koko.988 írta:
Nem tudom, hogy mit takar a custom és a rendes menü, de ha elakadtál valahol, küldd el a teljes kódot és segítek.
Köszi hogy érdeklődtél iránta. Végülis nem lesz deathmatch a szerver mivel a redm mód nem úgy működik ahogy nekünk jó.
Viszont lenne még egy szívesség amire megkérnélek. Ezt a menüt esetleg tudnád úgy módosítani hogy ez legyen az alap buy menü és az eredetit meg le tiltsa? Tudom hogy off topicnak számít de nem akartam emiatt egy új témát nyítni. Minden hálám a tiéd hogy előbb is segítettél.
[code]
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fun>
#include <cstrike>
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "FD GoD & Bence98007 & Nandee^^"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "asd", 1)
}
public plugin_precache()
{
precache_sound("events/congratulation1.wav")
precache_sound("events/congratulation2.wav")
precache_sound("events/congratulation3.wav")
}
public asd(id)
{
if (is_user_alive(id))
{
new menu = menu_create("\rValasz fegyvert!","mainhandler")
menu_additem(menu,"\yShotguns","1", 0)
menu_additem(menu,"\ySMGs","2", 0)
menu_additem(menu,"\yAssault Rifles","3", 0)
menu_additem(menu,"\ySniper Rifles","4", 0)
menu_additem(menu,"\yMachineguns", "5", 0)
menu_additem(menu,"\yCode Decoder Advanced", "6", 0)
menu_additem(menu,"\yEpic Decoder (VIP)", "7", 0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
public mainhandler(id,menu,item)
{
if(item==MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[6], iName[64]
new access, callback
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data)
switch(key)
{
case 1 :
{
if (is_user_alive(id))
{
shotgun(id)
}
}
case 2 :
{
if (is_user_alive(id))
{
smg(id)
}
}
case 3 :
{
if (is_user_alive(id))
{
ars(id)
}
}
case 4 :
{
if (is_user_alive(id))
{
srs(id)
}
}
case 5 :
{
if (is_user_alive(id))
{
mgs(id)
}
}
case 6 :
{
if (is_user_alive(id))
{
cbox(id)
}
}
case 7 :
{
if (is_user_alive(id))
{
adecoder(id)
}
}
}
return PLUGIN_HANDLED
}
public shotgun(id)
{
if (is_user_alive(id))
{
new menu = menu_create("\rValasz fegyvert!","sghandler")
menu_additem(menu,"\yM3 (1700)","1", 0)
menu_additem(menu,"\yXM1014 (3000)","2", 0)
menu_additem(menu,"\yM1887 (2800)","3", 0)
menu_additem(menu,"\yM1887 GOLD (2800)","4", 0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
public sghandler(id, menu, key)
{
key++
new penz = cs_get_user_money(id);
if(key == 1) {
if(penz >= 1700)
{
cs_set_user_money(id,penz-1700)
give_item(id, "weapon_m3")
cs_set_user_bpammo(id, CSW_M3, 32)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 2) {
if(penz >= 3000)
{
cs_set_user_money(id,penz-3000)
give_item(id, "weapon_xm1014")
cs_set_user_bpammo(id, CSW_XM1014, 32)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 3) {
if(penz >= 2800)
{
cs_set_user_money(id,penz-2800)
client_cmd(id, "^"say /375671947563813727184728^"");
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 4) {
if(penz >= 2800)
{
cs_set_user_money(id,penz-2800)
client_cmd(id, "^"say /375671947563813727184728^"");
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
return PLUGIN_HANDLED
}
public smg(id)
{
if (is_user_alive(id))
{
new menu = menu_create("\rValasz fegyvert!","smghandler")
menu_additem(menu,"\yMP5 (1500)","1", 0)
menu_additem(menu,"\yUMP45 (1700)","2", 0)
menu_additem(menu,"\yBALROG-3 (4350)","3", 0)
menu_additem(menu,"\yTEMPEST (1900)","4", 0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
public smghandler(id, menu, key)
{
key++
new penz = cs_get_user_money(id);
if(key == 1) {
if(penz >= 1500)
{
cs_set_user_money(id,penz-1500)
give_item(id, "weapon_mp5navy")
cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 2) {
if(penz >= 1700)
{
cs_set_user_money(id,penz-1700)
give_item(id, "weapon_ump45")
cs_set_user_bpammo(id, CSW_UMP45, 100)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 3) {
if(penz >= 4350)
{
cs_set_user_money(id,penz-4350)
client_cmd(id, "^"say /balrog3asd^"");
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 4) {
if(penz >= 1900)
{
