_connected(aldozat)) 
- { 
-     return PLUGIN_HANDLED; 
- } 
- new olesekert = skin_oles; 
-   
- if(read_data(3)) 
- { 
-     olesekert += skin_hsoles; 
- } 
-   
- static Fegyver[26]; 
-   
- read_data(4, Fegyver, sizeof(Fegyver) -1); 
-   
- if(equal(Fegyver,"knife"))    
- { 
-     olesekert += skin_kesoles; 
- } 
- oles[gyilkos] += olesekert; 
-   
- ColorChat(gyilkos, GREEN, "^3[Masked Squad] ^1Mivel megöltél egy embert ezért kaptál ^3+%i ^1Pontot. ^4Csak így tovább.", olesekert); 
- return PLUGIN_HANDLED; 
- } 
- public menu(id) { 
- new cim[121] 
- formatex(cim, charsmax(cim), "\r[Masked Squad] \wSkin Menü^n\yPontok: \w%d^nOldal ",oles[id]) 
- new menu = menu_create(cim, "skin_menu"); 
-   
- formatex(skin1, charsmax(skin1),"%s", oles[id] >= 100 ? "\wRed Laminate AK47 \r[Megszerezve]" : "\dRed Laminate AK47 \r[100 Pont]\y-\r[Lezárva]"); 
- formatex(skin2, charsmax(skin2),"%s", oles[id] >= 100 ? "\wDDPAT M4A1 \r[Megszerezve]" : "\dDDPAT M4A1 \r[100 Pont]\y-\r[Lezárva]"); 
- formatex(skin3, charsmax(skin3),"%s", oles[id] >= 100 ? "\wDream AWP \r[Megszerezve]" : "\dDream AWP \r[100 Pont]\y-\r[Lezárva]"); 
- formatex(skin4, charsmax(skin4),"%s", oles[id] >= 100 ? "\wCarbon Steel Deagle \r[Megszerezve]" : "\dCarbon Steel Deagle \r[100 Pont]\y-\r[Lezárva]"); 
- formatex(skin5, charsmax(skin5),"%s", oles[id] >= 100 ? "\wKarambit Kés \r[Megszerezve]" : "\dKarambit Kés \r[100 Pont]\y-\r[Lezárva]"); 
- formatex(skin6, charsmax(skin6),"%s", oles[id] >= 200 ? "\wRedline AK47 \r[Megszerezve]" : "\dRedline AK47 \r[200 Pont]\y-\r[Lezárva]"); 
- formatex(skin7, charsmax(skin7),"%s", oles[id] >= 200 ? "\wGriffin M4A1 \r[Megszerezve]" : "\dGriffin M4A1 \r[200 Pont]\y-\r[Lezárva]"); 
- formatex(skin8, charsmax(skin8),"%s", oles[id] >= 200 ? "\wRedline AWP \r[Megszerezve]" : "\dRedline AWP \r[200 Pont]\y-\r[Lezárva]"); 
- formatex(skin9, charsmax(skin9),"%s", oles[id] >= 200 ? "\wJungle Deagle \r[Megszerezve]" : "\dJungle Deagle \r[200 Pont]\y-\r[Lezárva]"); 
- formatex(skin10, charsmax(skin10),"%s", oles[id] >= 200 ? "\wForest Karambit Kés\r[Megszerezve]" : "\dForest Karambit Kés \r[200 Pont]\y-\r[Lezárva]"); 
- formatex(skin11, charsmax(skin11),"%s", oles[id] >= 300 ? "\wGforce AK47\r[Megszerezve]" : "\dGforce AK47 \r[300 Pont]\y-\r[Lezárva]"); 
- formatex(skin12, charsmax(skin12),"%s", oles[id] >= 300 ? "\wDragon King M4A1\r[Megszerezve]" : "\dDragon King M4A1 \r[300 Pont]\y-\r[Lezárva]"); 
- formatex(skin13, charsmax(skin13),"%s", oles[id] >= 300 ? "\wRazer AWP\r[Megszerezve]" : "\dRazer AWP \r[300 Pont]\y-\r[Lezárva]"); 
- formatex(skin14, charsmax(skin14),"%s", oles[id] >= 300 ? "\wGolden Rose Deagle\r[Megszerezve]" : "\dGolden Rose Deagle \r[300 Pont]\y-\r[Lezárva]"); 
- formatex(skin15, charsmax(skin15),"%s", oles[id] >= 300 ? "\wTiger Tooth Bayonet Kés\r[Megszerezve]" : "\dTiger Tooth Bayonet \r[300 Pont]\y-\r[Lezárva]"); 
- formatex(skin16, charsmax(skin16),"%s", oles[id] >= 400 ? "\wJaugar AK47\r[Megszerezve]" : "\dJaugar AK47 \r[400 Pont]\y-\r[Lezárva]"); 
