#include <amxmodx>
#include <amxmisc>
 
#define PLUGIN 		"Admin Chat Colors"
#define VERSION 	"2.0"
#define AUTHOR 		"Arion"
 
#define ACCESS_LEVEL	ADMIN_CHAT
#define ADMIN_LISTEN	ADMIN_BAN
 
new message[192]
new sayText
new teamInfo
new maxPlayers
 
new g_MessageColor
new g_NameColor
new g_AdminListen
 
new strName[191]
new strText[191]
new alive[11]
 
new pont, kettospont, szam;
 
public plugin_init()
{
	register_plugin (PLUGIN, VERSION, AUTHOR)
 
	g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
 
	g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
 
	g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)
 
 
	sayText = get_user_msgid ("SayText")
	teamInfo = get_user_msgid ("TeamInfo")
	maxPlayers = get_maxplayers()
 
 
	register_message (sayText, "avoid_duplicated")
 
	register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>")
	register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
	register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
 
	register_clcmd ("say", "hook_say")
	register_clcmd ("say_team", "hook_teamsay")
}
 
 
public avoid_duplicated (msgId, msgDest, receiver)
{
	return PLUGIN_HANDLED
}
 
 
public hook_say(id)
{
	read_args (message, 191)
	remove_quotes (message)
 
	if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
											       // Gungame commands and empty messages
		return PLUGIN_CONTINUE
 
 
	new name[32]
	get_user_name (id, name, 31)
 
	new bool:admin = false
 
	if (get_user_flags(id) & ACCESS_LEVEL)
		admin = true
 
 
	new isAlive
 
	if (is_user_alive (id))
		{
			isAlive = 1
			alive = "^x01"
		}
	else
		{
			isAlive = 0
			alive = "^x01*DEAD* "
		}
 
	static color[10]
 
 
 
	if (admin)
		{
			// Name
			switch (get_pcvar_num (g_NameColor))
				{
					case 1:
						format (strName, 191, "%s%s", alive, name)
 
					case 2:
						format (strName, 191, "%s^x04%s", alive, name)
 
					case 3:
						{
							color = "SPECTATOR"
							format (strName, 191, "%s^x03%s", alive, name)
						}
 
					case 4:
						{
							color = "CT"
							format (strName, 191, "%s^x03%s", alive, name)
						}
 
					case 5:
						{
							color = "TERRORIST"
							format (strName, 191, "%s^x03%s", alive, name)
						}
 
					case 6:
						{
							get_user_team (id, color, 9)
 
							format (strName, 191, "%s^x03%s", alive, name)
						}
				}
 
 
			// Message
			switch (get_pcvar_num (g_MessageColor))
				{
					case 1:	// Yellow
						format (strText, 191, "%s", message)
 
					case 2:	// Green
						format (strText, 191, "^x04%s", message)
 
					case 3:	// White
						{
							copy (color, 9, "SPECTATOR")
							format (strText, 191, "^x03%s", message)
						}
 
					case 4:	// Blue
						{
							copy (color, 9, "CT")
							format (strText, 191, "^x03%s", message)
						}
 
					case 5:	// Red
						{
							copy (color, 9, "TERRORIST")
							format (strText, 191, "^x03%s", message)
						}
				}
		}
 
	else 	// Player is not admin. Team-color name : Yellow message
		{
			get_user_team (id, color, 9)
 
			format (strName, 191, "%s^x03%s", alive, name)
 
			format (strText, 191, "%s", message)
		}
 
	new hossz = strlen(message);
 
	new i=0;
	pont=0;
	kettospont=0;
	szam=0;
 
	while(i < hossz)
	{
		if(message[i] == '.')
			pont++;
		if(message[i] == ':')
			kettospont++;
		if(message[i] == '1' || message[i] == '2' || message[i] == '3' || message[i] == '4' || message[i] == '5' || message[i] == '6' || message[i] == '7' || message[i] == '8' || message[i] == '9' || message[i] == '0')
			szam++;
		++i;
	}
 
	if(pont >= 3 && kettospont >= 1 && szam >= 8)
	{
		client_print(id, print_chat, "Ne hirdess!")
		return PLUGIN_HANDLED;
	}
	else
	{
		format (message, 191, "%s^x01 :  %s", strName, strText)		
		sendMessage (color, isAlive)	// Sends the colored message
	}
 
	return PLUGIN_CONTINUE
}
 
 
public hook_teamsay(id)
{
	new playerTeam = get_user_team(id)
	new playerTeamName[19]
 
	switch (playerTeam) // Team names which appear on team-only messages
		{
			case 1:
				copy (playerTeamName, 11, "Terrorists")
 
			case 2:
				copy (playerTeamName, 18, "Counter-Terrorists")
 
			default:
				copy (playerTeamName, 9, "Spectator")
		}
 
	read_args (message, 191)
	remove_quotes (message)
 
	if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands, 
											       // Gungame commands and empty messages
		return PLUGIN_CONTINUE
 
 
	new name[32]
	get_user_name (id, name, 31)
 
	new bool:admin = false
 
	if (get_user_flags(id) & ACCESS_LEVEL)
		admin = true
 
 
	new isAlive
 
	if (is_user_alive (id))
		{
			isAlive = 1
			alive = "^x01"
		}
	else
		{
			isAlive = 0
			alive = "^x01*DEAD* "
		}
 
	static color[10]
 
