#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "Weapon Menu"
#define VERSION "1.0"
#define AUTHOR "Silent"
new gWPCT;
new gWPTE;
new mennyivan = 15;
new bool:valasztott[33];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
register_logevent("logevent_end", 2, "1=Round_End");
register_logevent("logevent_start", 2, "1=Round_Start");
}
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
new pl[32], pnum;
get_players(pl, pnum);
for(new i=0; i<pnum; i++)
{
new id = pl[i];
valasztott[id] = false;
}
}
public logevent_start()
{
mennyivan = 15;
set_task(1.0, "minus");
}
public eltuntet (id)
{
new menu = menu_create("", "asd");
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
}
public minus()
{
if(mennyivan)
{
mennyivan--;
new pl[32], pnum;
get_players(pl, pnum);
for(new i=0; i<pnum; i++)
{
new id = pl[i];
if(is_user_alive(id))
{
if(!valasztott[id])
{
fegyvermenu(id);
set_task(1.0, "minus");
}
}
else
{
eltuntet(id);
}
}
}
else
{
new pl[32], pnum;
get_players(pl, pnum);
for(new i=0; i<pnum; i++)
{
new id = pl[i];
eltuntet(id);
}
}
}
public fegyvermenu(id)
{
if(!mennyivan)
{
if(!valasztott[id])
{
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te egy^3 ALAP ^1csomagot kaptál!");
alapcsomag(id);
}
}
cs_set_user_money(id, 0); // Penz nullazasa
if(!user_has_weapon(id, CSW_C4))
{
strip_user_weapons(id);
new string[120];
format(string, 119, "\rJust Only Dust2 \d- \rVálasz fegyver csomagot\d [%d Másodperc] !", mennyivan);
new menu = menu_create(string, "handler");
menu_additem(menu, "\yM4A1 Csomag", "1", 0);
menu_additem(menu, "\yAK47 Csomag", "2", 0);
menu_additem(menu, "\yAWP Csomag \d[\relső \y4 \rembernek\d]", "3", 0);
menu_additem(menu, "\yMachineGun Csomag", "4", 0);
menu_additem(menu, "\yAUG Csomag", "5", 0);
menu_additem(menu, "\yFAMAS Csomag", "6", 0);
menu_additem(menu, "\yGalil Csomag", "7", 0);
menu_additem(menu, "\ySMG Csomag", "8", 0);
menu_additem(menu, "\yAutoshotgun Csomag", "9", 0);
menu_additem(menu, "\yShotgun Csomag", "10", 0);
menu_additem(menu, "\yScout Csomag", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
else
{
new menu = menu_create("\rJust Only Dust2 \d- \rVálasz fegyver csomagot\d!", "handler");
menu_additem(menu, "\yM4A1 Csomag", "1", 0);
menu_additem(menu, "\yAK47 Csomag", "2", 0);
menu_additem(menu, "\yAWP Csomag \d[\relső \y4 \rembernek\d]", "3", 0);
menu_additem(menu, "\yMachineGun Csomag", "4", 0);
menu_additem(menu, "\yAUG Csomag", "5", 0);
menu_additem(menu, "\yFAMAS Csomag", "6", 0);
menu_additem(menu, "\yGalil Csomag", "7", 0);
menu_additem(menu, "\ySMG Csomag", "8", 0);
menu_additem(menu, "\yAutoshotgun Csomag", "9", 0);
menu_additem(menu, "\yShotgun Csomag", "10", 0);
menu_additem(menu, "\yScout Csomag", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
}
public handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 M4A1 ^1csomagot választotad!");
}
case 2:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 AK47 ^1csomagot választotad!");
}
case 3:
{
new CsTeams:userTeam = cs_get_user_team(id);
if(userTeam == CS_TEAM_CT)
{
if(gWPCT < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 AWP ^1csomagot választotad!");
gWPCT++
}
else
{
client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
fegyvermenu(id);
}
}
if(userTeam == CS_TEAM_T)
{
if(gWPTE < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 AWP ^1csomagot választotad!");
gWPTE++
}
else
{
client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
fegyvermenu(id);
}
}
}
case 4:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m249");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te a^3 MachineGun ^1csomagot választotad!");
}
case 5:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_aug");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 AUG ^1csomagot választotad!");
}
case 6:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_famas");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te a^3 Famas ^1csomagot választotad!");
}
case 7:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_galil");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te a^3 Galil ^1csomagot választotad!");
}
case 8:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_mp5navy");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 Smg ^1csomagot választotad!");
}
case 9:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_xm1014");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 AutoShotgun ^1csomaot választotad!");
}
case 10:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_m3");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te az^3 M3 ^1csomagot választotad!");
}
case 11:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_scout");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, GREEN, "[Just - Only Dust2] ^1Te a^3 Scout ^1csomagot választotad!");
}
}
return PLUGIN_HANDLED;
}
stock give_player_grenades(index)
{
valasztott[index] = true;
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_smokegrenade");
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
}
stock alapcsomag(id)
{
eltuntet(id);
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
}