- #include <amxmodx> 
- #include <engine> 
- #include <fakemeta> 
- #include <fun> 
- #include <hamsandwich> 
- #include <xs> 
- #include <cstrike> 
- #include <zombieplague> 
- #include <myaddon> 
-   
- enum 
- { 
-         anim_idle, 
-         anim_reload, 
-         anim_draw, 
-         anim_shoot1, 
-         anim_shoot2, 
-         anim_shoot3 
- } 
-   
- #define ENG_NULLENT             -1 
- #define EV_INT_WEAPONKEY        EV_INT_impulse 
- #define tomi_WEAPONKEY     9142 
- #define MAX_PLAYERS                       32 
- #define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers) 
-   
- const USE_STOPPED = 0 
- const OFFSET_ACTIVE_ITEM = 373 
- const OFFSET_WEAPONOWNER = 41 
- const OFFSET_LINUX = 5 
- const OFFSET_LINUX_WEAPONS = 5 
-   
- #define WEAP_LINUX_XTRA_OFF                     4 
- #define m_fKnown                                44 
- #define m_flNextPrimaryAttack                   46 
- #define m_flTimeWeaponIdle                      48 
- #define m_iClip                                 51 
- #define m_fInReload                             54 
- #define PLAYER_LINUX_XTRA_OFF                   5 
- #define m_flNextAttack                          83 
-   
- #define tomi_RELOAD_TIME 4.0 
-   
- const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_P90)|(1<<CSW_P90)|(1<<CSW_P90)|(1<<CSW_SG550)|(1<<CSW_P90)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_P90)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_P90)|(1<<CSW_AK47)|(1<<CSW_P90) 
- new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_p90", 
-                         "weapon_p90", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_p90", "weapon_sg550", 
-                         "weapon_p90", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_p90", "weapon_m249", 
-                         "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_p90", 
-                         "weapon_ak47", "weapon_knife", "weapon_p90" } 
-   
- new const Fire_Sounds[][] = { "weapons/thompson-1.wav" } 
-   
- new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 } 
-   
- new tomi_V_MODEL[64] = "models/cso_wpn/vth.mdl" 
- new tomi_P_MODEL[64] = "models/cso_wpn/pth.mdl" 
- new tomi_W_MODEL[64] = "models/cso_wpn/wth.mdl" 
-   
- new cvar_dmg_tomi, cvar_recoil_tomi, cvar_clip_tomi, cvar_tomi_ammo , cvar_dmg_tomi2 
- new g_has_tomi[33] 
- new g_MaxPlayers, g_orig_event_tomi, g_clip_ammo[33] , g_reload[33] 
- new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2] 
- new g_tomi_TmpClip[33] 
- new g_mode[33] , g_mode2[33] 
- new g_itemid 
- new g_hasZoom[33] 
- public plugin_init() 
- { 
-         register_plugin("[CSO:tomi(2 Regimes)]", "1.0", "ololo XD") 
-         register_message(get_user_msgid("DeathMsg"), "message_DeathMsg") 
-         register_event("CurWeapon","CurrentWeapon","be","1=1") 
-         RegisterHam(Ham_Item_AddToPlayer, "weapon_p90", "fw_tomi_AddToPlayer") 
-         RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1) 
-         RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1) 
-         RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1) 
-         RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1) 
-         for (new i = 1; i < sizeof WEAPONENTNAMES; i++) 
-                 if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1) 
-         RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_p90", "fw_tomi_PrimaryAttack") 
-         RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_p90", "fw_tomi_PrimaryAttack_Post", 1) 
-         RegisterHam(Ham_Item_PostFrame, "weapon_p90", "tomi__ItemPostFrame"); 
-         RegisterHam(Ham_Weapon_Reload, "weapon_p90", "tomi__Reload"); 