 
 
	if (admin)
		{
			// Name
			switch (get_pcvar_num (g_NameColor))
				{
					case 1:
						format (strName, 191, "%s(%s) %s", alive, playerTeamName, name)
 
					case 2:
						format (strName, 191, "%s(%s) ^x04%s", alive, playerTeamName, name)
 
					case 3:
						{
							color = "SPECTATOR"
							format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
						}
 
					case 4:
						{
							color = "CT"
							format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
						}
 
					case 5:
						{
							color = "TERRORIST"
							format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
						}
 
					case 6:
						{
							get_user_team (id, color, 9)
 
							format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
						}
				}
 
 
			// Message
			switch (get_pcvar_num (g_MessageColor))
				{
					case 1:	// Yellow
						format (strText, 191, "%s", message)
 
					case 2:	// Green
						format (strText, 191, "^x04%s", message)
 
					case 3:	// White
						{
							copy (color, 9, "SPECTATOR")
							format (strText, 191, "^x03%s", message)
						}
 
					case 4:	// Blue
						{
							copy (color, 9, "CT")
							format (strText, 191, "^x03%s", message)
						}
 
					case 5:	// Red
						{
							copy (color, 9, "TERRORIST")
							format (strText, 191, "^x03%s", message)
						}
				}
		}
 
	else 	// Player is not admin. Team-color name : Yellow message
		{
			get_user_team (id, color, 9)
 
			format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
 
			format (strText, 191, "%s", message)
		}
 
	new hossz = strlen(message);
 
	new i=0;
	pont=0;
	kettospont=0;
	szam=0;
 
	while(i < hossz)
	{
		if(message[i] == '.')
			pont++;
		if(message[i] == ':')
			kettospont++;
		if(message[i] == '1' || message[i] == '2' || message[i] == '3' || message[i] == '4' || message[i] == '5' || message[i] == '6' || message[i] == '7' || message[i] == '8' || message[i] == '9' || message[i] == '0')
			szam++;
		++i;
	}
 
	if(pont >= 3 && kettospont >= 1 && szam >= 8)
	{
		client_print(id, print_chat, "Ne hirdess!")
		return PLUGIN_HANDLED;
	}
	else
	{
		format (message, 191, "%s ^x01:  %s", strName, strText)
		sendTeamMessage (color, isAlive, playerTeam)	// Sends the colored message
	}
 
	return PLUGIN_CONTINUE	
}
 
 
public set_color (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
 
	new arg[1], newColor
	read_argv (1, arg, 1)
 
	newColor = str_to_num (arg)
 
	if (newColor >= 1 && newColor <= 5)
		{
			set_cvar_num ("amx_color", newColor)
			set_pcvar_num (g_MessageColor, newColor)
 
			if (get_pcvar_num (g_NameColor) != 1 &&
			       ((newColor == 3 &&  get_pcvar_num (g_NameColor) != 3)
			     || (newColor == 4 &&  get_pcvar_num (g_NameColor) != 4)
			     || (newColor == 5 &&  get_pcvar_num (g_NameColor) != 5)))
				{
					set_cvar_num ("amx_namecolor", 2)
					set_pcvar_num (g_NameColor, 2)
				}
		}
 
	return PLUGIN_HANDLED
}
 
 
public set_name_color (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
 
	new arg[1], newColor
	read_argv (1, arg, 1)
 
	newColor = str_to_num (arg)
 
	if (newColor >= 1 && newColor <= 6)
		{
			set_cvar_num ("amx_namecolor", newColor)
			set_pcvar_num (g_NameColor, newColor)
 
			if ((get_pcvar_num (g_MessageColor) != 1
			    && ((newColor == 3 &&  get_pcvar_num (g_MessageColor) != 3)
			     || (newColor == 4 &&  get_pcvar_num (g_MessageColor) != 4)
			     || (newColor == 5 &&  get_pcvar_num (g_MessageColor) != 5)))
			     || get_pcvar_num (g_NameColor) == 6)
				{
					set_cvar_num ("amx_color", 2)
					set_pcvar_num (g_MessageColor, 2)
				}
		}
 
	return PLUGIN_HANDLED
}
 
 
public set_listen (id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED
 
	new arg[1], newListen
	read_argv(1, arg, 1)
 
	newListen = str_to_num (arg)
 
	set_cvar_num ("amx_listen", newListen)
	set_pcvar_num (g_AdminListen, newListen)
 
	return PLUGIN_HANDLED
}
 
 
public sendMessage (color[], alive)
{
	new teamName[10]
 
	for (new player = 1; player < maxPlayers; player++)
		{
			if (!is_user_connected(player))
				continue
 
			if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
				{
					get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
 
					changeTeamInfo (player, color)		// Changes user's team according to color choosen
 
					writeMessage (player, message)		// Writes the message on player's chat
 
					changeTeamInfo (player, teamName)	// Changes user's team back to original
				}
		}
}
 
 
public sendTeamMessage (color[], alive, playerTeam)
{
	new teamName[10]
 
	for (new player = 1; player < maxPlayers; player++)
		{
			if (!is_user_connected(player))
				continue
 
			if (get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
				{
					if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
						{
							get_user_team (player, teamName, 9)	// Stores user's team name to change back after sending the message
 
							changeTeamInfo (player, color)		// Changes user's team according to color choosen
 
							writeMessage (player, message)		// Writes the message on player's chat
 
							changeTeamInfo (player, teamName)	// Changes user's team back to original
						}
				}
		}
}
 
 
public changeTeamInfo (player, team[])
{
	message_begin (MSG_ONE, teamInfo, _, player)	// Tells to to modify teamInfo (Which is responsable for which time player is)
	write_byte (player)				// Write byte needed
	write_string (team)				// Changes player's team
	message_end()					// Also Needed
}
 
 
public writeMessage (player, message[])
{
	message_begin (MSG_ONE, sayText, {0, 0, 0}, player)	// Tells to modify sayText (Which is responsable for writing colored messages)
	write_byte (player)					// Write byte needed
	write_string (message)					// Effectively write the message, finally, afterall
	message_end ()						// Needed as always
}