- formatex(skin17, charsmax(skin17),"%s", oles[id] >= 400 ? "\wUrban Assault M4A1\r[Megszerezve]" : "\dUrban Assault M4A1\r[400 Pont]\y-\r[Lezárva]"); 
- formatex(skin18, charsmax(skin18),"%s", oles[id] >= 400 ? "\wCarbonite AWP\r[Megszerezve]" : "\dCarbonite AWP\r[400 Pont]\y-\r[Lezárva]"); 
- formatex(skin19, charsmax(skin19),"%s", oles[id] >= 400 ? "\wConspiracy Deagle\r[Megszerezve]" : "\dConspiracy Deagle\r[400 Pont]\y-\r[Lezárva]"); 
- formatex(skin20, charsmax(skin20),"%s", oles[id] >= 400 ? "\wSpace Bayonet Kés\r[Megszerezve]" : "\dSpace Bayonet Kés\r[400 Pont]\y-\r[Lezárva]"); 
- formatex(skin21, charsmax(skin21),"%s", oles[id] >= 500 ? "\wFrontside Misty AK47\r[Megszerezve]" : "\dFrontside Misty AK47\r[500 Pont]\y-\r[Lezárva]"); 
- formatex(skin22, charsmax(skin22),"%s", oles[id] >= 500 ? "\wZombie Hunter M4A1\r[Megszerezve]" : "\dZombie Hunter M4A1\r[500 Pont]\y-\r[Lezárva]"); 
- formatex(skin23, charsmax(skin23),"%s", oles[id] >= 500 ? "\wDark King AWP\r[Megszerezve]" : "\dDark King AWP\r[500 Pont]\y-\r[Lezárva]"); 
- formatex(skin24, charsmax(skin24),"%s", oles[id] >= 500 ? "\wBlaze Deagle\r[Megszerezve]" : "\dBlaze Deagle\r[500 Pont]\y-\r[Lezárva]"); 
- formatex(skin25, charsmax(skin25),"%s", oles[id] >= 500 ? "\wCrimson Web Huntsman Kés\r[Megszerezve]" : "\dCrimson Web Huntsman Kés\r[500 Pont]\y-\r[Lezárva]"); 
- formatex(skin26, charsmax(skin26),"%s", oles[id] >= 600 ? "\wCase Hardened AK47\r[Megszerezve]" : "\dCase Hardened AK47\r[600 Pont]\y-\r[Lezárva]"); 
- formatex(skin27, charsmax(skin27),"%s", oles[id] >= 600 ? "\wStickerbomb M4A1\r[Megszerezve]" : "\dStickerbomb M4A1\r[600 Pont]\y-\r[Lezárva]"); 
- formatex(skin28, charsmax(skin28),"%s", oles[id] >= 600 ? "\wWorm God AWP\r[Megszerezve]" : "\dWorm God AWP\r[600 Pont]\y-\r[Lezárva]"); 
- formatex(skin29, charsmax(skin29),"%s", oles[id] >= 600 ? "\wSunset Storm Deagle\r[Megszerezve]" : "\dSunset Storm Deagle\r[600 Pont]\y-\r[Lezárva]"); 
- formatex(skin30, charsmax(skin30),"%s", oles[id] >= 600 ? "\wCase Hardened Huntsman Kés\r[Megszerezve]" : "\dCase Hardened Huntsman Kés\r[600 Pont]\y-\r[Lezárva]"); 
-   
-   
- menu_additem(menu, skin1, "1", oles[id] >= 100 ? 0 : 1); 
- menu_additem(menu, skin2, "2", oles[id] >= 100 ? 0 : 1); 
- menu_additem(menu, skin3, "3", oles[id] >= 100 ? 0 : 1); 
- menu_additem(menu, skin4, "4", oles[id] >= 100 ? 0 : 1); 
- menu_additem(menu, skin5, "5", oles[id] >= 100 ? 0 : 1); 
- menu_additem(menu, skin6, "6", oles[id] >= 200 ? 0 : 1); 
- menu_additem(menu, skin7, "7", oles[id] >= 200 ? 0 : 1); 
- menu_additem(menu, skin8, "8", oles[id] >= 200 ? 0 : 1); 
- menu_additem(menu, skin9, "9", oles[id] >= 200 ? 0 : 1); 
- menu_additem(menu, skin10, "10", oles[id] >= 200 ? 0 : 1); 
- menu_additem(menu, skin11, "11", oles[id] >= 300 ? 0 : 1); 
- menu_additem(menu, skin12, "12", oles[id] >= 300 ? 0 : 1); 
- menu_additem(menu, skin13, "13", oles[id] >= 300 ? 0 : 1); 