-         RegisterHam(Ham_Weapon_Reload, "weapon_p90", "tomi__Reload_Post", 1); 
-         register_forward(FM_CmdStart, "fw_CmdStart") 
-         RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") 
-         register_forward(FM_SetModel, "fw_SetModel") 
-         register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1) 
-         register_forward(FM_PlaybackEvent, "fwPlaybackEvent") 
-   
-         cvar_dmg_tomi = register_cvar("tomi_dmg", "0.8") 
-         cvar_dmg_tomi2 = register_cvar("tomi_dmg_sniper", "1.2") 
-         cvar_recoil_tomi = register_cvar("tomi_recoil", "0.6") 
-         cvar_clip_tomi = register_cvar("tomi_clip", "50") 
-         cvar_tomi_ammo = register_cvar("tomi_ammo", "100") 
-         //g_itemid =  zp_register_extra_item("\r[Automate l Thompson]", 25, ZP_TEAM_HUMAN) 
-   
-         g_MaxPlayers = get_maxplayers() 
- } 
-   
- public plugin_precache() 
- { 
-         precache_model(tomi_V_MODEL) 
-         precache_model(tomi_P_MODEL) 
-         precache_model(tomi_W_MODEL) 
-   
-         precache_sound(Fire_Sounds[0]) 
-         m_iBlood[0] = precache_model("sprites/blood.spr") 
-         m_iBlood[1] = precache_model("sprites/bloodspray.spr") 
-         precache_model("sprites/640hud5.spr") 
-         register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1) 
- } 
-   
- public zp_extra_item_selected(id, itemid) 
- { 
-         if(itemid == g_itemid) 
-         {        
-                 give_tomi(id) 
-         } 
- } 
-   
- public plugin_natives () 
- { 
-         register_native("give_weapon_tomi", "native_give_weapon_add", 1) 
- } 
- public native_give_weapon_add(id) 
- { 
-         give_tomi(id) 
- } 
- public fwPrecacheEvent_Post(type, const name[]) 
- { 
-         if (equal("events/p90.sc", name)) 
-         { 
-                 g_orig_event_tomi = get_orig_retval() 
-                 return FMRES_HANDLED 
-         } 
-          
-         return FMRES_IGNORED 
- } 
-   
- public client_connect(id) 
- { 
-         g_has_tomi[id] = false 
- } 
-   
- public client_disconnect(id) 
- { 
-         g_has_tomi[id] = false 
- } 
-   
- public fw_SetModel(entity, model[]) 
- { 
-         if(!is_valid_ent(entity)) 
-                 return FMRES_IGNORED; 
-          
-         static szClassName[33] 
-         entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName)) 
-                  
-         if(!equal(szClassName, "weaponbox")) 
-                 return FMRES_IGNORED; 
-          
-         static iOwner 
-          
-         iOwner = entity_get_edict(entity, EV_ENT_owner) 
-          
-         if(equal(model, "models/w_p90.mdl")) 
-         { 
-                 static iStoredSVDID 
-                  
-                 iStoredSVDID = find_ent_by_owner(ENG_NULLENT, "weapon_p90", entity) 
-          
-                 if(!is_valid_ent(iStoredSVDID)) 
-                         return FMRES_IGNORED; 
-          
-                 if(g_has_tomi[iOwner]) 
-                 { 
-                         entity_set_int(iStoredSVDID, EV_INT_WEAPONKEY, tomi_WEAPONKEY) 
-                         g_has_tomi[iOwner] = false 
-                          
-                         entity_set_model(entity, tomi_W_MODEL) 
-                          
-                         return FMRES_SUPERCEDE; 
-                 } 
-         } 
-          
-          
-         return FMRES_IGNORED; 
- } 
-   
- public give_tomi(id) 
- { 
-         drop_weapons(id, 1); 
-         new iWep2 = give_item(id,"weapon_p90") 
-         if( iWep2 > 0 ) 
-         { 
-                 cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_tomi)) 
-                 cs_set_user_bpammo (id, CSW_P90, get_pcvar_num(cvar_tomi_ammo)) 
-         } 