cs_set_user_money(id,penz-1900)
client_cmd(id, "^"say /sfsmgasd^"");
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
return PLUGIN_HANDLED
}
public ars(id)
{
if (is_user_alive(id))
{
new menu = menu_create("\rValasz fegyvert!","arshandler")
menu_additem(menu,"\yGALIL (2000)","1", 0)
menu_additem(menu,"\yFAMAS (2250)","2", 0)
menu_additem(menu,"\yAK47 (2700)","3", 0)
menu_additem(menu,"\yM4A1 (3100)","4", 0)
menu_additem(menu,"\yAUG (3500)","5", 0)
menu_additem(menu,"\ySG552 (3500)","6", 0)
menu_additem(menu,"\yXM8 (2450)","7", 0)
menu_additem(menu,"\yOICW (4850)","8", 0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
public arshandler(id, menu, key)
{
key++
new penz = cs_get_user_money(id);
if(key == 1) {
if(penz >= 2000)
{
cs_set_user_money(id,penz-2000)
give_item(id, "weapon_galil")
cs_set_user_bpammo(id, CSW_GALIL, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 2) {
if(penz >= 2250)
{
cs_set_user_money(id,penz-2250)
give_item(id, "weapon_famas")
cs_set_user_bpammo(id, CSW_FAMAS, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 3) {
if(penz >= 2700)
{
cs_set_user_money(id,penz-2700)
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 4) {
if(penz >= 3100)
{
cs_set_user_money(id,penz-3100)
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 5) {
if(penz >= 3500)
{
cs_set_user_money(id,penz-3500)
give_item(id, "weapon_aug")
cs_set_user_bpammo(id, CSW_AUG, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 6) {
if(penz >= 1700)
{
cs_set_user_money(id,penz-3500)
give_item(id, "weapon_sg552")
cs_set_user_bpammo(id, CSW_SG552, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 7) {
if(penz >= 2450)
{
cs_set_user_money(id,penz-2450)
client_cmd(id, "^"say /xm8asd^"");
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 8) {
if(penz >= 4850)
{
cs_set_user_money(id,penz-4850)
client_cmd(id, "^"say /oicwasd^"")
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
return PLUGIN_HANDLED
}
public srs(id)
{
if (is_user_alive(id))
{
new menu = menu_create("\rValasz fegyvert!","srshandler")
menu_additem(menu,"\ySCOUT (2750)","1", 0)
menu_additem(menu,"\ySG550 (4200)","2", 0)
menu_additem(menu,"\yG3SG1 (5000)","3", 0)
menu_additem(menu,"\yAWP (4750)","4", 0)
menu_additem(menu,"\yM24 (4500)","5", 0)
menu_additem(menu,"\yTHUNDERBOLT (6500)","6", 0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
public srshandler(id, menu, key)
{
key++
new penz = cs_get_user_money(id);
if(key == 1) {
if(penz >= 2750)
{
cs_set_user_money(id,penz-2750)
give_item(id, "weapon_scout")
cs_set_user_bpammo(id, CSW_SCOUT, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 2) {
if(penz >= 4200)
{
cs_set_user_money(id,penz-4200)
give_item(id, "weapon_sg550")
cs_set_user_bpammo(id, CSW_SG550, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 3) {
if(penz >= 5000)
{
cs_set_user_money(id,penz-5000)
give_item(id, "weapon_g3sg1")
cs_set_user_bpammo(id, CSW_G3SG1, 90)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 4) {
if(penz >= 4750)
{
cs_set_user_money(id,penz-4750)
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 30)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 5) {
if(penz >= 4500)
{
cs_set_user_money(id,penz-4500)
client_cmd(id, "^"say /m24asd^"");
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 6) {
if(penz >= 6500)
{
cs_set_user_money(id,penz-6500)
client_cmd(id, "^"say /sfsniperasd^"")
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
return PLUGIN_HANDLED
}
public mgs(id)
{
if (is_user_alive(id))
{
new menu = menu_create("\rValasz fegyvert!","mgshandler")
menu_additem(menu,"\yM249 (5750)","1", 0)
menu_additem(menu,"\yM60E4 (4700)","2", 0)
menu_additem(menu,"\yMG36 GOLD (4700)","3", 0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
public mgshandler(id, menu, key)
{
key++
new penz = cs_get_user_money(id);
if(key == 1) {
if(penz >= 5750)
{
cs_set_user_money(id,penz-5750)
give_item(id, "weapon_m249")
cs_set_user_bpammo(id, CSW_M249, 200)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 2) {