- menu_additem(menu, skin14, "14", oles[id] >= 300 ? 0 : 1); 
- menu_additem(menu, skin15, "15", oles[id] >= 300 ? 0 : 1); 
- menu_additem(menu, skin16, "16", oles[id] >= 400 ? 0 : 1); 
- menu_additem(menu, skin17, "17", oles[id] >= 400 ? 0 : 1); 
- menu_additem(menu, skin18, "18", oles[id] >= 400 ? 0 : 1); 
- menu_additem(menu, skin19, "19", oles[id] >= 400 ? 0 : 1); 
- menu_additem(menu, skin20, "20", oles[id] >= 400 ? 0 : 1); 
- menu_additem(menu, skin21, "21", oles[id] >= 500 ? 0 : 1); 
- menu_additem(menu, skin22, "22", oles[id] >= 500 ? 0 : 1); 
- menu_additem(menu, skin23, "23", oles[id] >= 500 ? 0 : 1); 
- menu_additem(menu, skin24, "24", oles[id] >= 500 ? 0 : 1); 
- menu_additem(menu, skin25, "25", oles[id] >= 500 ? 0 : 1); 
- menu_additem(menu, skin26, "26", oles[id] >= 600 ? 0 : 1); 
- menu_additem(menu, skin27, "27", oles[id] >= 600 ? 0 : 1); 
- menu_additem(menu, skin28, "28", oles[id] >= 600 ? 0 : 1); 
- menu_additem(menu, skin29, "29", oles[id] >= 600 ? 0 : 1); 
- menu_additem(menu, skin30, "30", oles[id] >= 600 ? 0 : 1); 
-      
- menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); 
- menu_setprop(menu, MPROP_BACKNAME, "Vissza"); 
- menu_setprop(menu, MPROP_NEXTNAME, "Elore"); 
- menu_setprop(menu, MPROP_EXITNAME, "Kilepes"); 
- menu_display(id, menu, 0); 
- } 
- public pontmegtekint(id) 
- { 
- ColorChat(id, GREEN, "^3[Masked Squad] ^4Neked ^3%d ^4pontod van.", oles[id]) 
- } 
- public event_sebzes( id ) { 
-   
-     new aldozat_id = id; 
-     if( !is_user_connected( aldozat_id ) ) return PLUGIN_CONTINUE 
-     new dmg_adas = read_data( 2 ); 
-     new dmgtype = read_data( 3 ); 
-     new elet = get_user_health( aldozat_id ); 
-   
-     new FegyID, sebzo_id = get_user_attacker( aldozat_id, FegyID ); 
-   
-     if( !is_user_connected( sebzo_id ) || !is_user_alive( aldozat_id ) ) { 
-         return PLUGIN_HANDLED 
-     } 
-     return PLUGIN_CONTINUE 
- } 
- stock log_kill(gyilkos, aldozat, fegyver[],fejloves) { 
-     user_silentkill( aldozat ); 
-   
-     message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 ); 
-     write_byte( gyilkos ); 
-     write_byte( aldozat ); 
-     write_byte( fejloves ); 
-     write_string( fegyver ); 
-     message_end(); 
-   
-     new oles = get_user_frags( gyilkos ); 
-     set_user_frags( gyilkos, oles++ ); 
-     new elvetel = get_user_frags( aldozat ); 
-     set_user_frags( aldozat, elvetel++ ); 
-   
-     return PLUGIN_CONTINUE 
- }  
- public fegyverek(id) 
- { 
-     new fegyver = get_user_weapon(id) 
-   
-     set_user_footsteps(id , ( (skin[id] == 8 && fegyver == CSW_AWP) ? 1 : 0) ) 
-      
- } 
- public KorUzenet() {  
-   
-     return PLUGIN_HANDLED;  
- }  
- public skin_menu(id, menu, item) 
- { 
-     if( item == MENU_EXIT ) 
-     { 
-         menu_destroy(id); 
-         return PLUGIN_HANDLED; 
-     } 
-     new data[9], szName[64]; 
-     new access, callback; 