-         g_has_tomi[id] = true; 
- } 
-   
- public fw_tomi_AddToPlayer(tomi, id) 
- { 
-         if(!is_valid_ent(tomi) || !is_user_connected(id)) 
-                 return HAM_IGNORED; 
-          
-         if(entity_get_int(tomi, EV_INT_WEAPONKEY) == tomi_WEAPONKEY) 
-         { 
-                 g_has_tomi[id] = true 
-                  
-                 entity_set_int(tomi, EV_INT_WEAPONKEY, 0) 
-                  
-                 return HAM_HANDLED; 
-         } 
-          
-         return HAM_IGNORED; 
- } 
-   
- public fw_CmdStart(id, uc_handle, seed) 
- { 
-         if(id > 0 && id < 33) 
-         { 
-         if(!is_user_alive(id))  
-         return PLUGIN_HANDLED 
-         if(get_user_weapon(id) == CSW_P90 && g_has_tomi[id]) 
-         { 
-         if((get_uc(uc_handle, UC_Buttons) & IN_USE) && !(pev(id, pev_oldbuttons) & IN_USE) && g_reload[id] == 0 && g_mode2[id] == 0) 
-         { 
-                 if(!g_hasZoom[id]) 
-                 { 
-                         g_hasZoom[id] = true 
-                         cs_set_user_zoom(id, CS_SET_AUGSG552_ZOOM, 1) 
-                 }else{ 
-                         g_hasZoom[ id ] = false 
-                         cs_set_user_zoom( id, CS_RESET_ZOOM, 0 ) 
-                 } 
-                 if (!g_mode[id]) 
-                 { 
-                         g_hasZoom[id] = false 
-                         cs_set_user_zoom(id, CS_RESET_ZOOM, 0) 
-                 } 
-         } 
-   
-         if (g_hasZoom[ id ] && (pev(id, pev_button) & IN_RELOAD)) 
-         { 
-                 g_hasZoom[ id ] = false 
-                 cs_set_user_zoom( id, CS_RESET_ZOOM, 0 ) 
-         } 
-   
-         if((get_uc(uc_handle, UC_Buttons) & IN_ATTACK2) && !(pev(id, pev_oldbuttons) & IN_ATTACK2) && !g_mode2[id] && !g_reload[id]) 
-                 { 
-                         g_hasZoom[ id ] = false 
-                         cs_set_user_zoom( id, CS_RESET_ZOOM, 0 ) 
-                         if(g_mode[id] == 0) make_mode2(id) 
-                         if(g_mode[id] == 2) make_mode1(id) 
-                 } 
-         } 
-         return HAM_SUPERCEDE; 
-         } 
-         return PLUGIN_HANDLED 
- } 
-   
- public make_mode2(id) 
- { 
-         set_task(0.000001,"mode_new2",id) 
-         g_mode2[id] = 1 
-         UTIL_PlayWeaponAnimation(id, 6) 
-         set_pdata_float(id, m_flNextAttack, 0.000001, PLAYER_LINUX_XTRA_OFF) 
- } 
-   
- public make_mode1(id) 
- { 
-         set_task(0.000001,"mode_new1",id) 
-         g_mode2[id] = 1 
-         UTIL_PlayWeaponAnimation(id, 6) 
-         set_pdata_float(id, m_flNextAttack, 0.000001, PLAYER_LINUX_XTRA_OFF) 
- } 
-   
- public mode_new2(id) 
- { 
-         if(g_mode2[id] == 1 && is_user_alive(id)) 
-         { 
-                 g_mode2[id] = 0 
-                 g_mode[id] = 2 
-                 client_print(id,print_center,"[Semiautomatic]") 
-         } 
- } 
-   
- public mode_new1(id) 
- { 
-         if(g_mode2[id] == 1 && is_user_alive(id)) 
-         { 
-                 g_mode2[id] = 0 
-                 g_mode[id] = 0 
-                 client_print(id,print_center,"[Automatic]") 
-         } 
- } 
-   
- public fw_UseStationary_Post(entity, caller, activator, use_type) 
- { 
-         if (use_type == USE_STOPPED && is_user_connected(caller)) 
-                 replace_weapon_models(caller, get_user_weapon(caller)) 
- } 
-   
- public fw_Item_Deploy_Post(weapon_ent) 
- { 
-         static owner 
-         owner = fm_cs_get_weapon_ent_owner(weapon_ent) 
-          
-         static weaponid 
-         weaponid = cs_get_weapon_id(weapon_ent) 
-          
-         replace_weapon_models(owner, weaponid) 
- } 
-   