if(penz >= 4700)
{
cs_set_user_money(id,penz-4700)
client_cmd(id, "^"say /m60asd^"");
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
if(key == 3) {
if(penz >= 4700)
{
cs_set_user_money(id,penz-4700)
client_cmd(id, "^"say /mg36gasd^"")
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
pisztoly(id)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
asd(id)
}
}
return PLUGIN_HANDLED
}
public pisztoly(id)
{
if (is_user_alive(id))
{
new menu = menu_create("\rValasz pisztolyt!","handler2")
menu_additem(menu,"\yDESERT EAGLE (650)","1",0)
menu_additem(menu,"\yDUAL ELITES (800)","2",0)
menu_additem(menu,"\yGLOCK-18 (400)","3",0)
menu_additem(menu,"\yUSP45 (500)","4",0)
menu_additem(menu,"\yDUAL INFINITY (1500)","5",0)
menu_additem(menu,"\yDUAL INFINITY FINAL (1500)","6",0)
menu_setprop(menu,MPROP_EXIT,MEXIT_ALL)
menu_display(id,menu,0)
}
}
public handler2(id, menu, key)
{
key++
new penz = cs_get_user_money(id);
if(key == 1) {
if(penz >= 650)
{
cs_set_user_money(id,penz-650)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
pisztoly(id)
}
}
if(key == 2) {
if(penz >= 800)
{
cs_set_user_money(id,penz-800)
give_item(id, "weapon_elite")
cs_set_user_bpammo(id, CSW_ELITE, 120)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
pisztoly(id)
}
}
if(key == 3) {
if(penz >= 400)
{
cs_set_user_money(id,penz-400)
give_item(id, "weapon_glock18")
cs_set_user_bpammo(id, CSW_GLOCK18, 120)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
pisztoly(id)
}
}
if(key == 4) {
if(penz >= 500)
{
cs_set_user_money(id,penz-500)
give_item(id, "weapon_usp")
cs_set_user_bpammo(id, CSW_USP, 100)
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
pisztoly(id)
}
}
if(key == 5) {
if(penz >= 1500)
{
cs_set_user_money(id,penz-1500)
client_cmd(id, "^"say /dualinfinityasd^"")
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
pisztoly(id)
}
}
if(key == 6) {
if(penz >= 1500)
{
cs_set_user_money(id,penz-1500)
client_cmd(id, "^"say /infinityex2asd^"")
give_item(id, "weapon_knife")
give_item(id, "weapon_hegrenade")
set_user_armor(id, 100)
//client_print(id, print_chat, "Te megvetted a gravitaciot!")
}
else {
client_print(id, print_chat, "Not enough money!");
pisztoly(id)
}
}
return PLUGIN_HANDLED
}
public cbox(id)
{
switch(random_num(1,30)) //a 3-as azt jelenti h 3 db cucc van
{
case 1:
{
give_item(id,"weapon_mp5navy")
cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
client_print(id,print_center,"Normal item:MP5")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 2:
{
give_item(id,"weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
client_print(id,print_center,"Normal item:M4A1")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 3:
{
give_item(id,"weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 90)
client_print(id,print_center,"Normal item:AK47")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 4:
{
give_item(id,"weapon_p90")
cs_set_user_bpammo(id, CSW_P90, 100)
client_print(id,print_center,"Advanced item:P90")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 5:
{
give_item(id,"weapon_scout")
cs_set_user_bpammo(id, CSW_SCOUT, 90)
client_print(id,print_center,"Normal item:SCOUT")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 6:
{
client_cmd(id, "^"say /skull5asd^"")
client_print(id,print_center,"Advanced item:SKULL-5")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 7:
{
client_cmd(id, "^"say /awpzasd^"")
client_print(id,print_center,"BEST ITEM:AWP-Z")
client_cmd(id,"spk events/congratulation3.wav")
pisztoly(id)
}
case 8:
{
client_cmd(id, "^"say /k1aseasd^"")
client_print(id,print_center,"BEST ITEM:K1A SPECIAL EDITION")
client_cmd(id,"spk events/congratulation3.wav")
pisztoly(id)
}
case 9:
{
give_item(id,"weapon_aug")
cs_set_user_bpammo(id, CSW_AUG, 90)
client_print(id,print_center,"Normal item:AUG")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 10:
{
give_item(id,"weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 90)