-     menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); 
-     new key = str_to_num(data); 
-   
-     ColorChat(id, GREEN, "^4[Masked Squad] ^1Kiválasztottad a ^3%s-t", g_FegyverNevek[item]); 
-   
-     switch(key) 
-   
- { 
- case 1:{ 
- if(oles[id] >= 100) 
- skin[id] = 1 
- } 
- case 2:{ 
- if(oles[id] >= 100) 
- skin[id] = 2 
- } 
- case 3:{ 
- if(oles[id] >= 100) 
- skin[id] = 3 
- } 
- case 4:{ 
- if(oles[id] >= 100) 
- skin[id] = 4 
- } 
- case 5:{ 
- if(oles[id] >= 100) 
- skin[id] = 5 
- } 
- case 6:{ 
- if(oles[id] >= 200) 
- skin[id] = 6 
- } 
- case 7:{ 
- if(oles[id] >= 200) 
- skin[id] = 7 
- } 
- case 8:{ 
- if(oles[id] >= 200) 
- skin[id] = 8 
- } 
- case 9:{ 
- if(oles[id] >= 200) 
- skin[id] = 9 
- } 
- case 10:{ 
- if(oles[id] >= 200) 
- skin[id] = 10 
- } 
- case 11:{ 
- if(oles[id] >= 300) 
- skin[id] = 11 
- } 
- case 12:{ 
- if(oles[id] >= 300) 
- skin[id] = 12 
- } 
- case 13:{ 
- if(oles[id] >= 300) 
- skin[id] = 13 
- } 
- case 14:{ 
- if(oles[id] >= 300) 
- skin[id] = 14 
- } 
- case 15:{ 
- if(oles[id] >= 300) 
- skin[id] = 15 
- } 
- case 16:{ 
- if(oles[id] >= 400) 
- skin[id] = 16 
- } 
- case 17:{ 
- if(oles[id] >= 400) 
- skin[id] = 17 
- } 
- case 18:{ 
- if(oles[id] >= 400) 
- skin[id] = 18 
- } 
- case 19:{ 
- if(oles[id] >= 400) 
- skin[id] = 19 
- } 
- case 20:{ 
- if(oles[id] >= 400) 
- skin[id] = 20 
- } 
- case 21:{ 
- if(oles[id] >= 500) 
- skin[id] = 21 
- } 
- case 22:{ 
- if(oles[id] >= 500) 
- skin[id] = 22 
- } 
- case 23:{ 
- if(oles[id] >= 500) 
- skin[id] = 23 
- } 
- case 24:{ 
- if(oles[id] >= 500) 
- skin[id] = 24 
- } 
- case 25:{ 
- if(oles[id] >= 500) 
- skin[id] = 25 
- } 
- case 26:{ 
- if(oles[id] >= 600) 
- skin[id] = 26 
- } 
- case 27:{ 
- if(oles[id] >= 600) 
- skin[id] = 27 
- } 
- case 28:{ 
- if(oles[id] >= 600) 
- skin[id] = 28 
- } 
- case 29:{ 
- if(oles[id] >= 600) 
- skin[id] = 29 
- } 
- case 30:{ 
- if(oles[id] >= 600) 
- skin[id] = 30 
- } 
- }        
-     menu_destroy(menu) 
-     return PLUGIN_HANDLED 
- } 
- public mentes(id) 
- { 
-     new vaultkey[64],vaultdata[256], authid[32] 
-     get_user_authid(id, authid, 31) 
-     format(vaultkey,63,"%s-SKIN", authid) 
-     format(vaultdata,255,"%i#%i#", oles[id],skin[id]) 
-     nvault_set(vault,vaultkey,vaultdata) 
-     return PLUGIN_CONTINUE 
- } 
- public betoltes(id) 
- { 
-     new vaultkey[64],vaultdata[256], authid[32] 
-     get_user_authid(id, authid, 31) 
-     format(vaultkey,63,"%s-SKIN", authid) 
-     format(vaultdata,255,"%i#%i#",oles[id],skin[id]) 
-     nvault_get(vault,vaultkey,vaultdata,255) 
-     replace_all(vaultdata, 255, "#", " ") 
-     new str_num[32], skin_num[32] 
-     parse(vaultdata, str_num, 31, skin_num, 31) 
-     oles[id] = str_to_num(str_num) 
-     skin[id] = str_to_num(skin_num) 
-     return PLUGIN_CONTINUE 
- } 
- public client_disconnect(id) 
- { 
-     mentes(id) 
- } 
- public client_connect(id) 
- { 
-     betoltes(id) 
- }