- public CurrentWeapon(id) 
- { 
-         replace_weapon_models(id, read_data(2)) 
-         remove_task(id) 
-         g_reload[id] = 0 
-         g_mode2[id] = 0 
- } 
-   
- replace_weapon_models(id, weaponid) 
- { 
-         switch (weaponid) 
-         { 
-                 case CSW_P90: 
-                 { 
-                         if(g_has_tomi[id]) 
-                         { 
-                                 if(g_mode[id] == 0) set_pev(id, pev_viewmodel2, tomi_V_MODEL) 
-                                 if(g_mode[id] == 2) set_pev(id, pev_viewmodel2, tomi_V_MODEL) 
-                                 set_pev(id, pev_weaponmodel2, tomi_P_MODEL) 
-                         } 
-                 } 
-         } 
- } 
-   
- public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle) 
- { 
-         if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_P90) || !g_has_tomi[Player]) 
-         return FMRES_IGNORED 
-          
-         set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.00001) 
-         return FMRES_HANDLED 
- } 
-   
- public fw_tomi_PrimaryAttack(Weapon) 
- { 
-         new Player = get_pdata_cbase(Weapon, 41, 4) 
-          
-         if (!g_has_tomi[Player]) 
-                 return; 
-          
-         pev(Player,pev_punchangle,cl_pushangle[Player]) 
-          
-         g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon) 
- } 
-   
- public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2) 
- { 
-         if ((eventid != g_orig_event_tomi)) 
-                 return FMRES_IGNORED 
-         if (!(1 <= invoker <= g_MaxPlayers)) 
-                 return FMRES_IGNORED 
-   
-         playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2) 
-         return FMRES_SUPERCEDE 
- } 
-   
- public fw_tomi_PrimaryAttack_Post(Weapon) 
- { 
-         new Player = get_pdata_cbase(Weapon, 41, 4) 
-          
-         new szClip, szAmmo 
-         get_user_weapon(Player, szClip, szAmmo) 
-         if(Player > 0 && Player < 33) 
-         { 
-         if(!g_has_tomi[Player]) 
-         { 
-         if(szClip > 0) emit_sound(Player, CHAN_WEAPON, "weapons/p90-1.wav", VOL_NORM, ATTN_NORM, 0, PITCH_NORM) 
-         } 
-         if(g_has_tomi[Player]) 
-         { 
-                 new Float:push[3] 
-                 pev(Player,pev_punchangle,push) 
-                 xs_vec_sub(push,cl_pushangle[Player],push) 
-                  
-                 xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_tomi),push) 
-                 xs_vec_add(push,cl_pushangle[Player],push) 
-                 set_pev(Player,pev_punchangle,push) 
-                  
-                 if (!g_clip_ammo[Player]) 
-                         return 
-                  
-                 emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM) 
-                 UTIL_PlayWeaponAnimation(Player, 3) 
-          
-                 make_blood_and_bulletholes(Player) 
-                 if(g_mode[Player] == 2) set_pdata_float(Player, m_flNextAttack, 0.3, PLAYER_LINUX_XTRA_OFF) 
-         } 
-         } 
- } 
-   
- public fw_TakeDamage(victim, inflictor, attacker, Float:damage) 
- { 
-         if (victim != attacker && is_user_connected(attacker)) 
-         { 
-                 if(get_user_weapon(attacker) == CSW_P90) 
-                 { 
-                         if(g_has_tomi[attacker]) 
-                         { 
-                         if(g_mode[attacker] == 2) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_tomi2)) 
-                         if(g_mode[attacker] == 0) SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_tomi)) 
-                         } 
-                 } 
-         } 
- } 
-   