client_print(id,print_center,"Normal item:AK47")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 11:
{
give_item(id,"weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 90)
client_print(id,print_center,"Normal item:AK47")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 12:
{
give_item(id,"weapon_m3")
cs_set_user_bpammo(id, CSW_M3, 32)
client_print(id,print_center,"Normal item:M3")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 13:
{
client_cmd(id, "^"say /375671947563813727184728^"")
client_print(id,print_center,"Advanced item:WINCHESTER M1887")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 14:
{
client_cmd(id, "^"say /m60asd^"")
client_print(id,print_center,"Advanced item:M60E4")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 15:
{
give_item(id,"weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 30)
client_print(id,print_center,"Normal item:AWP")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 16:
{
give_item(id,"weapon_tmp")
cs_set_user_bpammo(id, CSW_TMP, 120)
client_print(id,print_center,"Normal item:TMP")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 17:
{
client_cmd(id, "^"say /usas12camoasd^"")
client_print(id,print_center,"BEST ITEM:USAS-12 CAMO")
client_cmd(id,"spk events/congratulation3.wav")
pisztoly(id)
}
case 18:
{
give_item(id,"weapon_ump45")
cs_set_user_bpammo(id, CSW_UMP45, 100)
client_print(id,print_center,"Normal item:UMP-45")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 19:
{
give_item(id,"weapon_xm1014")
cs_set_user_bpammo(id, CSW_XM1014, 32)
client_print(id,print_center,"Normal item:XM1014")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 20:
{
give_item(id,"weapon_g3sg1")
cs_set_user_bpammo(id, CSW_G3SG1, 90)
client_print(id,print_center,"Normal item:G3SG1")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 21:
{
client_cmd(id, "^"say /oicwasd^"")
client_print(id,print_center,"BEST ITEM:OICW")
client_cmd(id,"spk events/congratulation3.wav")
pisztoly(id)
}
case 22:
{
client_cmd(id, "^"say /hk233asd^"")
client_print(id,print_center,"Advanced item:Skull-7")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 23:
{
client_cmd(id, "^"say /hk233asd^"")
client_print(id,print_center,"Advanced item:Skull-7")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 24:
{
client_cmd(id, "^"say /dbarrelasd^"")
client_print(id,print_center,"Advanced item:Double Barrel Shotgun")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 25:
{
client_cmd(id, "^"say /violinasd^"")
client_print(id,print_center,"BEST ITEM:LIGHTNING AR-2")
client_cmd(id,"spk events/congratulation3.wav")
pisztoly(id)
}
case 26:
{
client_cmd(id, "^"say /m4scopeasd^"")
client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 27:
{
client_cmd(id, "^"say /m4scopeasd^"")
client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 28:
{
client_cmd(id, "^"say /m4scopeasd^"")
client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 29:
{
client_cmd(id, "^"say /m4scopeasd^"")
client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 30:
{
client_cmd(id, "^"say /m4scopeasd^"")
client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION")
client_cmd(id,"spk events/congratulation2.wav")
pisztoly(id)
}
case 31:
{
client_cmd(id, "^"say /mg36gasd^"")
client_print(id,print_center,"Advanced item:MG36 GOLD EDITION")
client_cmd(id,"spk events/congratulation3.wav")
pisztoly(id)
}
}
}
public adecoder(id)
{
switch(random_num(1,3)) //a 3-as azt jelenti h 3 db cucc van
{
case 1:
{
give_item(id,"weapon_mp5navy")
cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
client_print(id,print_center,"Normal item:MP5")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 2:
{
give_item(id,"weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
client_print(id,print_center,"Normal item:M4A1")
client_cmd(id,"spk events/congratulation1.wav")
pisztoly(id)
}
case 3:
{
client_cmd(id, "^"say /381472489814619834675169^"")
client_print(id,print_center,"BEST ITEM:AK47-60R")
client_cmd(id,"spk events/congratulation3.wav")
pisztoly(id)
}
}
}
[/code]