- public message_DeathMsg(msg_id, msg_dest, id) 
- { 
-         static szTruncatedWeapon[33], iAttacker, iVictim 
-          
-         get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon)) 
-          
-         iAttacker = get_msg_arg_int(1) 
-         iVictim = get_msg_arg_int(2) 
-          
-         if(!is_user_connected(iAttacker) || iAttacker == iVictim) 
-                 return PLUGIN_CONTINUE 
-          
-         if(equal(szTruncatedWeapon, "p90") && get_user_weapon(iAttacker) == CSW_P90) 
-         { 
-                 if(g_has_tomi[iAttacker]) 
-                         set_msg_arg_string(4, "p90") 
-         } 
-                  
-         return PLUGIN_CONTINUE 
- } 
-   
- stock fm_cs_get_current_weapon_ent(id) 
- { 
-         return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX); 
- } 
-   
- stock fm_cs_get_weapon_ent_owner(ent) 
- { 
-         return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS); 
- } 
-   
- stock UTIL_PlayWeaponAnimation(const Player, const Sequence) 
- { 
-         set_pev(Player, pev_weaponanim, Sequence) 
-          
-         message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player) 
-         write_byte(Sequence) 
-         write_byte(pev(Player, pev_body)) 
-         message_end() 
- } 
-   
- stock make_blood_and_bulletholes(id) 
- { 
-         new aimOrigin[3], target, body 
-         get_user_origin(id, aimOrigin, 3) 
-         get_user_aiming(id, target, body) 
-          
-         if(target > 0 && target <= g_MaxPlayers) 
-         { 
-                 new Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3] 
-                 pev(id, pev_origin, fStart) 
-                  
-                 velocity_by_aim(id, 64, fVel) 
-                  
-                 fStart[0] = float(aimOrigin[0]) 
-                 fStart[1] = float(aimOrigin[1]) 
-                 fStart[2] = float(aimOrigin[2]) 
-                 fEnd[0] = fStart[0]+fVel[0] 
-                 fEnd[1] = fStart[1]+fVel[1] 
-                 fEnd[2] = fStart[2]+fVel[2] 
-                  
-                 new res 
-                 engfunc(EngFunc_TraceLine, fStart, fEnd, 0, target, res) 
-                 get_tr2(res, TR_vecEndPos, fRes) 
-                  
-                 message_begin(MSG_BROADCAST, SVC_TEMPENTITY)  
-                 write_byte(TE_BLOODSPRITE) 
-                 write_coord(floatround(fStart[0]))  
-                 write_coord(floatround(fStart[1]))  
-                 write_coord(floatround(fStart[2]))  
-                 write_short( m_iBlood [ 1 ]) 
-                 write_short( m_iBlood [ 0 ] ) 
-                 write_byte(70) 
-                 write_byte(random_num(1,2)) 
-                 message_end() 
-                  
-                  
-         }  
-         else if(!is_user_connected(target)) 
-         { 
-                 if(target) 
-                 { 
-                         message_begin(MSG_BROADCAST, SVC_TEMPENTITY) 
-                         write_byte(TE_DECAL) 
-                         write_coord(aimOrigin[0]) 
-                         write_coord(aimOrigin[1]) 
-                         write_coord(aimOrigin[2]) 
-                         write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) 
-                         write_short(target) 
-                         message_end() 
-                 }  
-                 else  
-                 { 
-                         message_begin(MSG_BROADCAST, SVC_TEMPENTITY) 
-                         write_byte(TE_WORLDDECAL) 
-                         write_coord(aimOrigin[0]) 
-                         write_coord(aimOrigin[1]) 
-                         write_coord(aimOrigin[2]) 
-                         write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) 
-                         message_end() 
-                 } 
-                  
-                 message_begin(MSG_BROADCAST, SVC_TEMPENTITY) 
-                 write_byte(TE_GUNSHOTDECAL) 
-                 write_coord(aimOrigin[0]) 
-                 write_coord(aimOrigin[1]) 
-                 write_coord(aimOrigin[2]) 
-                 write_short(id) 
-                 write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] ) 
-                 message_end() 
-         } 
- } 
-   
- public tomi__ItemPostFrame(weapon_entity) { 
-         new id = pev(weapon_entity, pev_owner) 
-         if (!is_user_connected(id)) 
-                 return HAM_IGNORED; 
-   
-         if (!g_has_tomi[id]) 
-                 return HAM_IGNORED; 
-   
-         new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF) 
-   
-         new iBpAmmo = cs_get_user_bpammo(id, CSW_P90); 
-         new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) 
-   
-         new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)  
-   
-         if( fInReload && flNextAttack <= 0.0 ) 
-         { 
-                 new j = min(get_pcvar_num(cvar_clip_tomi) - iClip, iBpAmmo) 
-          
-                 set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF) 
-                 cs_set_user_bpammo(id, CSW_P90, iBpAmmo-j); 
-                  
-                 set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF) 
-                 fInReload = 0 
-                 g_reload[id] = 0 
-         } 
-   
-         return HAM_IGNORED; 
- } 
-   
- public tomi__Reload(weapon_entity) { 
-         new id = pev(weapon_entity, pev_owner) 
-         if (!is_user_connected(id)) 
-                 return HAM_IGNORED; 
-   
-         if (!g_has_tomi[id]) 
-                 return HAM_IGNORED; 
-   
-         g_tomi_TmpClip[id] = -1; 
-   
-         new iBpAmmo = cs_get_user_bpammo(id, CSW_P90); 
-         new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF) 
-   
-         if (iBpAmmo <= 0) 
-                 return HAM_SUPERCEDE; 
-   
-         if (iClip >= get_pcvar_num(cvar_clip_tomi)) 
-                 return HAM_SUPERCEDE; 
-   
-   
-         g_tomi_TmpClip[id] = iClip; 
-   
-         g_reload[id] = 1 
-   
-         return HAM_IGNORED; 
- } 
-   
- public tomi__Reload_Post(weapon_entity) { 
-         new id = pev(weapon_entity, pev_owner) 
-         if (!is_user_connected(id)) 
-                 return HAM_IGNORED; 
-   
-         if (!g_has_tomi[id]) 
-                 return HAM_IGNORED; 
-   
-         if (g_tomi_TmpClip[id] == -1) 
-                 return HAM_IGNORED; 
-   
-         set_pdata_int(weapon_entity, m_iClip, g_tomi_TmpClip[id], WEAP_LINUX_XTRA_OFF) 
-   
-         set_pdata_float(weapon_entity, m_flTimeWeaponIdle, tomi_RELOAD_TIME, WEAP_LINUX_XTRA_OFF) 
-   
-         set_pdata_float(id, m_flNextAttack, tomi_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF) 
-   
-         set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF) 
-   
-         // relaod animation 
-         UTIL_PlayWeaponAnimation(id, 1) 
-   
-         return HAM_IGNORED; 
- } 
-   
- stock drop_weapons(id, dropwhat) 
- { 
-      static weapons[32], num, i, weaponid 
-      num = 0 
-      get_user_weapons(id, weapons, num) 
-       
-      for (i = 0; i < num; i++) 
-      { 
-           weaponid = weapons[i] 
-            
-           if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) 
-           { 
-                static wname[32] 
-                get_weaponname(weaponid, wname, sizeof wname - 1) 
-                engclient_cmd(id, "drop", wname) 
-           } 
-      } 
- }